Pokémon Stadium (Japanese): Difference between revisions

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|name=Pocket Monsters Stadium
|name=Pocket Monsters Stadium
|jname=ポケモンスタジアム
|jname=ポケモンスタジアム
|boxart=Pokemon Stadium (Japanese).jpg
|boxart=Pokemon Stadium ja.jpg
|caption=Cover of Pocket Monsters Stadium
|caption=Cover of Pocket Monsters Stadium
|platform=[[Nintendo 64]]
|platform=[[Nintendo 64]]

Revision as of 01:23, 11 February 2012

Pocket Monsters Stadium
ポケモンスタジアム
File:Pokemon Stadium ja.jpg
Cover of Pocket Monsters Stadium
Basic info
Platform: Nintendo 64
Category: Battle Simulation
Players: 1-4
Connectivity: Transfer Pak
Developer: Nintendo, HAL Laboratory
Publisher: Nintendo
Part of: Generation I main series
Ratings
CERO: A
ESRB: N/A
ACB: N/A
OFLC: N/A
PEGI: N/A
GRAC: N/A
GSRR: N/A
Release dates
Japan: August 1, 1998[1]
North America: N/A
Australia: N/A
Europe: N/A
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Websites
Japanese: Official Site
English: N/A

Pokémon Stadium (Japanese: ポケモンスタジアム), sometimes known as Pokémon Stadium 0 among English-speaking fans to distinguish it from the later sequels, is the first game of the Stadium series, and was released in Japan in 1998. This version featured only 42 Pokémon instead of all of the 151 Generation I Pokémon. As a result, not even every evolution family was included. This game was originally intended for the Nintendo 64DD format, with plans for an expansion disk. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original Pokémon Stadium elsewhere in the world) was released instead.

Gameplay

The game starts with a keyboard, and it asks if the player or players would like to use their Game Boy Pokémon. If not, the player can only access the Battle Mode. [2]

  • Battle (バトル): Players can battle against other humans or computer-controlled opponents.
  • Organize (せいとん): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game.
  • List (いちらん): A list of a player's Pokémon and their stats can be examined.
  • Pokédex (ずかん, or Encyclopedia): Players can view their Pokédex in 3D.
  • Register (とうろく): A team can be registered.
  • Party (てもち): The player can examine their current party.
  • GB (Game Boy Tower in international versions): A Generation I game can be played on the Nintendo 64.

Many of these features were integrated into Oak's Lab in future Pokémon Stadium games.

File:Japanpkmnstadium.jpg
The main menu. Pulling out the Transfer Pak while playing Pokémon Stadium causes the background of this screen to appear.

Battle Mode

Battle Mode features two modes: Free Battle (フリーバトル) and Tournament (トーナメント).

Free Battle

In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used.

There are eight pre-set trainers with Pokémon ranging from level 20 to 100.

Tournament

This mode features two tournaments based upon official Pokémon tournaments.

  • L1-30 Division: This tournament is based on the Nintendo Cup '98. There are four divisions: the Poké Ball, Great Ball, Ultra Ball, and Master Ball.
  • L50-55 Division: This tournament is based on the Nintendo Cup '97. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament.

Unlike future Pokémon Stadiums, there are no Continues.

The credits roll after a tournament is cleared.

After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played at triple speed.

Pokémon

Pocket Monsters Stadium only featured 42 Pokémon available for play. Most of these Pokémon were used in official tournaments, with a few Pokémon added for type balance. [3] Below is a list of the Pokémon that were included in the game.

# Pokémon Type
0003 Venusaur Venusaur
Grass Poison
0006 Charizard Charizard
Fire Flying
0009 Blastoise Blastoise
Water
0015 Beedrill Beedrill
Bug Poison
0022 Fearow Fearow
Normal Flying
0025 Pikachu Pikachu
Electric
0031 Nidoqueen Nidoqueen
Poison Ground
0034 Nidoking Nidoking
Poison Ground
0051 Dugtrio Dugtrio
Ground
0057 Primeape Primeape
Fighting
0059 Arcanine Arcanine
Fire
0065 Alakazam Alakazam
Psychic
0068 Machamp Machamp
Fighting
0076 Golem Golem
Rock Ground
0082 Magneton Magneton
Electric
0091 Cloyster Cloyster
Water Ice
0094 Gengar Gengar
Ghost Poison
0095 Onix Onix
Rock Ground
0097 Hypno Hypno
Psychic
0101 Electrode Electrode
Electric
0103 Exeggutor Exeggutor
Grass Psychic
0113 Chansey Chansey
Normal
0115 Kangaskhan Kangaskhan
Normal
0121 Starmie Starmie
Water Psychic
0123 Scyther Scyther
Bug Flying
0124 Jynx Jynx
Ice Psychic
0127 Pinsir Pinsir
Bug
0128 Tauros Tauros
Normal
0130 Gyarados Gyarados
Water Flying
0131 Lapras Lapras
Water Ice
0132 Ditto Ditto
Normal
0134 Vaporeon Vaporeon
Water
0135 Jolteon Jolteon
Electric
0136 Flareon Flareon
Fire
0142 Aerodactyl Aerodactyl
Rock Flying
0143 Snorlax Snorlax
Normal
0144 Articuno Articuno
Ice Flying
0145 Zapdos Zapdos
Electric Flying
0146 Moltres Moltres
Fire Flying
0149 Dragonite Dragonite
Dragon Flying
0150 Mewtwo Mewtwo
Psychic
0151 Mew Mew
Psychic


While the other 109 Pokémon cannot be used in battle, their 3D sprites can still be viewed in the other modes.

Special Pokémon

If the player clears the Master Ball division of the L1-30 Division with a Pikachu in his or her party, the Pikachu can learn Surf. [4] A Surfing Pikachu can also be obtained in the international Pokémon Stadium.

Trivia

Links

References

See also

Template:Main series

Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.