Prism Armor (Ability): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
ArcToraphim (talk | contribs) mNo edit summary |
|||
Line 23: | Line 23: | ||
{{Ability/head|psychic}} | {{Ability/head|psychic}} | ||
{{Ability/entry|800|Necrozma|Psychic|Psychic|Prism Armor|None|None}} | {{Ability/entry|800|Necrozma|Psychic|Psychic|Prism Armor|None|None}} | ||
{{Ability/entry| | {{Ability/entry|800DM|Necrozma|Psychic|Steel|Prism Armor|None|None|Dusk Mane Necrozma}} | ||
{{Ability/entry| | {{Ability/entry|800DW|Necrozma|Psychic|Ghost|Prism Armor|None|None|Dawn Wings Necrozma}} | ||
{{Ability/foot|psychic}} | {{Ability/foot|psychic}} | ||
Revision as of 16:08, 23 December 2017
Prism Armor | プリズムアーマー | ||||||||||||||||||
Prism Armor | |||||||||||||||||||
Flavor text
|
Prism Armor (Japanese: プリズムアーマー Prism Armor) is an Ability introduced in Generation VII. It is one of the signature Abilities of Necrozma.
Effect
In battle
Prism Armor reduces damage from supereffective moves by ¼ (regardless of the effectiveness multiplier).
Prism Armor is not ignored by the Abilities Mold Breaker, Teravolt, and Turboblaze.[1]
Outside of battle
Prism Armor has no effect outside of battle.
Pokémon with Prism Armor
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0800 | Necrozma |
Psychic | Prism Armor | None | None | ||
800DM | Necrozma | Necrozma |
Psychic | Steel | Prism Armor | None | None |
800DW | Necrozma | Necrozma |
Psychic | Ghost | Prism Armor | None | None |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
|
In other languages
|
References
Variations of the Ability Solid Rock | |
---|---|
Solid Rock • Filter • Prism Armor |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |