User:FIQ: Difference between revisions
(turn sequence notes, from SadisticMystic) |
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[[User:FIQ/Turn sequence]] for which order things happen in a turn, except for endturn. [[User:SnorlaxMonster/End-turn_resolution_order]] has the endturn stuff. | [[User:FIQ/Turn sequence]] for which order things happen in a turn, except for endturn. [[User:SnorlaxMonster/End-turn_resolution_order]] has the endturn stuff. | ||
[[User:FIQ/Damage calculation]] for how damage calculation works. |
Latest revision as of 00:14, 12 April 2020
Hi. I mostly come here to investigate Pokémon battle mechanics. I contribute to a 2gen romhack, and one of the things I do is to try to update the battle engine to the current generation.
I'm interested in a 7gen romhack, or possibly a seamless on-console save editor (a romhack would be better since it means less fiddling overall), that would let me help test mechanics ingame with complete freedom -- editing a Pokémon's moveset, Ability, etc. I've asked around for this in the past on relevant communities (PokeCommunity's Discord, for example) with little response -- I get the impression that most people just think I want to cheat. If anyone knows something for this, please let me know! --FIQ (talk) 11:48, 26 October 2019 (UTC)
User:FIQ/Turn sequence for which order things happen in a turn, except for endturn. User:SnorlaxMonster/End-turn_resolution_order has the endturn stuff.
User:FIQ/Damage calculation for how damage calculation works.