Tweaking: Difference between revisions
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[[Image:Tweaking Glitch.PNG|thumb|right|A successful tweak.]] | [[Image:Tweaking Glitch.PNG|thumb|right|A successful tweak.]] | ||
'''Tweaking''', | '''Tweaking''', originally called "Holepunching" to commemorate it's discoverer, is a glitch in the Fourth Generation Pokemon games: Diamond/Pearl/Platinum. It is a failure to properly load the graphics of a location fast enough due to the rapid movement of the character. | ||
The [[Generation IV]] of Pokemon uses a map with section the size of 32 tiles in length and width. The result of a tweak will either freeze the game, create an invisible barrier, or will distort one or more of these sections. Tweaking may cause a black section, white section, or another section to load instead of the normal section. | |||
'''How Tweaking Works''' | |||
For tweaking to work, it must be preformed at the "load lines" of these 32x32 tile sections. The load lines are found vertically and horizontally between the 16th and 17th step of every section. Upon crossing a load line, the game will immediately load the next section your character is approaching. Tweaking is, in essence, simply crossing over the load lines so quickly that the game overloads from the loading of multiple incoming sections. This is better done at the intersection of a vertical and horizontal load line as it creates a place where 4 different sections load at the same place; making overload easier. | |||
The distorted result of tweaking itself can be corrected by walking 17 or more steps away from the distorted section. At this point, the section will unload from the game's RAM and reload normally once it is approached again. Therefore, tweaking itself is almost completely harmless to the game. | |||
Tweaking can be used to enter the [[Mystery Zone]] also called the "Void". The Void is the surrounding black area which is seen at the edge of any section of the game. This area's data is very uncertain and unstable since it has not been programmed in a specific fashion. This makes it possible to come across countless abnormailites in the game which could both be beneficial or detrimental to the game. Most notably, a method for obtaining the event Pokemon [[Darkrai]] and [[Shaymin]] have been discovered by the Mystery Zone. | |||
{{glitchstub}} | {{glitchstub}} | ||
{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 08:17, 17 April 2009
Tweaking, originally called "Holepunching" to commemorate it's discoverer, is a glitch in the Fourth Generation Pokemon games: Diamond/Pearl/Platinum. It is a failure to properly load the graphics of a location fast enough due to the rapid movement of the character.
The Generation IV of Pokemon uses a map with section the size of 32 tiles in length and width. The result of a tweak will either freeze the game, create an invisible barrier, or will distort one or more of these sections. Tweaking may cause a black section, white section, or another section to load instead of the normal section.
How Tweaking Works For tweaking to work, it must be preformed at the "load lines" of these 32x32 tile sections. The load lines are found vertically and horizontally between the 16th and 17th step of every section. Upon crossing a load line, the game will immediately load the next section your character is approaching. Tweaking is, in essence, simply crossing over the load lines so quickly that the game overloads from the loading of multiple incoming sections. This is better done at the intersection of a vertical and horizontal load line as it creates a place where 4 different sections load at the same place; making overload easier.
The distorted result of tweaking itself can be corrected by walking 17 or more steps away from the distorted section. At this point, the section will unload from the game's RAM and reload normally once it is approached again. Therefore, tweaking itself is almost completely harmless to the game.
Tweaking can be used to enter the Mystery Zone also called the "Void". The Void is the surrounding black area which is seen at the edge of any section of the game. This area's data is very uncertain and unstable since it has not been programmed in a specific fashion. This makes it possible to come across countless abnormailites in the game which could both be beneficial or detrimental to the game. Most notably, a method for obtaining the event Pokemon Darkrai and Shaymin have been discovered by the Mystery Zone.