Template:Masters: Difference between revisions

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(→‎Stats: Expanding ME13's template)
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===In [[Pokémon Masters]]===
Brawly's Makuhita and Hariyama appears alongside Brawly as a [[sync pair]].
{{PairDex/h|Fighting}}
{{PairDex|20|Brawly|296|Makuhita|gender=male|1|Fighting|Fighting|Flying|[[File:Masters Tech.png|40px]]|Power Reserves 2|3|Sync Pair Scout}}
{{PairDex|20|Brawly|297|Hariyama|gender=male|1|Fighting|Fighting|Flying|[[File:Masters Tech.png|40px]]|Power Reserves 2|3|Sync Pair Story<br>''Brawly: Makuhita's Evolution''}}
|}
====Moves====
{| class="roundy sortable" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center"
|- style="background: #{{fighting color light}}"
! style="width: 120px"|Name
! style="width: 40px"|{{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 160px"|Description
|- style="background:#fff"
|A Rain of Fists!
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|Self
|Sharply raises the user’s Attack. Raises the user’s Defense and Sp. Def.
|- style="background:#fff"
|{{m|Brick Break}}
{{typetable|Fighting}}
{{statustable|Physical}}
|2
|35
|45
|100%
|An opponent
|Removes physical and special damage-reducing effects from the opponents' field of play.
|- style="background:#fff"
|[[Potion]]
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|An ally
|Restores a bit of an ally’s HP.
|- style="background:#fff"
|{{m|Rock Smash}}
{{typetable|Fighting}}
{{statustable|Physical}}
|2
|46
|55
|100%
|An opponent
|Has a good chance of lowering the target's Defense.
|}
=====Sync moves=====
Brawly's Makuhita uses Fighting Sync Impact as its [[sync move]]. Upon evolution, Hariyama learns the upgraded Arm Thrust of Mighty Waves.
{| class="roundy sortable" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center"
|- style="background: #{{fighting color light}}"
! Name
! Type
! Category
! Base Power
! Max Power
! Effect
|-style="background:#fff"
|Fighting Sync Impact
{{typetable|Fighting}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|-style="background:#fff"
|{{mcolor|Arm Thrust|000}} of Mighty Waves
{{typetable|Fighting}}
{{statustable|Physical}}
|200
|240
|The more the opponent's Defense is lowered, the greater the power of this move.
|}
====Skills====
{| class="roundy sortable" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center"
|- style="background: #{{fighting color light}}"
! Skill
! Name
! Description
|-style="background:#fff"
|'''[[Passive skill]]s'''
|Power Reserves 2
|Powers up moves in a pinch.
|-style="background:#fff"
|'''[[Type skill]]s'''
|Fighting Tech
|Raises allies' Attack and Sp. Atk by 12 when using Fighting-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|}
{| class=roundy style="background: #{{{{{type|electric}}} color}}; border: 3px solid #{{{{{type|electric}}} color dark}};"
{| class=roundy style="background: #{{{{{type|electric}}} color}}; border: 3px solid #{{{{{type|electric}}} color dark}};"
! rowspan="4" align="center" class="roundy" | [[File:Masters{{{ndex|025}}}.png|89px]]
! rowspan="4" align="center" class="roundy" | [[File:Masters{{{ndex|025}}}.png|89px]]
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|-
|-
! style="background: #{{{{{type|electric}}} color light}}" | Stats
! style="background: #{{{{{type|electric}}} color light}}" | Stats
| style="background: #{{hp color light}}" width=40px | HP
! style="background: #{{hp color light}}" width=40px | HP
| style="background: #{{attack color light}}" width=40px | Attack
! style="background: #{{attack color light}}" width=40px | Attack
| style="background: #{{defense color light}}" width=40px | Defense
! style="background: #{{defense color light}}" width=40px | Defense
| style="background: #{{special attack color light}}" width=45px | Sp. Atk
! style="background: #{{special attack color light}}" width=45px | Sp. Atk
| style="background: #{{special defense color light}}" width=45px | Sp. Atk
! style="background: #{{special defense color light}}" width=45px | Sp. Atk
| style="background: #{{speed color light}}" width=40px | Speed
! style="background: #{{speed color light}}" width=40px | Speed
|- style="background: #FFF"
|- style="text-align:center; background: #FFF"
| Lv. 120, Base Potential
| Lv. 120, Base Potential
| {{{hp|745}}}
| {{{hp|745}}}
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| {{{spdef|104}}}
| {{{spdef|104}}}
| {{{spe|185}}}
| {{{spe|185}}}
|- style="background:#fff"
|- style="text-align:center; background:#fff"
| class="roundybl" | Lv. 120, Max Potential
| class="roundybl" | Lv. 120, Max Potential
| {{{hp2|865}}}
| {{{hp2|865}}}

Revision as of 06:09, 16 August 2020

Masters025.png Type ElectricIC Masters.png Electric
Move type ElectricIC Masters.png Electric
Role Tech
Base Potential ★★★
Pikachu Weakness GroundIC Masters.png Ground
Its nature is to store up electricity. Forests where nests of Pikachu live
are dangerous, since the trees are often struck by lightning.
Stats HP Attack Defense Sp. Atk Sp. Atk Speed
Lv. 120, Base Potential 745 204 87 66 104 185
Lv. 120, Max Potential 865 264 147 126 164 245