Talk:Flying Press (move): Difference between revisions
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:::Nah, it's obvious from the type effectiveness table.--'''[[User:Dennou Zenshi|<font color="#AB0909">電</font><font color="#063A73">禅</font>]]<small>[[User talk:Dennou Zenshi|<font color="#fff" face="Tahoma"><span style="text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml">Den Zen</span></font>]]</small>''' 20:38, 11 January 2014 (UTC) | :::Nah, it's obvious from the type effectiveness table.--'''[[User:Dennou Zenshi|<font color="#AB0909">電</font><font color="#063A73">禅</font>]]<small>[[User talk:Dennou Zenshi|<font color="#fff" face="Tahoma"><span style="text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml">Den Zen</span></font>]]</small>''' 20:38, 11 January 2014 (UTC) | ||
::::Is it? The table makes no mention of what happens when both types are weak or resist Flying or Fighting, or conflict. Like, a a Steel and Grass type would take 2x damage since the Flying weakness from Grass and resistance from Steel cancel out, making it weak to Fighting still. A Rock and Flying type takes .5x damage for the reverse reason. If the move is so complex as to demand a table showing the type match-up, I think it would be beneficial to denote what happens in conflicts like these. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 20:42, 11 January 2014 (UTC) | ::::Is it? The table makes no mention of what happens when both types are weak or resist Flying or Fighting, or conflict. Like, a a Steel and Grass type would take 2x damage since the Flying weakness from Grass and resistance from Steel cancel out, making it weak to Fighting still. A Rock and Flying type takes .5x damage for the reverse reason. If the move is so complex as to demand a table showing the type match-up, I think it would be beneficial to denote what happens in conflicts like these. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 20:42, 11 January 2014 (UTC) | ||
:::::The table itself corresponds to which types | :::::The table itself corresponds to which types Flying Press will effect individually as a whole between the two types (Fighting and Flying), meaning whatever is in the x2, x1, x1/2, and x0 categories is already calculated to the effectiveness of Flying Press (so it's really easy math every Pokémon player should know by heart anyway). Helioptle will take neutral damage and you can figure that because Flying Press is x2 against Normal and half against Electric. Gardevoir will take x1/4 damage because both Fairy and Psychic resist Flying Press. Sawsbuck will take x4 damage, Shuckle will take neutral damage, Charizard will take half damage, and Bibarel will take x2 damage. Anything part-Ghost will not be hit at all, because 0 x (insert number) = 0. Spot your types and what damage cat they fall in, and just apply. The damage calculations are right there, so nothing can conflict; you're kind of overthinking it. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 21:41, 11 January 2014 (UTC) |
Revision as of 21:42, 11 January 2014
This page is create-protected. Would someone mind redirecting it to the move's page? Thanks. Miles (talk) 04:19, 24 October 2013 (UTC)
STAB
So, since this move is, for all intents and purposes, dual type, if it's used by Hawlucha, is Same Type Attack Bonus granted once or twice? Schiffy (Speak to me|What I've done) 19:42, 29 October 2013 (UTC)
Type effectiveness
Just for the record, before adding its type effectiveness to the page I experimented in-game and recorded the move's effectiveness against all Pokémon types I could find. No real surprises here, but my results were:
- Normal: 1x against Dunsparce
- Fire: 1x against Torkoal
- Water: 1x against Panpour
- Electric: 1/2x against Pikachu
- Grass: 2x against Skiddo
- Ice: 2x against Bergmite
- Fighting: 2x against Riolu
- Poison: 1/2x against Seviper
- Ground: 1x against Hippopotas
- Flying: 1/2x against Drifloon (after Foresight)
- Psychic: 1/2x against Espurr
- Bug: 1x against Metapod
- Rock: 1x against Roggenrola
- Ghost: No effect on Honedge
- Dragon: 1x against Goomy
- Dark: 2x against Absol
- Steel: 1x against Honedge (after Foresight)
- Fairy: 1/2x against Flabebe
--Stratelier 20:47, 1 November 2013 (UTC)
Okay, related to the type effectiveness, should tables be put in for when it's under the effect of Electrify and Normalize for easy reference? Just a guy... Arceus42 (talk) 03:17, 7 January 2014 (UTC)
- It is already on the page under the normal type effectiveness. Just click on the text called [show] to see them. --Super goku (talk) 03:28, 7 January 2014 (UTC)
If the move is used against something that's 2x weak to both Fighting and Flying, say, Abomasnow or Scrafty, will it deal 4x damage? Drake Clawfang (talk) 19:57, 11 January 2014 (UTC)
- Yes. Luna Tiger * the Arc Toraph 20:05, 11 January 2014 (UTC)
- Would it be acceptable to note this on the page, then? Drake Clawfang (talk) 20:11, 11 January 2014 (UTC)
- Nah, it's obvious from the type effectiveness table.--電禅Den Zen 20:38, 11 January 2014 (UTC)
- Is it? The table makes no mention of what happens when both types are weak or resist Flying or Fighting, or conflict. Like, a a Steel and Grass type would take 2x damage since the Flying weakness from Grass and resistance from Steel cancel out, making it weak to Fighting still. A Rock and Flying type takes .5x damage for the reverse reason. If the move is so complex as to demand a table showing the type match-up, I think it would be beneficial to denote what happens in conflicts like these. Drake Clawfang (talk) 20:42, 11 January 2014 (UTC)
- The table itself corresponds to which types Flying Press will effect individually as a whole between the two types (Fighting and Flying), meaning whatever is in the x2, x1, x1/2, and x0 categories is already calculated to the effectiveness of Flying Press (so it's really easy math every Pokémon player should know by heart anyway). Helioptle will take neutral damage and you can figure that because Flying Press is x2 against Normal and half against Electric. Gardevoir will take x1/4 damage because both Fairy and Psychic resist Flying Press. Sawsbuck will take x4 damage, Shuckle will take neutral damage, Charizard will take half damage, and Bibarel will take x2 damage. Anything part-Ghost will not be hit at all, because 0 x (insert number) = 0. Spot your types and what damage cat they fall in, and just apply. The damage calculations are right there, so nothing can conflict; you're kind of overthinking it. Luna Tiger * the Arc Toraph 21:41, 11 January 2014 (UTC)
- Is it? The table makes no mention of what happens when both types are weak or resist Flying or Fighting, or conflict. Like, a a Steel and Grass type would take 2x damage since the Flying weakness from Grass and resistance from Steel cancel out, making it weak to Fighting still. A Rock and Flying type takes .5x damage for the reverse reason. If the move is so complex as to demand a table showing the type match-up, I think it would be beneficial to denote what happens in conflicts like these. Drake Clawfang (talk) 20:42, 11 January 2014 (UTC)
- Nah, it's obvious from the type effectiveness table.--電禅Den Zen 20:38, 11 January 2014 (UTC)
- Would it be acceptable to note this on the page, then? Drake Clawfang (talk) 20:11, 11 January 2014 (UTC)