ゥ .4: Difference between revisions
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*.4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats. | *.4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats. | ||
*.4 has been rumored to be the most dangerous of all the [[glitch Pokémon]], given that it knows {{m|Super Glitch}}, which may cause data corruption or [[game freeze]]s; however, upon forgetting Super Glitch, .4 posses no more risk than any other [[glitch Pokémon]]. | *.4 has been rumored to be the most dangerous of all the [[glitch Pokémon]], given that it knows {{m|Super Glitch}}, which may cause data corruption or [[game freeze]]s; however, upon forgetting Super Glitch, .4 posses no more risk than any other [[glitch Pokémon]]. | ||
* .4 will not receive [[STAB]]. | * .4 will not receive [[Same-type attack bonus|STAB]]. | ||
*.4 learns more [[HM]] moves through leveling up than through HMs. | *.4 learns more [[HM]] moves through leveling up than through HMs. | ||
**Flash is the only HM move that .4 can learn both via leveling up and HM. | **Flash is the only HM move that .4 can learn both via leveling up and HM. |
Revision as of 21:25, 30 October 2010
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.4 is a Template:Type2 Glitch Pokémon that can only be found by doing Method #3 of the Mew glitch and using a Pokémon with a special stat of 194. When in battle, it appears as a small floating dot. When traded to the Yellow version, it becomes a different Pokémon: pPkMnp (with the #230). Its cry is the sound that is played during the "Poké Ball-shaking" animation when one is attempting to capture a Pokémon.
When its Pokédex data is entered, it will freeze the player's game. To get around this, the player must make sure that Magneton is registered as at least "seen" in their Pokédex, as the bit of data noting that they've seen Magneton also notes that they've already captured .4, hence, the Pokédex entry won't come up when the player actually catches it. Any other information on its behavior is currently unknown, owing to the fact that it has not appeared in any canon other than the games thus far.
Game data
Game locations
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 179
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239 - 285 | 468 - 561 | |
96
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101 - 147 | 197 - 290 | |
209
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214 - 260 | 423 - 516 | |
96
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101 - 147 | 197 - 290 | |
21
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26 - 72 | 47 - 140 | |
Total: 601
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(622 on other generations' scale) | ||
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Type effectiveness
Template:RBY Type effectiveness
Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Razor Wind | Normal | 80 | 100% | 10 | |||||
TM06 | Toxic | Poison | — | 85% | 10 | |||||
TM07 | Horn Drill | Normal | — | 30% | 5 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM15 | Hyper Beam | Normal | 150 | 90% | 5 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM22 | SolarBeam | Grass | 120 | 100% | 10 | |||||
TM23 | Dragon Rage | Dragon | 40 | 100% | 10 | |||||
TM25 | Thunder | Electric | 120 | 70% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM38 | Fire Blast | Fire | 120 | 85% | 5 | |||||
TM39 | Swift | Normal | 60 | —% | 20 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM43 | Sky Attack | Flying | 140 | 90% | 5 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
TM46 | Psywave | Psychic | — | 80% | 15 | |||||
TM47 | Explosion | Normal | 170 | 100% | 5 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
HM04 | Strength | Normal | 80 | 100% | 15 | |||||
HM05 | Flash | Normal | — | 100% | 20 | |||||
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Evolution
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Trivia
- .4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.
- .4 has been rumored to be the most dangerous of all the glitch Pokémon, given that it knows Super Glitch, which may cause data corruption or game freezes; however, upon forgetting Super Glitch, .4 posses no more risk than any other glitch Pokémon.
- .4 will not receive STAB.
- .4 learns more HM moves through leveling up than through HMs.
- Flash is the only HM move that .4 can learn both via leveling up and HM.
- .4 is #234, making its National Pokédex equivalent Stantler.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |