AR Marker: Difference between revisions
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* The AR Markers for {{p|Reshiram}} and {{p|Zekrom}} were included in an advertisement found inside {{g|Rumble Blast}} cases. | * The AR Markers for {{p|Reshiram}} and {{p|Zekrom}} were included in an advertisement found inside {{g|Rumble Blast}} cases. | ||
* The AR Marker for {{p|Victini}} was handed out inside goodie bags given to people that attended the theatrical release of [[M14|Pokémon The Movie: White—Victini and Zekrom]]. | * The AR Marker for {{p|Victini}} was handed out inside goodie bags given to people that attended the theatrical release of [[M14|Pokémon The Movie: White—Victini and Zekrom]]. | ||
* The AR Markers for all pokémon are in the Pokédex 3D Pro except for Genesect and Meloetta (which are not currently in the Pokédex 3D Pro). | * The AR Markers for all pokémon are in the Pokédex 3D Pro except for {{p|Genesect}} and {{p|Meloetta}} (which are not currently in the Pokédex 3D Pro). | ||
<gallery> | <gallery> |
Revision as of 15:41, 10 January 2013
Pokémon AR Markers are a type of 2-dimensional barcode, similar to QR codes, that are used by Pokédex 3D and Pokédex 3D Pro. They are read by the Nintendo 3DS via its cameras. Each code is an encrypted version of the Pokémon's National Pokédex number.
AR Viewer
After unlocking their data in the main Pokédex mode, players may use Pokédex 3D's AR Viewer function to activate the camera and take photographs of favorite Pokémon via augmented reality, a function very similar to the 3DS's AR cards. These photographs can be shared with the use of an SD Card.
The player can toss an apple at a Pokémon to initiate its animation, and, after unlocking additional features by collecting Stickers, can toss a musical note at it to hear its cry, or use the stopwatch to freeze it during its animation.
If an AR Marker is scanned before the Pokémon's entry is obtained, only the silhouette of the Pokémon will be shown in the AR Viewer. The code itself will then appear in the corresponding spot in the Sticker Book, but not count towards the total Sticker count. Any unknown Stickers in the book have a higher chance of being chosen as a random daily Pokémon via SpotPass. Scanning the Markers for Victini, Cobalion, Terrakion, Virizion, Reshiram or Zekrom will add them to the Pokédex right away, and these Pokémon cannot be obtained via SpotPass.
In official media
- AR Markers can be found outside Pokémon Center stores
- All AR Markers are accessible on the Pokédex 3D Pro website
- Multiple AR Markers were featured at San Diego Comic-Con.
- Multiple AR Markers were featured at Pokémon Adventure Camp.
- AR Markers are often featured in Nintendo Power:
- The AR Marker for Victini appeared in the August 2011 issue
- The AR Marker for Tornadus appeared in the September 2011 issue
- The AR Marker for Thundurus appeared in the October 2011 issue
- The AR Marker for Landorus appeared in the November 2011 issue
- The AR Markers for Cobalion, Terrakion, and Virizion appeared in the December 2011 issue
- A poster of Oshawott's AR Marker was included with issue 34 of the Official Nintendo Magazine Australia & New Zealand.
- The AR Marker for Terrakion featured in promotional material for the Hoorn playday in the Netherlands. It also appeared at the event itself.
- The AR Marker for Emboar appeared at Cora hypermarkets that were distributing the Belgian Snarl Zoroark.[1]
- The AR Markers for Reshiram and Zekrom were included in an advertisement found inside Pokémon Rumble Blast cases.
- The AR Marker for Victini was handed out inside goodie bags given to people that attended the theatrical release of Pokémon The Movie: White—Victini and Zekrom.
- The AR Markers for all pokémon are in the Pokédex 3D Pro except for Genesect and Meloetta (which are not currently in the Pokédex 3D Pro).
External links
- GameFAQs Pokédex AR Marker generator (includes non-Unova Pokémon predictions)
- GameFAQs thread explaining how AR Markers work
- In-browser program that cycles through all AR Markers
- In-browser AR Marker code generator
- Graphic explaining how the AR marker code system works
References
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |