ゥ .4: Difference between revisions

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*.4 has no alphabetic characters in its name.
*.4 has no alphabetic characters in its name.
*.4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.
*.4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.
*.4 has been rumored to be the most dangerous of all the [[Glitch Pokémon]], given that it knows the notoriously dangerous {{m|Super Glitch}} move when captured.  However, upon forgetting Super Glitch, .4 is completely safe.
*.4 has been rumored to be the most dangerous of all the [[Glitch Pokémon]], given that it knows the notoriously dangerous {{m|Super Glitch}} and may use it in the wild, causing data corruption.  However, upon forgetting Super Glitch, .4 is completely safe.
* .4 will not receive [[STAB]].
* .4 will not receive [[STAB]].
*.4's sprite is the smallest sprite any Pokémon has ever had.
*.4's sprite is the smallest sprite any Pokémon has ever had.

Revision as of 23:56, 27 May 2010

.4
RBGlitch234.png
.4
Type Category
 Pokémaniac  IDRocketIDRocket Pokémon
Hexadecimal identifier Exp. at Lv. 100
C2 Unknown
Pokédex
National
#234
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
194 N/A
Equivalent in Yellow
pPkMnp
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

.4 is a Template:Type2 Glitch Pokémon that can only be found by doing Method #3 of the Mew glitch and using a Pokémon with a special stat of 194. When in battle, it appears as a small floating dot. When traded to the Yellow version, it becomes a different Pokémon: pPkMnp (with the #230). Its cry is the sound that is played during the "Poké Ball-shaking" animation when one is attempting to capture a Pokémon.

When its Pokédex data is entered, it will freeze the player's game. To get around this, the player must make sure that Magneton is registered as at least "seen" in their Pokédex, as the bit of data noting that they've seen Magneton also notes that they've already captured .4, hence, the Pokédex entry won't come up when the player actually catches it. Any other information on its behavior is currently unknown, owing to the fact that it has not appeared in any canon other than the games thus far.

Game data

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Glitch Mew glitch (special stat 194)
Yellow
None Becomes pPkMnp in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
179
239 - 285 468 - 561
96
101 - 147 197 - 290
209
214 - 260 423 - 516
96
101 - 147 197 - 290
21
26 - 72 47 - 140
Total:
601
(622 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Template:RBY Type effectiveness

Learnset

By leveling up

Template:Movelistglitch Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Movelist/note

By TM/HM

Template:Movelistglitch Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Movelist/note

Evolution

RBGlitch234.png
Does not evolve
.4
 Pokémaniac 



Trivia

  • .4 has no alphabetic characters in its name.
  • .4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.
  • .4 has been rumored to be the most dangerous of all the Glitch Pokémon, given that it knows the notoriously dangerous Super Glitch and may use it in the wild, causing data corruption. However, upon forgetting Super Glitch, .4 is completely safe.
  • .4 will not receive STAB.
  • .4's sprite is the smallest sprite any Pokémon has ever had.
  • .4 learns more HM moves through leveling up than through HMs.
    • Flash is the only HM move that .4 can learn through leveling up and by HM.
  • .4 is #234, making its National Pokédex equivalent Stantler.

External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.