Bad Egg: Difference between revisions

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[[image:Bad_egg.png|150px|right|thumb|A bad egg in the [[party]].]]
[[image:Bad_egg.png|150px|right|thumb|A bad egg in the [[party]].]]
Bad eggs first appeared in the advanced series of Pokémon games. It is the typical result when data for a Pokémon is corrupted, either by the user changing it using a cheating device, normal save file corruption, or a transfer error. A bad egg is not actually a [[Pokémon egg]], and very well may have never been, but because of the way the [[Pokémon data structure in the GBA#Checksum|16-bit checksum value]] works in the Pokémon's data structure, this default message might appear.
Bad eggs first appeared in the advanced series of Pokémon games. It is the typical result when data for a Pokémon is corrupted, either by the user changing it using a cheating device, normal save file corruption, or a transfer error, also, a hacked pokemon may get corrupted and turned into a bad egg when transfered to Pokemon Battle Revolution. A bad egg is not actually a [[Pokémon egg]], and very well may have never been, but because of the way the [[Pokémon data structure in the GBA#Checksum|16-bit checksum value]] works in the Pokémon's data structure, this default message might appear.


The bad egg will have a type {{t|???}}, may sometimes be [[held items|holding an item]], and depending upon the way the data is manipulated, it may be reported to have the [[PokéRus]] and/or the small black dot associated with it or it may appear fainted. The owner's [[Trainer ID number|ID]] and [[Original Trainer|OT]] values are both set to "?????," like those on a normal egg are.
The bad egg will have a type {{t|???}}, may sometimes be [[held items|holding an item]], and depending upon the way the data is manipulated, it may be reported to have the [[PokéRus]] and/or the small black dot associated with it or it may appear fainted. The owner's [[Trainer ID number|ID]] and [[Original Trainer|OT]] values are both set to "?????," like those on a normal egg are.

Revision as of 02:46, 2 October 2007

A bad egg in the party.

Bad eggs first appeared in the advanced series of Pokémon games. It is the typical result when data for a Pokémon is corrupted, either by the user changing it using a cheating device, normal save file corruption, or a transfer error, also, a hacked pokemon may get corrupted and turned into a bad egg when transfered to Pokemon Battle Revolution. A bad egg is not actually a Pokémon egg, and very well may have never been, but because of the way the 16-bit checksum value works in the Pokémon's data structure, this default message might appear.

The bad egg will have a type ???, may sometimes be holding an item, and depending upon the way the data is manipulated, it may be reported to have the PokéRus and/or the small black dot associated with it or it may appear fainted. The owner's ID and OT values are both set to "?????," like those on a normal egg are.

The GameShark code for quick level up in the daycare will result in an invisible bad egg. This bad egg can be switched with the last Pokémon in the party via PC and can be used in battle. Another way to obtain a bad egg is to use a Game Shark cheat called "Automatically or Easily Catch Pokémon". If you use a type of PokéBall in battle you will catch one of the remaining Pokémon (randomly) and the Pokémon the PokéBall was used on faints. The captured Pokémon will go to the P.C. as a Bad Egg. Its battle image is a black egg, while its summary image is a black circle with a white ? in it. Using this in battle with cause instant white out. The egg can be deleted if it is picked up while holding another Pokémon in the box and set back down.

Its description in-game is "This will take a long time to hatch". If it is forced to hatch, however, ? will come out and the game will freeze. Template:Gamestub

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Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon