User:CycloneGU/Learnlist Sandbox: Difference between revisions

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(Trying to get Gen. VII templates ready to go using an existing movelist.)
 
(I am assuming xy=n can be removed, though the actual templates for everything might need checking for whatever this triggered.)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/7|Bulbasaur|Grass|Poison|1|xy=n}}
{{learnlist/levelh/7|Bulbasaur|Grass|Poison|1}}
{{learnlist/level7|1|Tackle|Normal|Physical|50|100|35||}}
{{learnlist/level7|1|Tackle|Normal|Physical|50|100|35||}}
{{learnlist/level7|3|Growl|Normal|Status|—|100|40||}}
{{learnlist/level7|3|Growl|Normal|Status|—|100|40||}}

Revision as of 16:47, 13 November 2016

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 05050 100100% 35
033 Growl Normal Status 0000 100100% 40
077 Leech Seed Grass Status 0000 09090% 10
099 Vine Whip Grass Physical 04545 100100% 25
1313 Poison Powder Poison Status 0000 07575% 35
1313 Sleep Powder Grass Status 0000 07575% 15
1515 Take Down Normal Physical 09090 08585% 20
1919 Razor Leaf Grass Physical 05555 09595% 25
2121 Sweet Scent Normal Status 0000 100100% 20
2525 Growth Normal Status 0000 —% 20
2727 Double-Edge Normal Physical 120120 100100% 15
3131 Worry Seed Grass Status 0000 100100% 10
3333 Synthesis Grass Status 0000 —% 5
3737 Seed Bomb Grass Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Bulbasaur
  • Italic indicates a move that gets STAB only when used by an Evolution of Bulbasaur
  • Click on the generation numbers at the top to see level-up moves from other generations