Glitch (EC): Difference between revisions
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| ndex=236 or 211 | | ndex=236 or 211 | ||
| species=y4S ゥROCKET 4( ゥg 4" | | species=y4S ゥROCKET 4( ゥg 4" | ||
| typen= | | typen=1 | ||
| type1 | | type1=Normal | ||
| height-ftin=22' 00" | | height-ftin=22' 00" | ||
| weight-lbs=0.6 | | weight-lbs=0.6 | ||
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}} | }} | ||
[[File:RBGlitchNameEC.png]] is a {{ | [[File:RBGlitchNameEC.png]] is a {{t|Normal}} [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|137|decimal}} (0x89). It is only obtainable via the [[Johto guard glitch]] with {{p|Umbreon}}. Its first [[type]] is blank while its second type is {{t|Normal}}. | ||
If [[File:RBGlitchNameEC.png]] is attempted to be battled directly with a [[GameShark]], a [[Lt. Surge]] will come up and send out this Pokémon, but will always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get [[File:RBGlitchNameEC.png]] sent out into battle by [[Lt. Surge]], it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. [[File:RBGlitchNameEC.png]] becomes [[?/]] when traded to {{v|Yellow}}. | If [[File:RBGlitchNameEC.png]] is attempted to be battled directly with a [[GameShark]], a [[Lt. Surge]] will come up and send out this Pokémon, but will always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get [[File:RBGlitchNameEC.png]] sent out into battle by [[Lt. Surge]], it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. [[File:RBGlitchNameEC.png]] becomes [[?/]] when traded to {{v|Yellow}}. | ||
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If encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If [[File:RBGlitchNameEC.png]] by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations. | If encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If [[File:RBGlitchNameEC.png]] by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations. | ||
After [[File:RBGlitchNameEC.png]]'s Pokédex entry has been viewed, a chaotic [[glitch song]] will occur. | After [[File:RBGlitchNameEC.png]]'s Pokédex entry has been viewed, a chaotic [[glitch song]] will occur. | ||
==Game data== | ==Game data== |
Revision as of 23:28, 6 November 2012
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Glitch (EC) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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is a Normal glitch Pokémon that appears in Red and Blue. Its name consists of an illegible tile with index number 137 (0x89). It is only obtainable via the Johto guard glitch with Umbreon. Its first type is blank while its second type is Normal.
If is attempted to be battled directly with a GameShark, a Lt. Surge will come up and send out this Pokémon, but will always freeze the game upon being told "sent out". If the player by luck manages to get sent out into battle by Lt. Surge, it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. becomes ?/ when traded to Yellow Version.
If encountered in the wild using a GameShark, it will freeze the game and turn the music off until the game is reset. If by luck is successfully sent out by Lt. Surge, then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations.
After 's Pokédex entry has been viewed, a chaotic glitch song will occur.
Game data
Pokédex entries
Game locations
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Type effectiveness
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Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 58
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118 - 164 | 226 - 319 | |
80
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85 - 131 | 165 - 258 | |
47
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52 - 98 | 99 - 192 | |
42
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47 - 93 | 89 - 182 | |
82
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87 - 133 | 169 - 262 | |
Total: 309
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(391 on other generations' scale) | ||
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Evolution
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Gallery
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |