Ability variations: Difference between revisions
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== Variations of Water Absorb == | |||
==Variations of Drizzle== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
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! colspan="4" | Absorbs an attack of a certain type as HP | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="34%" | Move Type | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Water Absorb}} | |||
| {{t|Water}}-typed attacks | |||
| III | |||
|- | |||
| {{a|Volt Absorb}} | |||
| {{t|Electric}}-typed attacks | |||
| III | |||
|- | |||
| {{a|Herbivorous}} | |||
| {{t|Grass}}-typed attacks | |||
| V | |||
|} | |} | ||
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Revision as of 02:24, 7 November 2010
Ability variations are abilites that are identical to each other in general, but are slightly different in some ways. Below are the various ability archetypes and the abilities that fall into their categories.
Ability archetypes are listed in alphabetical order. Within each archetype table, abilities are listed by generation. Within each generation, abilities are listed alphabetically.
Variations of Air Lock
Eliminates weather effects | |||
---|---|---|---|
Name | Generation | ||
Air Lock | III | ||
Cloud Nine | III |
Variations of Battle Armor
Prevents critical hits | |||
---|---|---|---|
Name | Generation | ||
Battle Armor | III | ||
Shell Armor | III |
Variations of Blaze
Boosts a certain type in a pinch | |||
---|---|---|---|
Name | Type Boosted | Generation | |
Blaze | Fire | III | |
Overgrow | Grass | III | |
Swarm | Bug | III | |
Torrent | Water | III |
Variations of Chlorophyll
Doubles speed in a weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Chlorophyll | Sun | III | |
Sand Paddle | Sandstorm | V | |
Swift Swim | Rain | III |
Variations of Drizzle
Activates a never ending weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Drizzle | Rain | III | |
Drought | Sun | III | |
Sand Stream | Sandstorm | III | |
Snow Warning | Hail | IV |
Variations of Effect Spore
Contact moves may cause a non-volatile status | |||
---|---|---|---|
Name | Status Ailment | Generation | |
Effect Spore | Paralysis, Poison, or Sleep | III | |
Flame Body | Burn | III | |
Poison Point | Poison | III | |
Underhanded | Poison | V | |
Static | Paralysis | III | |
Cute Charm | Infatuation | III |
Variations of Guts
Boosts a stat by 50% when suffering | |||
---|---|---|---|
Name | Stat Boosted | Generation | |
Guts | Attack | III | |
Marvel Scale | Defense | III | |
Quick Feet | Speed | IV |
Variations of Huge Power
Doubles Attack | |||
---|---|---|---|
Name | Generation | ||
Huge Power | III | ||
Pure Power | III |
Variations of Mold Breaker
Allow moves to strikes through opposing abilities | |||
---|---|---|---|
Name | Generation | ||
Mold Breaker | IV | ||
Turbo Blaze | V | ||
Teravoltage | V |
Variations of Natural Cure
Restores a stat(us) when switched out | |||
---|---|---|---|
Name | Restored Status | Generation | |
Natural Cure | Status condition | III | |
Regeneration | HP | V |
Variations of Lightningrod
Draws in certain types of moves | |||
---|---|---|---|
Name | Move Type Drawn In | Generation | |
Lightningrod | Electric | III | |
Storm Drain | Water | IV |
Variations of Sand Veil
Raises Accuracy during certain weather conditions | |||
---|---|---|---|
Name | Weather Effect | Generation | |
Sand Veil | Sandstorm | III | |
Snow Cloak | Hail | IV |
Variations of Filter
Weakens power of certains types of moves | |||
---|---|---|---|
Name | Type | Generation | |
Filter | Super-Effective moves | IV | |
Solid Rock | Super-Effective moves | IV | |
Heatproof | Fire-typed moves | IV |
Variations of Water Absorb
Variations of Drizzle
Absorbs an attack of a certain type as HP | |||
---|---|---|---|
Name | Move Type | Generation | |
Water Absorb | Water-typed attacks | III | |
Volt Absorb | Electric-typed attacks | III | |
Herbivorous | Grass-typed attacks | V |