From Bulbapedia, the community-driven Pokémon encyclopedia.
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| [[File:RBGlitchNameCA.png]] is a dual-type {{2t|Normal|Ground}} [[glitch Pokémon]] existing within {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Hoothoot}}. It occupies hexadecimal slot CA and will become a [[Glitch (CA)]] when traded to [[Pokémon Yellow Version]]. | | [[File:RBGlitchNameCA.png]] is a dual-type {{2t|Normal|Ground}} [[glitch Pokémon]] existing within {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Hoothoot}}. It occupies hexadecimal slot CA and will become a [[Glitch (CA)]] when traded to [[Pokémon Yellow Version]]. |
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| [[File:RBGlitchNameCA.png]]'s sprite [[game freeze|freezes]] the game when sent out. It has the cry of a {{p|Rhydon}}. | | [[File:RBGlitchNameCA.png]]'s sprite [[game freeze|freezes]] the game when sent out. |
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| ==Game data== | | ==Game data== |
Revision as of 12:36, 13 November 2013
PC4SH
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's sprite
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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is a dual-type Normal/Ground glitch Pokémon existing within Pokémon Red and Blue. It can be obtained by performing the Johto guard glitch with Hoothoot. It occupies hexadecimal slot CA and will become a Glitch (CA) when traded to Pokémon Yellow Version.
's sprite freezes the game when sent out.
Game data
Pokédex entry
's Pokédex entry.
Game locations
This Pokémon was unavailable prior to Generation I.
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Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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232
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292 - 338
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574 - 667
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147
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152 - 198
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299 - 392
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145
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150 - 196
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295 - 388
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128
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133 - 179
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261 - 354
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136
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141 - 187
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277 - 370
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Total: 788
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(924 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
Trivia
External links