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==Evolution== | ==Evolution== | ||
Note: The template is broken into two because of technical limitations. | |||
{{GlitchEvobox | {{GlitchEvobox | ||
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|type1-1=Water | |type1-1=Water | ||
|type2-1=Psychic | |type2-1=Psychic | ||
|evotype1=Level | |||
|level1=6 | |||
|sprite2=YGlitch121 | |||
|name2=Q ◣ | |||
|type1-2=Water | |||
|type2-2=Psychic | |||
|evotype2=Level | |||
|level2=239 | |||
|sprite3=YGlitch126 | |||
|name3=ゥ▾ ゥ♂ | |||
|type1-3=Fire | |||
}} | |||
{{GlitchEvobox | |||
|family=Normal | |||
|sprite1=YGlitch229 | |||
|name1=Glitch(CA) | |||
|type1-1=Poison | |||
|evotype1=Level | |||
|level1=239 | |||
|sprite2=YGlitch121 | |||
|name2=Q ◣ | |||
|type1-2=Water | |||
|type2-2=Psychic | |||
|evotype2=Level | |||
|level2=239 | |||
|sprite3=YGlitch126 | |||
|name3=ゥ▾ ゥ♂ | |||
|type1-3=Fire | |||
}} | |||
{{GlitchEvobox | |||
|family=Normal | |||
|sprite1=YGlitch245 | |||
|name1=48 (DE) | |||
|type1-1=Fire | |||
|type2-1=Glitch | |||
|evotype1=Level | |evotype1=Level | ||
|level1=6 | |level1=6 |
Revision as of 11:23, 15 February 2022
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is a dual-type Water/Psychic glitch Pokémon.
It evolves from 4 4Hy at Level 6, Glitch (CA) at Level 239, or 8 (DE) at level 6. is a hybrid of Starmie.
Glitches caused
In the party
Whenever is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The party will then be unable to be healed at any Pokémon Center and can only be healed via items. If is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once faints, it can only be healed by using a Revive or similar item.
When encountered
Whenever the player battles , it will be frozen and have a broken HP bar, and any attempt to access the party screen will cause a white-out to occur.
All the effects of the ZZAZZ glitch activate when is battled.
Pokémon merge glitch
- Main article: Pokémon merge glitch
Remaining HP glitch
- Main article: Remaining HP glitch
Game data
Pokédex entry
Game locations
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Base Stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 60
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120 - 166 | 230 - 323 | |
75
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80 - 126 | 155 - 248 | |
85
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90 - 136 | 175 - 268 | |
115
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120 - 166 | 235 - 328 | |
100
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105 - 151 | 205 - 298 | |
Total: 435
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(535 on other generations' scale) | ||
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Type effectiveness
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Learnset
By Leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
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TM06 | Toxic | Poison | — | 85% | 10 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM10 | Double-Edge | Normal | 100 | 100% | 15 | |||||
TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
TM12 | Water Gun | Water | 40 | 100% | 25 | |||||
TM13 | Ice Beam | Ice | 95 | 100% | 10 | |||||
TM14 | Blizzard | Ice | 120 | 90% | 5 | |||||
TM15 | Hyper Beam | Normal | 150 | 90% | 5 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM25 | Thunder | Electric | 120 | 70% | 10 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM30 | Teleport | Psychic | — | —% | 20 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM39 | Swift | Normal | 60 | —% | 20 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
TM46 | Psywave | Psychic | — | 80% | 15 | |||||
TM49 | Tri Attack | Normal | 80 | 100% | 10 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
HM03 | Surf | Water | 95 | 100% | 15 | |||||
HM05 | Flash | Normal | — | 70% | 20 | |||||
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Evolution
Note: The template is broken into two because of technical limitations.
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Level 6 → |
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Level 239 → |
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Level 239 → |
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Level 239 → |
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Level 6 → |
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Level 239 → |
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Sprites
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Trivia
- After evolving, the game will claim that 4 4Hy evolved into “TM55”, and it will be nicknamed TM55.
- If the 4 4Hy that evolved was an a which still has its original name, it will not gain the nickname TM55, however the game still claims it evolved into TM55.
- This glitch Pokémon's nickname cannot be changed by the player if this Pokemon was obtained with an ID of 00000, when evolved from 4 4Hy if it still has the matching Trainer ID and OT, it can be renamed.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |