Pokémon data structure (Generation IV): Difference between revisions
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m (New page: Pokémon in the games Diamond and Pearl are all stored the same way in a 136-byte structure. '''Need to figure out how checksum is computed''' '''Need to figure out the encryptio...) |
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'''Need to figure out the encryption algorithm for bytes 08-87''' | '''Need to figure out the encryption algorithm for bytes 08-87''' | ||
00-03 [[Personality value]] | * 00-03 [[Personality value]] | ||
04-05 ''Unknown'' | * 04-05 ''Unknown'' | ||
06-07 [[Checksum]] | * 06-07 [[Checksum]] | ||
== Block A == | == Block A == | ||
08-09 Species ID | * 08-09 Species ID | ||
0A-0B Held Item | * 0A-0B Held Item | ||
0C-0D OT ID | * 0C-0D OT ID | ||
0E-0F OT Secret ID | * 0E-0F OT Secret ID | ||
10-13 [[Experience points]] | * 10-13 [[Experience points]] | ||
14 Friendship/Egg Steps to Hatch | * 14 Friendship/Egg Steps to Hatch | ||
15 [[Ability]] | * 15 [[Ability]] | ||
16 Markings | * 16 Markings | ||
17 Country of Origin | * 17 Country of Origin | ||
18-1D [[Effort values]] | * 18-1D [[Effort values]] | ||
1E-23 Contest stats | * 1E-23 Contest stats | ||
24-27 Ribbons | * 24-27 Ribbons | ||
== Block B == | == Block B == | ||
28-2F Moveset | * 28-2F Moveset | ||
30-33 Move PP | * 30-33 Move PP | ||
34-37 Move PP Ups | * 34-37 Move PP Ups | ||
38-3B [[Individual values]] | * 38-3B [[Individual values]] | ||
3C-3F ''Unknown'' | * 3C-3F ''Unknown'' | ||
40 Gender | * 40 Gender | ||
41-47 ''Unknown'' | * 41-47 ''Unknown'' | ||
== Block C == | == Block C == | ||
48-5D Nickname | * 48-5D Nickname | ||
5E ''Unknown'' | * 5E ''Unknown'' | ||
5F Hometown | * 5F Hometown | ||
60-62 Contests | * 60-62 Contests | ||
63-67 ''Unknown'' | * 63-67 ''Unknown'' | ||
== Block D == | == Block D == | ||
68-77 OT Name | * 68-77 OT Name | ||
78-7A Date Egg Received | * 78-7A Date Egg Received | ||
7B-7D Date Met | * 7B-7D Date Met | ||
7E-7F Egg Location | * 7E-7F Egg Location | ||
80-81 Met At Location | * 80-81 Met At Location | ||
82 ''Unknown'' | * 82 ''Unknown'' | ||
83 PokeBall | * 83 PokeBall | ||
84 Met At Level | * 84 Met At Level | ||
85-87 ''Unknown'' | * 85-87 ''Unknown'' | ||
[[Category:Structures]] | [[Category:Structures]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 10:43, 16 September 2007
Pokémon in the games Diamond and Pearl are all stored the same way in a 136-byte structure.
Need to figure out how checksum is computed
Need to figure out the encryption algorithm for bytes 08-87
- 00-03 Personality value
- 04-05 Unknown
- 06-07 Checksum
Block A
- 08-09 Species ID
- 0A-0B Held Item
- 0C-0D OT ID
- 0E-0F OT Secret ID
- 10-13 Experience points
- 14 Friendship/Egg Steps to Hatch
- 15 Ability
- 16 Markings
- 17 Country of Origin
- 18-1D Effort values
- 1E-23 Contest stats
- 24-27 Ribbons
Block B
- 28-2F Moveset
- 30-33 Move PP
- 34-37 Move PP Ups
- 38-3B Individual values
- 3C-3F Unknown
- 40 Gender
- 41-47 Unknown
Block C
- 48-5D Nickname
- 5E Unknown
- 5F Hometown
- 60-62 Contests
- 63-67 Unknown
Block D
- 68-77 OT Name
- 78-7A Date Egg Received
- 7B-7D Date Met
- 7E-7F Egg Location
- 80-81 Met At Location
- 82 Unknown
- 83 PokeBall
- 84 Met At Level
- 85-87 Unknown