From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ==Trivia== | | ==Trivia== |
| * [[File:RBGlitchNameC0.png|link=]] and [[ゥL ゥM 4]] share the same weight and height. | | * [[File:RBGlitchNameC0.png|link=]] and [[ゥL ゥM 4]] share the same weight and height. |
| * [[File:RBGlitchNameC0.png|link=]] attempts to learn {{m|Horn Drill}} 6 times. | | * [[File:RBGlitchNameC0.png|link=]] attempts to learn {{m|Horn Drill}} 6 times and {{m|Super Glitch}} 11 times. |
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| ==External links== | | ==External links== |
Revision as of 12:50, 24 October 2016
a ア a
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's sprite.
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Equivalent in Yellow
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4 4Hy
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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- For the relatively similarly named Glitch Pokémon, see ▶ A.
(Japanese: ア a) is a Water-type Glitch Pokémon.
Found in the Pokémon Red and Blue versions by doing Method #3 of the Mew glitch using a Pokémon with a special stat of 192, if it is raised to a certain level such as 42 or 13, the game may unexpectedly freeze, which can be avoided by giving it enough experience to pass those levels. Since the player needs to press the A button or B button several times in order to see "a" (the letters are displaced), it is recommended that the player renames . 's Yellow version equivalent is 4 4Hy. Its number in the Pokédex is #061, which is the same number as Poliwhirl's. This is because a is a hybrid of it.
does not have any evolutions, but its Yellow version equivalent, 4 4Hy does (it evolves into the Glitch Pokémon Q ◣).
Game data
Pokédex entry
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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65
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125 - 171
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240 - 333
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65
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70 - 116
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135 - 228
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65
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70 - 116
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135 - 228
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90
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95 - 141
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185 - 278
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50
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55 - 101
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105 - 198
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Total: 335
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(385 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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Trivia
External links