ゥ (E3): Difference between revisions

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m (r2.7.6) (Robot: Adding it:ゥ (E3))
(added TM/HM moveset and sprites.)
Line 1: Line 1:
{{incomplete}}
{{GlitchPkmnInfobox|
{{GlitchPkmnInfobox|
name=ゥ |
name=ゥ |
Line 64: Line 63:
Bug=    100 |
Bug=    100 |
Ghost=  100 |
Ghost=  100 |
Steel=  100 |
Fire=    100 |
Fire=    100 |
Water=  100 |
Water=  100 |
Line 72: Line 70:
Ice=    100 |
Ice=    100 |
Dragon=  100 |
Dragon=  100 |
Dark=    100 |
|}}
|}}


==Learnset==
===Learnset===
===By leveling up===
====By [[Level|leveling up]]====
 
{{learnlist/levelh|ゥ|Glitch|Glitch|1|0}}
{{learnlist/levelh|ゥ|Glitch|Glitch|1|0}}
{{learnlist/level1|Start|Struggle|Normal|50|100|1}}
{{learnlist/level1|Start|Struggle|Normal|50|100|1}}
Line 85: Line 81:
{{learnlist/level1|32|Aurora Beam|Ice|65|100|20}}
{{learnlist/level1|32|Aurora Beam|Ice|65|100|20}}
{{learnlist/levelf|ゥ|Glitch|Glitch|1|0}}
{{learnlist/levelf|ゥ|Glitch|Glitch|1|0}}
====By [[TM]]/[[HM]]====
{{learnlist/tmh|ゥ|Glitch|Glitch|1|0}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}
{{learnlist/tm1|TM23|Dragon Rage|Dragon|—|100|10}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM27|Fissure|Ground|—|30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM30|Teleport|Psychic|—|—|20}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm2|TM35|Metronome|Normal|—|—|10}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}
{{learnlist/tmf|ゥ|Glitch|Glitch|1|5}}


==Evolution==
==Evolution==
Line 102: Line 124:
|type2-2=Psychic
|type2-2=Psychic
|glitch=yes
|glitch=yes
}}
==Sprites==
{{GlitchSpriteBox|
fimage=RBGlitch240.png |
fsize=56px |
bimage=RBGlitch240 b.png |
bsize=56px |
mimage=MS Plant I.png |
msize=16px |
typen=2 |
type1-1=(Class of last Trainer battled) |
disptype1-1=Glitch |
type2-1=(Class of last Trainer battled) |
disptype2-1=Glitch
}}
}}



Revision as of 22:12, 9 March 2015

RBGlitch240.png
RBGlitchNameE3.png's sprite
Types Category
 (Class of last Trainer battled)  (Class of last Trainer battled)  PKPK'PKPK' aa'ˊ'' PK\ 2 'lm Pokémon
Hexadecimal identifier Exp. at Lv. 100
E3 2327795
Pokédex
National
#240
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue Versions
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Skiploom
Equivalent in Yellow
4 89 4
Height Weight
23' 0" 880.6 lbs.
Hybrid of Catch rate
N/A 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameE3.png is a dual-type (Class of last Trainer battled)/(Class of last Trainer battled) glitch Pokémon that is only found in Pokémon Red and Blue. It can only be obtained via the Johto guard glitch with Skiploom. It occupies hexadecimal slot E3 and will become a 4 89 4 if traded to Pokémon Yellow Version.

RBGlitchNameE3.png has a Glitch screen, particularly the blackout variant.

Game data

Pokédex entry

RBGlitchNameE3.png's Pokédex entry.

Game locations

Generation I
Red Blue
Johto guard glitch (Skiploom)
Yellow
Becomes 4 89 4 in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
19
79 - 125 148 - 241
114
119 - 165 233 - 326
114
119 - 165 233 - 326
0
5 - 51 5 - 98
20
25 - 71 45 - 138
Total:
267
(287 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Struggle Normal 05050 100}}100% 1
00Start DoubleSlap Normal 01515 085}}85% 20
00Start Swords Dance Normal 0000 00—}}—% 30
1010 TM34 Normal 0000 009}}9% 10
3232 Aurora Beam Ice 06565 100}}100% 20
  • Bold indicates a move that gets STAB when used by ゥ
  • Italic indicates a move that gets STAB only when used by an Evolution of ゥ
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Water Sprite.png TM12 Water Gun Water 40 100% 25
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Dragon Sprite.png TM23 Dragon Rage Dragon 100% 10
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Normal Sprite.png TM36 Selfdestruct Normal 130 100% 5
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM49 Tri Attack Normal 80 100% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15
  • Bold indicates a move that gets STAB when used by ゥ
  • Italic indicates a move that gets STAB only when used by an Evolution of ゥ

Evolution

RBGlitch240.png
Does not evolve
ゥ (E3)
 (Class of last Trainer battled) 
Rare Candy
Level 255


RBGlitch079.png
First Evolution
'M (FE)
 Water  Psychic 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch240.png 000.png 000.png RBGlitch240 b.png MS Plant I.png

External Links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.