Talk:Max Move: Difference between revisions

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:Well, have you tried to find one yourself?
:Well, have you tried to find one yourself?
:I don't think there's an easy one. Fighting type moves are particularly "weak", for example, and Counter's Max Move has a different power than Mirror Coat or Final Gambit, so the list is probably easiest. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:10, 20 January 2020 (UTC)
:I don't think there's an easy one. Fighting type moves are particularly "weak", for example, and Counter's Max Move has a different power than Mirror Coat or Final Gambit, so the list is probably easiest. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:10, 20 January 2020 (UTC)
::Fighting and Poison (and Multi-Attack, because it can be those types) are less powerful than other types. Otherwise, the formula is roughly as follows (credit to {{u|SadisticMystic}}), although I've removed all of the exceptions (and there are a lot).
{| class="wikitable"
! rowspan=2 | Original Power
! colspan=2 | Max Move Power
|-
! Most types
! Fighting & Poison
|-
| 150+ || 150 || 100
|-
| 110-140 || 140 || 95
|-
| 75-100 || 130 || 90
|-
| 65-70 || 120 || 85
|-
| 55-60 || 110 || 80
|-
| 45-50 || 100 || 75
|-
| 10-40 || 90 || 70
|}
--[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:40, 21 January 2020 (UTC)

Revision as of 10:41, 21 January 2020

New Max Moves

There's a water-type move called Max Geyser, you should add that. Salamence1993 (talk) 18:29, 15 June 2019 (UTC)

Ice-type Max Move

Well, I created an article about ダイアイス, an Ice-type Max Move. It should be linked on this list. --TheICTLiker4piszże do mnie 19:36, 11 November 2019 (UTC)

Add regular move power column

Maybe add a column that displays the moves regular power, would be nice to compare the before and after max boost.

No conversion formula?

Is there no conversion formula (even piecewise/stepwise/doesn't have to be a simple function) between the base move power and the Max move power, like there is for Z-Moves? The current table is very long and feels like it doesn't need to be. Blueapple128 (talk) 17:45, 20 January 2020 (UTC)

Well, have you tried to find one yourself?
I don't think there's an easy one. Fighting type moves are particularly "weak", for example, and Counter's Max Move has a different power than Mirror Coat or Final Gambit, so the list is probably easiest. Nescientist (talk) 18:10, 20 January 2020 (UTC)
Fighting and Poison (and Multi-Attack, because it can be those types) are less powerful than other types. Otherwise, the formula is roughly as follows (credit to SadisticMystic), although I've removed all of the exceptions (and there are a lot).
Original Power Max Move Power
Most types Fighting & Poison
150+ 150 100
110-140 140 95
75-100 130 90
65-70 120 85
55-60 110 80
45-50 100 75
10-40 90 70

--SnorlaxMonster 10:40, 21 January 2020 (UTC)