Pokémon Blue Version (Japanese): Difference between revisions
mNo edit summary |
m (→Intro) |
||
Line 5: | Line 5: | ||
|jname=<span style="color:#FFFFFF;">ポケットモンスター 青</span> | |jname=<span style="color:#FFFFFF;">ポケットモンスター 青</span> | ||
|boxart=Pokemon_blue_box_ja.jpg | |boxart=Pokemon_blue_box_ja.jpg | ||
|caption= | |caption=Boxart of Pocket Monsters Blue, [[version mascot|depicting]] {{p|Blastoise}} | ||
|platform=[[Game Boy]] | |platform=[[Game Boy]] | ||
|category=RPG | |category=RPG |
Revision as of 19:28, 14 July 2011
- This article is about the Japanese release. For the international release, see Pokémon Red and Blue Versions.
Pocket Monsters Blue ポケットモンスター 青 | |
---|---|
File:Pokemon blue box ja.jpg Boxart of Pocket Monsters Blue, depicting Blastoise | |
Basic info
| |
Platform: | Game Boy |
Category: | RPG |
Players: | 2 players simultaneous |
Connectivity: | Link cable |
Developer: | Game Freak |
Publisher: | Nintendo |
Part of: | Generation I main series |
Ratings
| |
CERO: | A |
ESRB: | N/A |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | October 10, 1996 |
North America: | September 30, 1998* |
Australia: | November 1, 1998* |
Europe: | October 8, 1999* |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | Official Site |
English: | N/A |
Pocket Monsters Blue (Japanese: ポケットモンスター 青) was the third Pokémon game released in Japan on October 10, 1996, as a minor revision of Red and Green, which were released earlier that year. It was thus the first third version of Pokémon, and was initially sold only to subscribers to CoroCoro.
Various fixes in the game include a graphics and sound upgrade, as well as the removal of several known glitches that had been found in the original pair. Like its paired predecessors, it was never truly released outside of Japan, however, while Red and Green provided the wild Pokémon and version-exclusive lists for the rest of the world's Red and Blue, Blue provided the graphics, game engine, and script for translation.
Plot
Much as would become standard for third versions, players followed the plot of the previous two games. Like in Red and Green, they started in Pallet Town in the Kanto region, receiving a starter Pokémon from Professor Oak. As before, the choices are Bulbasaur, Charmander, and Squirtle, and the rival chooses the starter that is super-effective against the player's starter.
Again, the evil Team Rocket is causing chaos across the region, and it is up to the player to defeat them.
Changes from Red and Green
- Cerulean Cave, the game's final dungeon, is redesigned.
- In-game trades are changed to different Pokémon.
- Game Corner prizes are different.
- The introduction of the game features a battle between a Gengar and a Jigglypuff, as opposed to a Gengar and a Nidorino, as it was in Pokémon Red and Green. This change carried on into the localized version of Pokémon Blue, while the original appeared in the localized Pokémon Red.
- Pokémon only available through an in-game trade in Red and Green are now found in the wild.
Features
Gyms
Much as in Red and Green, there are eight Pokémon Gyms in Kanto, each with their own type affiliation. The Gym Leaders are Brock (Rock), Misty (Water), Lt. Surge (Electric), Erika (Grass), Koga (Poison), Sabrina (Psychic), Blaine (Fire) and Giovanni (Ground).
Elite Four
The Elite Four at Indigo Plateau also remains unchanged, with Lorelei (Ice), Bruno (Fighting), Agatha (Ghost) and Lance (Dragon). The Champion is Blue, who has no type specialization.
Pokémon
Blue did not introduce any new Pokémon, and so the 151 present in Red and Green are the only ones obtainable. Like Red and Green, some Pokémon are missing from Blue and must be traded from another game to complete the Pokédex or evolved from less powerful forms.
Missing Pokémon
The following Pokémon are not obtainable in Pokémon Blue. In order to obtain any of the below Pokémon, they must be traded from one of the paired versions of Generation I which has that Pokémon available, which will be indicated.
|
Trivia
- Because the script for Pokémon Blue, rather than that of Pokémon Red and Green, was used for the translation of the Japanese trio into Pokémon Red and Blue, an old man who trades the player an Electrode on Cinnabar Island claims that the Raichu he received "went and evolved". As Raichu does not have an evolved form, this makes no sense whatsoever. In the context of Pokémon Blue, however, it makes sense, as the player trades away a Kadabra, which evolves through trade, for a Graveler in this game.
- Pokémon Blue, as well as its older, paired counterparts, are the only Generation I games that don't provide a waiting message when the saving process is in course.
- Unlike Red and Green, however, it doesn't inform the player that the saving process will overwrite the previous save file, a situation that carried over into the English versions.
- The Pokémon depicted during Professor Oak's introductory lecture is a Nidorino. However, the cry that plays belongs to Nidorina. This is actually a mistake that was carried over from Red and Green. The issue also remained in the localizations.
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |