Talk:Berry glitch: Difference between revisions
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::I don't really see how it is misleading, but if you can rewrite it so that it is not, please do so. I don't really like Template:Rewording—if something needs rewording, you should just do so, not tag it as needing it. I don't think GlitchResearch is really necessary either, but you could still add it. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 03:54, 29 October 2011 (UTC) | ::I don't really see how it is misleading, but if you can rewrite it so that it is not, please do so. I don't really like Template:Rewording—if something needs rewording, you should just do so, not tag it as needing it. I don't think GlitchResearch is really necessary either, but you could still add it. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 03:54, 29 October 2011 (UTC) | ||
:::I figure since other glitches in this wiki I have read have explanations to what causes them, I figure that this article can use it too. --[[User:Wildgoosespeeder|Wildgoosespeeder]] 04:02, 29 October 2011 (UTC) | :::I figure since other glitches in this wiki I have read have explanations to what causes them, I figure that this article can use it too. --[[User:Wildgoosespeeder|Wildgoosespeeder]] 04:02, 29 October 2011 (UTC) | ||
== Research Needed Re: Cause == | |||
Does anyone have a confirmed unpatched save file and a confirmed patched saved save file for comparison? I'm pretty interested to know what the patch does. | |||
I've read that people managed to load various bits of code via the patch system. Anyone know anything about this? | |||
[[User:PuppyBoy|PuppyBoy]] 22:58, 3 November 2011 (UTC) |
Revision as of 22:58, 3 November 2011
Whiat's the 'Celebi Glitch?'--[1]]Sonic Pikachu(No.1fan)[[2]] 16:18, 22 September 2007 (UTC)
- It's a "glitch" that allows you to see Celebi in the wild in early English R/S carts, but they're so called "rarer than shinies". Pfff.. v__v; TinaTheKirlia 16:21, 22 September 2007 (UTC)
Please help! I get an error saying "Unable to update berry program" ~GT4GTR
- And what's with the Pfff? The Celebi glitch is all too real, yet you seem to be insinuating the opposite. I'm Missingno. Master, and I approve this message. 13:42, 18 May 2008 (UTC)
Technical Information?
File:RSE Birdkeeper.png |
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- It freezes time,
lieklylikely due to the internal battery running dry (This happened to me plenty of times).Θρtιmαtum♏Talk|Links 11:10, 9 October 2008 (UTC)
File:RSE Birdkeeper.png |
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I believe it has something to do with reprogramming the ROM to use the time a different way, i could be wrong though... (GT4GTR 08:19, 22 December 2008 (UTC))
I'm also very interested in how this patch works. They can't "reprogram the ROM", it's Read-Only Memory. They have to be doing something in the save file. My theories are they suspected this would happen and added a flag in the save file to use alternate code, or they implemented some sort of patching system allowing them to insert code into the save file. I would guess they simply reset the day counter, but then wouldn't it happen again? HyperHacker 05:10, 11 April 2009 (UTC)
- Still curious about this, also, saving code would be a bad idea, what with the hackers and space constraints. SavageWolf 20:11, 11 October 2009 (UTC)
- I had a thought about the cause; it's said to happen after "about 100 hours" of play time? Perhaps 128? If the game were to mistakenly treat this as a signed number, up to 127 would work fine, but 128 would roll over to -128. That could cause some crazy calculation errors. HyperHacker 04:08, 16 December 2009 (UTC)
Some Questions
File:RSE Birdkeeper.png |
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In game clock - Yes, it does stop
Espeon/Umbreon - Yes, i believe only one can evolve depending on where the time stopped...
Patch from DP - No.
(GT4GTR 08:21, 22 December 2008 (UTC))
Some more questions
This showed up on my saphire game, about4 years ago...i havent really played it anymore since then, but i still wanna find out what has happened, so ive got some questions:
1. How do i find out if my game is berry-glitch'd or if the internal battery has actually run dry?
2. Do all of the listed effect happen? IIRC, i got the message, but still was able to plant and harvest berries...i havent tested all of the other effects, but i think i havent had any sale days on the roof of the supermarket (forgive my lack of proper names, havent played this in an eternity)
thanks in advance, Frznbxy 16:31, 24 July 2010 (UTC)
- hello? anyone? D: Frznbxy 19:19, 27 July 2010 (UTC)
- To check if its a berry glitch or you internal battery has actuallly run dry, try patching it. There's no harm in doing so if its fine. Anyway, It's highly unlikely your internal battery would have actually run dry in such a short space of time. Number 2, it should stop berries from growing, planting and harvesting should be unaffected. Sale days aren't overly likely, so you are probably just unlucky. There will be an ad on the in-game TV a few days in advance of the sale too. --SnorlaxMonster 08:23, 28 July 2010 (UTC)
- okay, thank you. i dont have access to a patch this easily, but ill stay tuned on it. and a stupid question: i know berries still grow...even if the glitch occured, do berries still grow WHILE im playing the game? that could explain it...does the patch keep ALL berries from growing, or only while i am not playing the game? technically, the game gets powered by my gba anyways while i play it...am i missing something? thanks again Frznbxy 17:14, 29 July 2010 (UTC)
- All you need is a Generation III Pokémon game (if its a handheld game, you'll need 2 GBAs, if its a console game, you'll need a GameCube), and a means of communication (link cable, wireless adapter, etc.). The only Generation III Pokémon game you won't be able to do it with is a non-PAL version of Pokémon Channel. It shouldn't hard at all to get the patch.
- Also, time is recorded by an internal battery inside the game cartridge (like what the message says has run dry). This battery ensures that time always flows, even when no power is connected to the cartridge. While playing the game, it is possible that berries will still grow, I don't know enough about how it works to know this for certain. However, I would think that it relies solely on the internal battery to keep time, due to the error message saying that time-based events will not occur.
- Also, the patch does not stop any berries from growing, it allows them to grow. This sort of question is better to ask on the forums, as it does not help the article. --SnorlaxMonster 03:10, 31 July 2010 (UTC)
- okay, thank you. i dont have access to a patch this easily, but ill stay tuned on it. and a stupid question: i know berries still grow...even if the glitch occured, do berries still grow WHILE im playing the game? that could explain it...does the patch keep ALL berries from growing, or only while i am not playing the game? technically, the game gets powered by my gba anyways while i play it...am i missing something? thanks again Frznbxy 17:14, 29 July 2010 (UTC)
- To check if its a berry glitch or you internal battery has actuallly run dry, try patching it. There's no harm in doing so if its fine. Anyway, It's highly unlikely your internal battery would have actually run dry in such a short space of time. Number 2, it should stop berries from growing, planting and harvesting should be unaffected. Sale days aren't overly likely, so you are probably just unlucky. There will be an ad on the in-game TV a few days in advance of the sale too. --SnorlaxMonster 08:23, 28 July 2010 (UTC)
Happens after a year???
This is inaccurate and misleading, it happened to my pokemon ruby after about 3 years and Sapphire's still working today after about 6 years and 300 hours... i think that should bhe changed... (GT4GTR 08:18, 22 December 2008 (UTC))
Anyone??? I'd change it but i don't know what to. (GT4GTR 12:13, 9 August 2009 (UTC))
- It says typically. That doesn't mean that the glitch always shows up after a year. Maybe you got lucky. —darklordtrom 23:32, 9 August 2009 (UTC)
- Fair enough. My sister's uby happened after about 4 or 5 years i think. (GT4GTR 12:14, 10 August 2009 (UTC))
Patching
When can you use the patch? Any time, or only if the glitch has happened? R.A. Hunter B. 04:39, 5 March 2009 (UTC)
- The glitch has to occur...otherwise it doesn't work... ht14 04:39, 5 March 2009 (UTC)
- Just making sure my game isn't already patched, as it didn't work. R.A. Hunter B. 04:45, 5 March 2009 (UTC)
Feebas
Someone removed the Feebas tidbit. Does it still change everyday? If so, how? ht14 02:07, 7 March 2009 (UTC)
- Feebas changes every day in DP, not RS. In RS it changes with the trendy phrase in Dewford. — THE TROM — 03:39, 7 March 2009 (UTC)
Emerald
This glitch seems to have happened in my pokemon emerald game? Is that possible? or is it something else that may be fixed? -- D558 08:41, 8 August 2009 (UTC)
- Helloooo? anyone? --D558 18:26, 13 August 2009 (UTC)
I'm not sure. When did you get it? - unsigned comment from Owlwinds (talk • contribs)
- I don't think it's possible. It's Emerald itself that can fix this issue. Are you SURE it's the glitch? ht14 21:45, 4 October 2009 (UTC)
- You may not have the berry glitch, it's possible that your internal clock battery has just run dry. ZestyCactus 20:13, 11 October 2009 (UTC)
- It must be the battery or it's a small possibility that my game is some sort of great fake redesigned from a Ruby/Sapphire engine or something. I did get the game off eBay. I have linked it with my legit FireRed and LeafGreen, they have done nothing to fix this. Thanks for the responses. -- D558 09:49, 17 December 2009 (UTC)
- You may not have the berry glitch, it's possible that your internal clock battery has just run dry. ZestyCactus 20:13, 11 October 2009 (UTC)
I have had this same glitch in Pokemon Sapphire. I don't understand the things that don't happen, but I get the error message: The internal battery has run dry. The game can be played. However, clock based events will not occur. I do not know how long it's been owned, because my uncle got it from his friend, but my brother restarted the game immediately. I haven't played for 100 hours. I played more than 100 hours of Emerald, and nothing happened. August - unsigned comment from Augustjune380 (talk • contribs)
- Please sign your posts with four tildes, like this: ~~~~. It's not a matter of how many hours you have played the game, but how many hours the game has been played overall--as in how long it's been since the game was first taken out of the box and played. If you have access to a copy of Pokémon Emerald, you can try to do the Berry Glitch fix that is included on that. If that doesn't help, then the battery really has run dry, and you'll likely have to get a new copy. --Phantom♫Junkie 20:32, 14 August 2010 (UTC)
Thanks, Phantomjunkie. I've been remembering to do that. And I have no idea how many hours it was before, and my file saved over the previous one was something like 72 hours. Augustjune380 20:42, 14 August 2010 (UTC)
Outdated?
This page affirms that Generation III games can still be sent to Nintendo to get the Berry Glitch fixed, eventhough, the company does not accept them anymore. :X SaitoFX 16:30, 4 October 2010 (UTC)
- Is this from experience or something that you have read? If it's experience, change it. If it's on their website, we should link to them. --SnorlaxMonster 06:22, 5 October 2010 (UTC)
- Sorry, I must have mistaken the information from the GameBoy games with the one of the GBA games. Just to correct myself: the game can still be sent to Nintendo's USA & Canada Factory Services to have the problem fixed for $10, which is usually the case since only new games with warranty can be replaced for free, after one calls (800) 255-3700. SaitoFX 02:31, 12 November 2010 (UTC)
A variation of the Glitch?
Someone can help me?, in my game (Emerald Version), ocurred something similar to the berry glitch, the berries don't grow anymore, the events like energy guru selling cheaper stopped occuring, but i know the time is passing by, because when i talk with the Pokémon Fan Club Chairman's younger brother in Pacifidlog Town, the days for the TM are lowering, but instead of one weak, he is saying 500 days. I tried to fix the glitch with the patch but the game says something like "the berry program don't need to be transferred". If someone could help please... Pkmn Trainer Jinx 20:47, 7 February 2011 (UTC)
Temporary fixes
It started with my Ruby game lately, but I've noticed that after a few saves and soft resets I am able to get past the glitch and getting it to work again, though I've had to do it once every few days. I don't have all the details, but this seems to be working for now. -Tyler53841 21:27, 26 March 2011 (UTC)
Battery run dry
I had this happen to me, and I didn't get any "battery has run dry" message, or anything else unusual other than the berries not growing. HyperHacker 18:06, 26 September 2011 (UTC)
Mirage Island Liechi Berry
Can the Liechi Berry on Mirage Island also trigger this glitch? To this day (before I started getting the "The internal battery has run dry. The game can be played. However, clock-based events will no longer occur." message) I have not been able to access Mirage Island. --Wildgoosespeeder 07:44, 28 October 2011 (UTC)
- I don't see how it could trigger it, but you will have difficulty accessing Mirage Island as the random number won't change. --SnorlaxMonster 06:33, 28 October 2011 (UTC)
- The keyword is before. ;) --Wildgoosespeeder 07:44, 28 October 2011 (UTC)
- I've never been able to access it either. It isn't a very likely event. About the same chance as encountering a Shiny wild Pokémon. It shouldn't be related. --SnorlaxMonster 07:55, 28 October 2011 (UTC)
- I don't think you get what I am saying. I was unable to get to the island because I was never lucky enough to get the randomly generated number that would grant me access. With that being said, I was never able to get the Liechi Berry that was on the island. Since this glitch involves berries in Loamy soil and being forgotten triggering the false dead battery message, could this contribute to the glitch? --Wildgoosespeeder 08:21, 28 October 2011 (UTC)
- Berries being forgotten does not cause this glitch. It is caused because the internal batteries in old Ruby and Sapphire games were not made correctly. If you have a game with a dodgy battery, you could never touch a Berry or collect all of them in the first 24 hours, and neither would prevent the glitch. Berries stop growing because of the glitch, not the other way around. --SnorlaxMonster 00:28, 29 October 2011 (UTC)
- According to your explanation, that's no glitch at all but rather just something to expect with batteries. They will die eventually even when not in use. No Berry Program Update can fix a dead battery.
- The Berry glitch is the nickname for a glitch in the coding of Pokémon Ruby and Sapphire which seems to stop the game's day counter and freezes the growth of any berries which have been planted but not harvested. That current description tells me that the code that deals with various berry functions somehow affects the in-game clock over time but it shouldn't (fixed in Pokémon Emerald Version). --Wildgoosespeeder 01:30, 29 October 2011 (UTC)
- The issue is that it thinks that the batteries are dead when they aren't. All time-based events stop, not just Berry growth. --SnorlaxMonster 01:56, 29 October 2011 (UTC)
- I know that. Berry growth is normally dependent on the in-game clock. The description, however, says the unpicked berries affected the in-game clock over time, which it shouldn't, thus falsely giving the error message. I remember picking every berry in the game except the ones found on Mirage Island due to being unlucky to go to that place before I started getting the error message. Since they have remained unpicked to this day, I think those berries may have caused the glitch to occur in my two games. Is that possible?
- As a side note, I tried to use the Berry Program Update found in Emerald. It didn't work. I did open my games up with a triwing screwdriver and tested the battery with a meter. The Ruby cartridge had no reading while the Sapphire cartridge had a pretty strong reading. If that one battery has a good reading, I get the error message anyway, and the Berry Program Update fails, what in the world is going on here? More importantly, what does the Berry Program Update fix exactly? --Wildgoosespeeder 02:20, 29 October 2011 (UTC)
- The description, however, says the unpicked berries affected the in-game clock over time, which it shouldn't, thus falsely giving the error message. Where does it say that? Because they don't, so it shouldn't say that. No idea what the patch fixes, but I guess you could try the other methods. Otherwise you could always try "Sending cartridge to Nintendo". --SnorlaxMonster 02:29, 29 October 2011 (UTC)
- I just summarized that section to what I thought it meant. Do I have it wrong? If so, that section needs to be reworded because I'm thinking that unharvested berries affect the in-game clock! I'm all confused. I read the rest of the talk page and everyone seems to be confused too. --Wildgoosespeeder 02:43, 29 October 2011 (UTC)
- What it means is that Berries that you haven't harvested won't grow anymore. It is not caused by that fact. You can have no unharvested Berries and still get the glitch. --SnorlaxMonster 02:49, 29 October 2011 (UTC)
- Alright then. So the reason it is called the "Berry glitch" is because the first thing that people noticed was berries stopped growing? If that is true, all that remains is what causes the in-game clock to stop and give the false error message even though the battery is not dead. --Wildgoosespeeder 02:59, 29 October 2011 (UTC)
- What it means is that Berries that you haven't harvested won't grow anymore. It is not caused by that fact. You can have no unharvested Berries and still get the glitch. --SnorlaxMonster 02:49, 29 October 2011 (UTC)
- I just summarized that section to what I thought it meant. Do I have it wrong? If so, that section needs to be reworded because I'm thinking that unharvested berries affect the in-game clock! I'm all confused. I read the rest of the talk page and everyone seems to be confused too. --Wildgoosespeeder 02:43, 29 October 2011 (UTC)
- The description, however, says the unpicked berries affected the in-game clock over time, which it shouldn't, thus falsely giving the error message. Where does it say that? Because they don't, so it shouldn't say that. No idea what the patch fixes, but I guess you could try the other methods. Otherwise you could always try "Sending cartridge to Nintendo". --SnorlaxMonster 02:29, 29 October 2011 (UTC)
- The issue is that it thinks that the batteries are dead when they aren't. All time-based events stop, not just Berry growth. --SnorlaxMonster 01:56, 29 October 2011 (UTC)
- Berries being forgotten does not cause this glitch. It is caused because the internal batteries in old Ruby and Sapphire games were not made correctly. If you have a game with a dodgy battery, you could never touch a Berry or collect all of them in the first 24 hours, and neither would prevent the glitch. Berries stop growing because of the glitch, not the other way around. --SnorlaxMonster 00:28, 29 October 2011 (UTC)
- I don't think you get what I am saying. I was unable to get to the island because I was never lucky enough to get the randomly generated number that would grant me access. With that being said, I was never able to get the Liechi Berry that was on the island. Since this glitch involves berries in Loamy soil and being forgotten triggering the false dead battery message, could this contribute to the glitch? --Wildgoosespeeder 08:21, 28 October 2011 (UTC)
- I've never been able to access it either. It isn't a very likely event. About the same chance as encountering a Shiny wild Pokémon. It shouldn't be related. --SnorlaxMonster 07:55, 28 October 2011 (UTC)
- The keyword is before. ;) --Wildgoosespeeder 07:44, 28 October 2011 (UTC)
That, and probably in part due to the message "The Berry Program was updated" given when patched from Pokémon Box. --SnorlaxMonster 03:05, 29 October 2011 (UTC)
- Wow, and all this time I thought the term "Berry glitch" meant that berries were to blame for the in-game clock messing up. Thanks for clarifying. Should I flag this article for the reasons noted below? The introduction could be reworded to avoid confusion like I just had and I don't see a section for what causes this glitch, just things affected by it. --Wildgoosespeeder 03:47, 29 October 2011 (UTC)
{{Rewording|introduction}} {{GlitchResearch|Causes through analyzing game code.}}
- I don't really see how it is misleading, but if you can rewrite it so that it is not, please do so. I don't really like Template:Rewording—if something needs rewording, you should just do so, not tag it as needing it. I don't think GlitchResearch is really necessary either, but you could still add it. --SnorlaxMonster 03:54, 29 October 2011 (UTC)
- I figure since other glitches in this wiki I have read have explanations to what causes them, I figure that this article can use it too. --Wildgoosespeeder 04:02, 29 October 2011 (UTC)
- I don't really see how it is misleading, but if you can rewrite it so that it is not, please do so. I don't really like Template:Rewording—if something needs rewording, you should just do so, not tag it as needing it. I don't think GlitchResearch is really necessary either, but you could still add it. --SnorlaxMonster 03:54, 29 October 2011 (UTC)
Research Needed Re: Cause
Does anyone have a confirmed unpatched save file and a confirmed patched saved save file for comparison? I'm pretty interested to know what the patch does.
I've read that people managed to load various bits of code via the patch system. Anyone know anything about this? PuppyBoy 22:58, 3 November 2011 (UTC)