Talk:Jump Kick (move): Difference between revisions

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Quick question... how can the crash damage from this be reversed? How could the damage be received while using Bide or Counter? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|10% Satisfaction Guaranteed!]] 14:47, 14 February 2009 (UTC)
Quick question... how can the crash damage from this be reversed? How could the damage be received while using Bide or Counter? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|10% Satisfaction Guaranteed!]] 14:47, 14 February 2009 (UTC)
:Since no rational has been giving, I am deleting it [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|10% Satisfaction Guaranteed!]] 17:41, 15 February 2009 (UTC)
:Since no rational has been giving, I am deleting it [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|10% Satisfaction Guaranteed!]] 17:41, 15 February 2009 (UTC)
== Possible Trivia ==
I realized that whenever Hi Jump Kick and Jump Kick change in power, Jump Kick always becomes Hi Jump Kick's old power [[User:FrankTheTank000|FrankTheTank000]] 23:50, 11 April 2011 (UTC)

Latest revision as of 23:50, 11 April 2011

Quick question... how can the crash damage from this be reversed? How could the damage be received while using Bide or Counter? The Dark Fiddler - 10% Satisfaction Guaranteed! 14:47, 14 February 2009 (UTC)

Since no rational has been giving, I am deleting it The Dark Fiddler - 10% Satisfaction Guaranteed! 17:41, 15 February 2009 (UTC)

Possible Trivia

I realized that whenever Hi Jump Kick and Jump Kick change in power, Jump Kick always becomes Hi Jump Kick's old power FrankTheTank000 23:50, 11 April 2011 (UTC)