Psychic Club: Difference between revisions
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A club of psychic users in the [[Pokemon Trading Card Game (game)]], led by [[Murray]], the club master like in all | A club of psychic users in the [[Pokemon Trading Card Game (game)]], led by [[Murray]], the club master like in all | ||
of the clubs the decks included are the strange psyshock deck used by [[Murray]] the Naptime Deck | of the clubs the decks included are the strange psyshock deck used by [[Murray]] the Naptime Deck | ||
used by Daniel, a club member, the strange powder deck used by Stephanie, a club member, and the ghost | used by Daniel, a club member, the strange powder deck used by Stephanie, a club member, and the ghost | ||
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When the main character first meets | When the main character first meets Murray, he'll ignore the main character until main character has 4 master medals. | ||
Defeat him for the Psychic Medal and two [[Laboratory]] booster packs. | Defeat him for the Psychic Medal and two [[Laboratory]] booster packs. |
Revision as of 13:52, 14 November 2007
Psychic Club
A club of psychic users in the Pokemon Trading Card Game (game), led by Murray, the club master like in all of the clubs the decks included are the strange psyshock deck used by Murray the Naptime Deck used by Daniel, a club member, the strange powder deck used by Stephanie, a club member, and the ghost deck used by robert.
When the main character first meets Murray, he'll ignore the main character until main character has 4 master medals. Defeat him for the Psychic Medal and two Laboratory booster packs.