Chaining: Difference between revisions
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* For consecutive fishing in Generation VI, see '''[[Fishing#Generation_VI|Fishing → Generation VI]]''' | * For consecutive fishing in Generation VI, see '''[[Fishing#Generation_VI|Fishing → Generation VI]]''' | ||
* For the ally-calling mechanic of SOS Battles, see '''[[SOS_Battle#Non-Totem_Pok.C3.A9mon|SOS Battle → Non-Totem Pokémon]]''' | * For the ally-calling mechanic of SOS Battles, see '''[[SOS_Battle#Non-Totem_Pok.C3.A9mon|SOS Battle → Non-Totem Pokémon]]''' | ||
* For the encounter chaining mechanic in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], see '''[[Catch Combo]]''' | |||
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Latest revision as of 22:53, 9 November 2019
Chaining has several referrals:
- For the chain mechanic of the Poké Radar, see Poké Radar
- For consecutive fishing in Generation VI, see Fishing → Generation VI
- For the ally-calling mechanic of SOS Battles, see SOS Battle → Non-Totem Pokémon
- For the encounter chaining mechanic in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, see Catch Combo