C (uppercase): Difference between revisions
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[[File:RBGlitchNameE5.png]] is a [[Glitch (type)|Glitch]] type [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|193|decimal}} (0xC1) in battle, and {{tt|69|decimal}} (0x45) out of battle, followed by the letter "C". It occupies index number {{tt|229|decimal}} (0xE5). It cannot be encountered directly in the wild via the [[Mew glitch#Ditto glitch|Ditto glitch]], because using a {{stat|Special}} stat of 229 causes the player to encounter [[Giovanni]] (Trainer class 29) instead, with different Pokémon depending on the opponent's attack stage. | [[File:RBGlitchNameE5.png|link=]] is a [[Glitch (type)|Glitch]] type [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|193|decimal}} (0xC1) in battle, and {{tt|69|decimal}} (0x45) out of battle, followed by the letter "C". It occupies index number {{tt|229|decimal}} (0xE5). It cannot be encountered directly in the wild via the [[Mew glitch#Ditto glitch|Ditto glitch]], because using a {{stat|Special}} stat of 229 causes the player to encounter [[Giovanni]] (Trainer class 29) instead, with different Pokémon depending on the opponent's attack stage. | ||
Its Pokédex entry does not appear upon capture if the player has already seen {{p|Haunter}}. This is due to an invalid 'captured' flag corresponding to Haunter's 'encountered' flag which is shared with all glitch Pokémon that have a Pokédex number of 245. [[File:RBGlitchNameE5.png]] features a [[glitch screen]], specifically the blackout variant. [[File:RBGlitchNameE5.png]]'s front sprite crashes the game when sent out. | Its Pokédex entry does not appear upon capture if the player has already seen {{p|Haunter}}. This is due to an invalid 'captured' flag corresponding to Haunter's 'encountered' flag which is shared with all glitch Pokémon that have a Pokédex number of 245. [[File:RBGlitchNameE5.png|link=]] features a [[glitch screen]], specifically the blackout variant. [[File:RBGlitchNameE5.png|link=]]'s front sprite crashes the game when sent out. | ||
[[File:RBGlitchNameE5.png]]'s Pokédex entry has no sprite, species, or entry, but the name present is legible. | [[File:RBGlitchNameE5.png|link=]]'s Pokédex entry has no sprite, species, or entry, but the name present is legible. | ||
==Game Data== | ==Game Data== | ||
===Pokédex entry=== | ===Pokédex entry=== | ||
[[File:RBGlitchDexE5.png|thumb|center|[[File:RBGlitchNameE5.png]]'s Pokédex entry.]] | [[File:RBGlitchDexE5.png|thumb|center|[[File:RBGlitchNameE5.png|link=]]'s Pokédex entry.]] | ||
===Game locations=== | ===Game locations=== | ||
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{{learnlist/level1|Start|Fly|Flying|70|95|15}} | {{learnlist/level1|Start|Fly|Flying|70|95|15}} | ||
{{learnlist/level1|Start|Confuse Ray|Ghost|—|90|10}} | {{learnlist/level1|Start|Confuse Ray|Ghost|—|90|10}} | ||
{{learnlist/levelf|[[File:RBGlitchNameE5.png]]|Glitch|Glitch|1|5}} | {{learnlist/levelf|[[File:RBGlitchNameE5.png|link=]]|Glitch|Glitch|1|5}} | ||
===Evolution=== | ===Evolution=== |
Revision as of 04:57, 15 August 2014
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
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is a Glitch type glitch Pokémon that appears in Red and Blue. Its name consists of an illegible tile with index number 193 (0xC1) in battle, and 69 (0x45) out of battle, followed by the letter "C". It occupies index number 229 (0xE5). It cannot be encountered directly in the wild via the Ditto glitch, because using a Special stat of 229 causes the player to encounter Giovanni (Trainer class 29) instead, with different Pokémon depending on the opponent's attack stage.
Its Pokédex entry does not appear upon capture if the player has already seen Haunter. This is due to an invalid 'captured' flag corresponding to Haunter's 'encountered' flag which is shared with all glitch Pokémon that have a Pokédex number of 245. features a glitch screen, specifically the blackout variant. 's front sprite crashes the game when sent out.
's Pokédex entry has no sprite, species, or entry, but the name present is legible.
Game Data
Pokédex entry
Game locations
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 21
|
81 - 127 | 152 - 245 | |
33
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38 - 84 | 71 - 164 | |
176
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181 - 227 | 357 - 450 | |
19
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24 - 70 | 43 - 136 | |
0
|
5 - 51 | 5 - 98 | |
Total: 249
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(249 on other generations' scale) | ||
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Learnset
By leveling up
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Evolution
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Trivia
- C's name is terminated early; its real name is "C POKe4".
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |