Pokémon Stadium (Japanese): Difference between revisions

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(Edited some of the facts, some were wrong and some I added.)
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|website_ja=[http://www.pokemon.co.jp/game/other/64-stadium/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n01/n64/software/nus_p_npsj/ Nintendo.co.jp]
|website_ja=[http://www.pokemon.co.jp/game/other/64-stadium/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n01/n64/software/nus_p_npsj/ Nintendo.co.jp]
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}}
'''Pokémon Stadium''' (Japanese: '''ポケモンスタジアム'''), sometimes known as '''Pokémon Stadium 0''' among English-speaking fans to distinguish it from the later sequels, is the first game of the Stadium series, and was released in Japan in 1998. This version featured only 42 {{OBP|Pokémon|species}} instead of all of the 151 [[Generation I]] Pokémon. As a result, not even every [[evolution]] family was included. This game was originally intended for the [[Nintendo 64DD]] format, with plans for an expansion disk. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original {{Eng|Pokémon Stadium}} elsewhere in the world) was released instead.
'''Pokémon Stadium''' (Japanese: '''ポケモンスタジアム'''), sometimes known as '''Pokémon Stadium 0''' among English-speaking fans to distinguish it from the later sequels, is the first game of the Stadium series, and was released in Japan in 1998. This version featured only 42 {{OBP|Pokémon|species}} instead of all of the 151 [[Generation I]] Pokémon. As a result, not even every [[evolution]] family was included. This game was originally intended to make the finals of the tournaments held in Japan available for those who didn't participate in them, so that they could challenge the finalists with their own Pokémon. The demand for a complete game was high so an [[Nintendo 64DD]] expansion disk was announced shortly before the release of the game. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original {{Eng|Pokémon Stadium}} elsewhere in the world) was released instead.


==Gameplay==
==Gameplay==
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Many of these features were integrated into [[Pokémon_Stadium_(English)#Oak.27s_Lab|Oak's Lab]] in future Pokémon Stadium games.  
Many of these features were integrated into [[Pokémon_Stadium_(English)#Oak.27s_Lab|Oak's Lab]] in future Pokémon Stadium games.  


[[Image:Japanpkmnstadium.jpg‎|thumb|240px|The main menu. Pulling out the [[Transfer Pak]] while playing Pokémon Stadium causes the background of this screen to appear.]]
[[Image:Japanpkmnstadium.jpg‎|thumb|240px|The main menu. An error message that tells you that the game has not/cannot access game data from a Generation 1 game cartridge.]]


==Battle Mode==
==Battle Mode==
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The credits roll after a tournament is cleared.  
The credits roll after a tournament is cleared.  


After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played at triple speed.  
After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frae skip at triple speed.  


==Pokémon==
==Pokémon==
Line 104: Line 104:


==Trivia==
==Trivia==
* From the start, Nintendo had no plans on making a sequel or an expansion to this. The game was foremost a promotional game to increase the main series popularity. The stadium's sole purpose was to enable battling in 3D. The demand for a Pokémon 3D game on the N64 was answered with a separate project that Game Freaks worked on simultaniously during the developement of this game.
* {{p|Pikachu}} is the only Pokémon allowed to battle in this game that can still evolve in [[Generation I]]; in fact, {{p|Raichu}} does not appear in the game at all.
* {{p|Pikachu}} is the only Pokémon allowed to battle in this game that can still evolve in [[Generation I]]; in fact, {{p|Raichu}} does not appear in the game at all.
* The game recieved alot of criticism because of the difficulty of this game. Mostly because in L1-30 Division lots of the opponents pokémon had powerful moves like Blizzard even though none of the rentals had them.
* This is the only game of the Stadium-series where {{p|Pikachu}} can learn surf of the japanese versions.
* The game is compatible with {{game|Yellow}} despite being released beforehand. A similar situation exists with {{g|Colosseum}}, which contains 3D models of the [[player characters]] from {{game|FireRed and LeafGreen|s}} even though Colosseum was released several months beforehand.
* The game is compatible with {{game|Yellow}} despite being released beforehand. A similar situation exists with {{g|Colosseum}}, which contains 3D models of the [[player characters]] from {{game|FireRed and LeafGreen|s}} even though Colosseum was released several months beforehand.
* During the credits, {{p|Caterpie}}, {{p|Weedle}}, {{p|Hitmonchan}}, {{p|Hitmonlee}}, {{p|Clefairy}}, and {{p|Jigglypuff}} are shown battling, even though these Pokémon cannot be used in the game.  
* During the credits, {{p|Caterpie}}, {{p|Weedle}}, {{p|Hitmonchan}}, {{p|Hitmonlee}}, {{p|Clefairy}}, and {{p|Jigglypuff}} are shown battling, even though these Pokémon cannot be used in the game.  

Revision as of 21:45, 20 May 2012

Pocket Monsters Stadium
ポケモンスタジアム
File:Pokemon Stadium ja.jpg
Cover of Pocket Monsters Stadium
Basic info
Platform: Nintendo 64
Category: Battle Simulation
Players: 1-4
Connectivity: Transfer Pak
Developer: Nintendo, HAL Laboratory
Publisher: Nintendo
Part of: Generation I main series
Ratings
CERO: A
ESRB: N/A
ACB: N/A
OFLC: N/A
PEGI: N/A
GRAC: N/A
GSRR: N/A
Release dates
Japan: August 1, 1998[1]
North America: N/A
Australia: N/A
Europe: N/A
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Websites
Japanese: Pokémon.co.jp
Nintendo.co.jp
English: N/A

Pokémon Stadium (Japanese: ポケモンスタジアム), sometimes known as Pokémon Stadium 0 among English-speaking fans to distinguish it from the later sequels, is the first game of the Stadium series, and was released in Japan in 1998. This version featured only 42 Pokémon instead of all of the 151 Generation I Pokémon. As a result, not even every evolution family was included. This game was originally intended to make the finals of the tournaments held in Japan available for those who didn't participate in them, so that they could challenge the finalists with their own Pokémon. The demand for a complete game was high so an Nintendo 64DD expansion disk was announced shortly before the release of the game. As the 64DD was a commercial failure, a sequel with all of the Generation I Pokémon (known as the original Pokémon Stadium elsewhere in the world) was released instead.

Gameplay

The game starts with a keyboard, and it asks if the player or players would like to use their Game Boy Pokémon. If not, the player can only access the Battle Mode. [2]

  • Battle (バトル): Players can battle against other humans or computer-controlled opponents.
  • Organize (せいとん): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game.
  • List (いちらん): A list of a player's Pokémon and their stats can be examined.
  • Pokédex (ずかん, or Encyclopedia): Players can view their Pokédex in 3D.
  • Register (とうろく): A team can be registered.
  • Party (てもち): The player can examine their current party.
  • GB (Game Boy Tower in international versions): A Generation I game can be played on the Nintendo 64.

Many of these features were integrated into Oak's Lab in future Pokémon Stadium games.

File:Japanpkmnstadium.jpg
The main menu. An error message that tells you that the game has not/cannot access game data from a Generation 1 game cartridge.

Battle Mode

Battle Mode features two modes: Free Battle (フリーバトル) and Tournament (トーナメント).

Free Battle

In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used.

There are eight pre-set trainers with Pokémon ranging from level 20 to 100.

Tournament

This mode features two tournaments based upon official Pokémon tournaments.

  • L1-30 Division: This tournament is based on the Nintendo Cup '98. There are four divisions: the Poké Ball, Great Ball, Ultra Ball, and Master Ball.
  • L50-55 Division: This tournament is based on the Nintendo Cup '97. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament.

Unlike future Pokémon Stadiums, there are no Continues.

The credits roll after a tournament is cleared.

After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frae skip at triple speed.

Pokémon

Pocket Monsters Stadium only featured 42 Pokémon available for play. Most of these Pokémon were used in official tournaments, with a few Pokémon added for type balance. [3] Below is a list of the Pokémon that were included in the game.

# Pokémon Type
0003 Venusaur Venusaur
Grass Poison
0006 Charizard Charizard
Fire Flying
0009 Blastoise Blastoise
Water
0015 Beedrill Beedrill
Bug Poison
0022 Fearow Fearow
Normal Flying
0025 Pikachu Pikachu
Electric
0031 Nidoqueen Nidoqueen
Poison Ground
0034 Nidoking Nidoking
Poison Ground
0051 Dugtrio Dugtrio
Ground
0057 Primeape Primeape
Fighting
0059 Arcanine Arcanine
Fire
0065 Alakazam Alakazam
Psychic
0068 Machamp Machamp
Fighting
0076 Golem Golem
Rock Ground
0082 Magneton Magneton
Electric
0091 Cloyster Cloyster
Water Ice
0094 Gengar Gengar
Ghost Poison
0095 Onix Onix
Rock Ground
0097 Hypno Hypno
Psychic
0101 Electrode Electrode
Electric
0103 Exeggutor Exeggutor
Grass Psychic
0113 Chansey Chansey
Normal
0115 Kangaskhan Kangaskhan
Normal
0121 Starmie Starmie
Water Psychic
0123 Scyther Scyther
Bug Flying
0124 Jynx Jynx
Ice Psychic
0127 Pinsir Pinsir
Bug
0128 Tauros Tauros
Normal
0130 Gyarados Gyarados
Water Flying
0131 Lapras Lapras
Water Ice
0132 Ditto Ditto
Normal
0134 Vaporeon Vaporeon
Water
0135 Jolteon Jolteon
Electric
0136 Flareon Flareon
Fire
0142 Aerodactyl Aerodactyl
Rock Flying
0143 Snorlax Snorlax
Normal
0144 Articuno Articuno
Ice Flying
0145 Zapdos Zapdos
Electric Flying
0146 Moltres Moltres
Fire Flying
0149 Dragonite Dragonite
Dragon Flying
0150 Mewtwo Mewtwo
Psychic
0151 Mew Mew
Psychic


While the other 109 Pokémon cannot be used in battle, their 3D sprites can still be viewed in the other modes.

Special Pokémon

If the player clears the Master Ball division of the L1-30 Division with a Pikachu in his or her party, the Pikachu can learn Surf. [4] A Surfing Pikachu can also be obtained in the international Pokémon Stadium.

Trivia

  • From the start, Nintendo had no plans on making a sequel or an expansion to this. The game was foremost a promotional game to increase the main series popularity. The stadium's sole purpose was to enable battling in 3D. The demand for a Pokémon 3D game on the N64 was answered with a separate project that Game Freaks worked on simultaniously during the developement of this game.
  • Pikachu is the only Pokémon allowed to battle in this game that can still evolve in Generation I; in fact, Raichu does not appear in the game at all.
  • The game recieved alot of criticism because of the difficulty of this game. Mostly because in L1-30 Division lots of the opponents pokémon had powerful moves like Blizzard even though none of the rentals had them.
  • This is the only game of the Stadium-series where Pikachu can learn surf of the japanese versions.
  • The game is compatible with Pokémon Yellow despite being released beforehand. A similar situation exists with Pokémon Colosseum, which contains 3D models of the player characters from Pokémon FireRed and LeafGreen even though Colosseum was released several months beforehand.
  • During the credits, Caterpie, Weedle, Hitmonchan, Hitmonlee, Clefairy, and Jigglypuff are shown battling, even though these Pokémon cannot be used in the game.
  • The game's name may be a reference to 64 Mario Stadium, a Nintendo-centric Japanese variety show that featured televised coverage of Pokémon tournaments.

Links

References

See also

Template:Main series

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