Monopoly: Pokémon Edition (2001): Difference between revisions
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|players=2 to 6 | |players=2 to 6 | ||
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* For more information on general gameplay, refer to the original {{wp|Monopoly (game)|Monopoly}} on {{wp|Wikipedia}}. | * For more information on general gameplay, refer to the original {{wp|Monopoly (game)|Monopoly}} on {{wp|Wikipedia}}. | ||
* [http://www.hasbro.com/common/instruct/PokemonMonopolyCollector'sEdition(copyright2001).PDF Official rulebook (PDF)] | * [http://www.hasbro.com/common/instruct/PokemonMonopolyCollector'sEdition(copyright2001).PDF Official rulebook (PDF)] | ||
}} | }} | ||
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==Blurb== | ==Blurb== | ||
<i> | <i>'''More fun than you can master!''' | ||
In this Gold and Silver Pokémon edition of the classic MONOPOLY® game, you'll travel around the board in search of Pokémon from the Johto World. The more Pokémon you collect, the more powerful a trainer you become. Add Poké Marts and Poké Centers to make your Pokémon even stronger. Ash cards and Professor Elm cards may bring rewards or other surprises. Bargain, trade and fight with other trainers to collect the most powerful Pokémon team and win the game! | In this Gold and Silver Pokémon edition of the classic MONOPOLY® game, you'll travel around the board in search of Pokémon from the Johto World. The more Pokémon you collect, the more powerful a trainer you become. Add Poké Marts and Poké Centers to make your Pokémon even stronger. Ash cards and Professor Elm cards may bring rewards or other surprises. Bargain, trade and fight with other trainers to collect the most powerful Pokémon team and win the game! | ||
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* Silver [[Pokémon Center]]s and gold [[Poké Mart]]s replace houses and hotels, respectively. | * Silver [[Pokémon Center]]s and gold [[Poké Mart]]s replace houses and hotels, respectively. | ||
* [[Professor Elm]] and {{Ash}} spaces and cards replace "Chance" and "Community Chest" spaces and cards, respectively. | * [[Professor Elm]] and {{Ash}} spaces and cards replace "Chance" and "Community Chest" spaces and cards, respectively. | ||
* {{p|Heracross}}, along with the three [[Johto]] | * {{p|Heracross}}, along with the three [[Johto]] [[first partner Pokémon]] ({{p|Chikorita}}, {{p|Cyndaquil}}, and {{p|Totodile}}) replace the railroads. | ||
* Buying a property is equivalent to catching the Pokémon. | * Buying a property is equivalent to catching the Pokémon. | ||
* "{{Gary}} Attacks" and "[[Team Rocket]] Attacks" spaces replace the "Income Tax" and "Luxury Tax" spaces, respectively. | * "{{Gary}} Attacks" and "[[Team Rocket]] Attacks" spaces replace the "Income Tax" and "Luxury Tax" spaces, respectively. | ||
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|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 1s | |Double 1s | ||
|" | |"'''{{m|Teleport}} like {{p|Hoppip}} and go anywhere.'''" | ||
|The player can go directly to any space, except Jail. A player that passes GO using this power collects {{PDollar}}200. | |The player can go directly to any space, except Jail. A player that passes GO using this power collects {{PDollar}}200. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 2s | |Double 2s | ||
|" | |"'''{{m|Absorb}} like {{p|Bellossom}} and collect {{PDollar}}200 from the Bank.'''" | ||
|The player collects {{PDollar}}200 from the Bank. | |The player collects {{PDollar}}200 from the Bank. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 3s | |Double 3s | ||
|" | |"'''Use {{m|Leech Seed}} like {{p|Skiploom}} and collect {{PDollar}}50 from each player.'''" | ||
|The player collects {{PDollar}}50 from each player. | |The player collects {{PDollar}}50 from each player. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 4s | |Double 4s | ||
|" | |"'''Meet [[Professor Elm]]'''" | ||
|The player draws a Professor Elm card. | |The player draws a Professor Elm card. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 5s | |Double 5s | ||
|" | |"'''Fight in a Trainer Battle'''" | ||
|The player draws an Ash Battle card. | |The player draws an Ash Battle card. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
|Double 6s | |Double 6s | ||
|" | |"'''Attack to control one of another player’s Pokémon spaces:'''" | ||
|The player selects a Pokémon that an opposing player owns that is not part of a color-group. Each player rolls both dice. The player who rolls the higher number takes (or keeps) control of the lot. In the event of a tie, both players roll again. Note: the player can't select a "Badge" or "Meet" space. | |The player selects a Pokémon that an opposing player owns that is not part of a color-group. Each player rolls both dice. The player who rolls the higher number takes (or keeps) control of the lot. In the event of a tie, both players roll again. Note: the player can't select a "Badge" or "Meet" space. | ||
|} | |} | ||
== | ==See also== | ||
* [[Monopoly: Pokémon Edition (1999)]] | * [[Monopoly: Pokémon Edition (1999)]] | ||
* [[Monopoly: Pokémon Kanto Edition]] | * [[Monopoly: Pokémon Kanto Edition]] |
Revision as of 12:08, 9 March 2024
Monopoly: Pokémon Edition Collector's Edition | ||||
Game's box | ||||
Release date | 2001 | |||
---|---|---|---|---|
Publisher(s) | Parker Brothers Hasbro | |||
Age | 8 to adult | |||
Players | 2 to 6 | |||
External Links
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Monopoly: Pokémon Edition is a variation of the classic Monopoly game adapted towards Pokémon, based on the Gold and Silver versions as well as the anime. It was released in 2001 by Parker Brothers through Hasbro.
Blurb
More fun than you can master!
In this Gold and Silver Pokémon edition of the classic MONOPOLY® game, you'll travel around the board in search of Pokémon from the Johto World. The more Pokémon you collect, the more powerful a trainer you become. Add Poké Marts and Poké Centers to make your Pokémon even stronger. Ash cards and Professor Elm cards may bring rewards or other surprises. Bargain, trade and fight with other trainers to collect the most powerful Pokémon team and win the game!
This Gold & Silver Collector's Edition Includes:
- 6 Collectible Pokémon movers — Chikorita, Totodile, Marill, Cyndaquil, Bellossom, Pikachu
- 32 Plastic Poké Centers and 12 Poké Marts to improve your Pokémon's strength
- 28 Pokémon Deed cards and 7 denominations of Pokémon-themed play money
- 16 Ash cards and 16 Professor Elm cards, replacing the traditional Community Chest and Chance cards
- Special Optional Poké Rules and full-color Gameboard
Contents
- 1 x Gameboard
- 6 x Pokémon tokens
- 2 x Dice
- 28 x Pokémon deed cards
- 16 x Professor Elm cards
- 16 x Ash cards
- 32 x Pokémon Centers tokens
- 12 x Poké Marts tokens
- 1 x Rulebook
- 1 x Pack of money bills
- 1 x Set of trays
Changes from the original Monopoly
- The currency is the Pokémon Dollar ($).
- Silver Pokémon Centers and gold Poké Marts replace houses and hotels, respectively.
- Professor Elm and Ash spaces and cards replace "Chance" and "Community Chest" spaces and cards, respectively.
- Heracross, along with the three Johto first partner Pokémon (Chikorita, Cyndaquil, and Totodile) replace the railroads.
- Buying a property is equivalent to catching the Pokémon.
- "Gary Attacks" and "Team Rocket Attacks" spaces replace the "Income Tax" and "Luxury Tax" spaces, respectively.
- The Zephyr Badge and Hive Badge spaces and cards replace the "Electric Company" and "Water Works" spaces and cards, respectively.
Pokémon tokens
Properties
Purple spaces | Light blue spaces | Pink spaces | Orange spaces | Red spaces | Yellow spaces | Green spaces | Blue spaces |
---|---|---|---|---|---|---|---|
Pikachu | Bellossom | Stantler | Sentret | Gligar | Pineco | Houndour | Pichu |
Hoothoot | Spinarak | Quagsire | Sunflora | Mareep | Wobbuffet | Skarmory | Entei |
Snubbull | Blissey | Hoppip | Scizor | Wooper | Azumarill |
Pokémon Power Doubles
Rolling doubles allows a player to do one of two options: roll again as normal, or activate a Pokémon Power based on the dice. If the power is activated, the player's turn ends. These powers cannot be used if the player rolled doubles in order to get out of jail.
Dice result | Pokémon Power | Effect |
---|---|---|
Double 1s | "Teleport like Hoppip and go anywhere." | The player can go directly to any space, except Jail. A player that passes GO using this power collects $200. |
Double 2s | "Absorb like Bellossom and collect $200 from the Bank." | The player collects $200 from the Bank. |
Double 3s | "Use Leech Seed like Skiploom and collect $50 from each player." | The player collects $50 from each player. |
Double 4s | "Meet Professor Elm" | The player draws a Professor Elm card. |
Double 5s | "Fight in a Trainer Battle" | The player draws an Ash Battle card. |
Double 6s | "Attack to control one of another player’s Pokémon spaces:" | The player selects a Pokémon that an opposing player owns that is not part of a color-group. Each player rolls both dice. The player who rolls the higher number takes (or keeps) control of the lot. In the event of a tie, both players roll again. Note: the player can't select a "Badge" or "Meet" space. |
See also
This article is part of Project Merchandise, a Bulbapedia project that aims to write comprehensive articles on all Pokémon toys, dolls, books, and collectible merchandise. |