Parallel Worlds (TCG): Difference between revisions
(XY BREAK wasnt a mistake, also more info and removing speculation) |
m (XY Break is only on the Japanese/Korean side (and if it's really a separate series there or a subseries of a series can be debated.) But TPCi doesnt have the series at all and never referenced it as a difference series, hence why the English side was merged. see: https://www.pokemon.com/us/pokemon-tcg/trading-card-expansions/) |
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| rowspan="2" | <big><big>'''Parallel Worlds'''</big></big> | | rowspan="2" | <big><big>'''Parallel Worlds'''</big></big> | ||
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The '''Parallel Worlds''' (as named in {{TCG|booster pack}} descriptions) are a pair of worlds introduced and explored exclusively in the [[Pokémon Trading Card Game]] during the XY Series. | |||
The '''Parallel Worlds''' (as named in {{TCG|booster pack}} descriptions) are a pair of worlds introduced and explored exclusively in the [[Pokémon Trading Card Game]] during the XY | |||
==Backstory== | ==Backstory== | ||
[[File:TW Alakazam.jpg|thumb|170px|right|A crowd cheers Mega Alakazam.]] | [[File:TW Alakazam.jpg|thumb|170px|right|A crowd cheers Mega Alakazam.]] | ||
From various pieces of information and artwork in TCG products and game director Atsushi Nagashima<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card "Trade Secrets: The Making Of A Pokémon Card" on Game Informer]</ref><ref>[https://www.ptcgic-cr.com/2022/en/column/article-4/ "Pokémon Trading Card Game: Enjoyed Around the World" on Pokémon Trading Card Game Illustration Contest 2022]</ref>, it can be determined that these areas are similar due to being from separate timelines. At some point, several rifts in space revealed the existence of the opposing worlds to eachother: the "nature" and "technology" sides as seen in the {{TCG|BREAKthrough}}, {{TCG|BREAKpoint}} and {{TCG|Fates Collide}} expansions. These worlds were not only at a close view but also at the brink of merging against eachother, creating a struggle between Pokémon from both sides. This could be related to [[Giovanni]], as the [[Giovanni's Scheme (BREAKthrough 138)|Giovanni's Scheme]] card has the two colour schemes of the Parallel City card. In Fates Collide however, the struggle is replaced with themes of unification through {{p|Alakazam|Mega Alakazam}}'s future vision widsom and the enforcement of order along with other Pokémon. | From various pieces of information and artwork in TCG products and game director Atsushi Nagashima<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card "Trade Secrets: The Making Of A Pokémon Card" on Game Informer]</ref><ref>[https://www.ptcgic-cr.com/2022/en/column/article-4/ "Pokémon Trading Card Game: Enjoyed Around the World" on Pokémon Trading Card Game Illustration Contest 2022]</ref>, it can be determined that these areas are similar due to being from separate timelines. At some point, several rifts in space revealed the existence of the opposing worlds to eachother: the "nature" and "technology" sides as seen in the {{TCG|BREAKthrough}}, {{TCG|BREAKpoint}} and {{TCG|Fates Collide}} expansions. These worlds were not only at a close view but also at the brink of merging against eachother, creating a struggle between Pokémon from both sides. This could be related to [[Giovanni]], as the [[Giovanni's Scheme (BREAKthrough 138)|Giovanni's Scheme]] card has the two colour schemes of the Parallel City card. In Fates Collide however, the struggle is replaced with themes of unification through {{p|Alakazam|Mega Alakazam}}'s future vision widsom and the enforcement of order along with other Pokémon. | ||
==Geography== | ==Geography== | ||
While one world's lifestyle focused on ruralism and rustic architecture, the other focused in urbanism and the foundation of modern buildings, even expanding to previously arid lands. There is a similar city in these worlds on the shore of an ocean, both having an island portion connected to the mainland by a series of bridges. A giant tree exists in the "nature" world's island, while a group of skyscrapers is in its place on the "urban" counterpart. | While one world's lifestyle focused on ruralism and rustic architecture, the other focused in urbanism and the foundation of modern buildings, even expanding to previously arid lands. There is a similar city in these worlds on the shore of an ocean, both having an island portion connected to the mainland by a series of bridges. A giant tree exists in the "nature" world's island, while a group of skyscrapers is in its place on the "urban" counterpart. | ||
After the rifts, some areas of these worlds featured portals which could be crossed through, the regions artistically seen on the Stadium cards as being upside down from the opposing world's point of view. The {{TCG ID|Fates Collide|Chaos Tower|94}} in Fates Collide appears to be the fallout of the merged areas: a single world/city where buildings and nature blended on eachother, creating a mix of the two worlds' styles. | After the rifts, some areas of these worlds featured portals which could be crossed through, the regions artistically seen on the Stadium cards as being upside down from the opposing world's point of view. The {{TCG ID|Fates Collide|Chaos Tower|94}} in Fates Collide appears to be the fallout of the merged areas: a single world/city where buildings and nature blended on eachother, creating a mix of the two worlds' styles. | ||
===Cards=== | ===Cards=== | ||
This listing is of {{TCG|Stadium card}}s featuring the parallel worlds. | This listing is of {{TCG|Stadium card}}s featuring the parallel worlds. | ||
{{cardlist/header|Parallel Worlds|Lightning|char=yes}} | {{cardlist/header|Parallel Worlds|Lightning|char=yes}} | ||
{{cardlist/entry|cardname={{TCG ID|BREAKthrough|Parallel City|145}}|type=Stadium|expanded=yes|enset=BREAKthrough|enrarity=Uncommon|ennum=145/162|jpset=Blue Shock|jprarity=U|jpnum=058/059|jpset2=The Best of XY|jpnum2=159/171}} | {{cardlist/entry|cardname={{TCG ID|BREAKthrough|Parallel City|145}}|type=Stadium|expanded=yes|enset=BREAKthrough|enrarity=Uncommon|ennum=145/162|jpset=Blue Shock|jprarity=U|jpnum=058/059|jpset2=The Best of XY|jpnum2=159/171}} | ||
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{{cardlist/entry|cardname={{TCG ID|Fates Collide|Chaos Tower|94}}|type=Stadium|expanded=yes|enset=Fates Collide|enrarity=Uncommon|ennum=94/124|jpset=Awakening Psychic King|jprarity=U|jpnum=078/078}} | {{cardlist/entry|cardname={{TCG ID|Fates Collide|Chaos Tower|94}}|type=Stadium|expanded=yes|enset=Fates Collide|enrarity=Uncommon|ennum=94/124|jpset=Awakening Psychic King|jprarity=U|jpnum=078/078}} | ||
{{cardlist/footer|Lightning}} | {{cardlist/footer|Lightning}} | ||
These locations were also featured on the artwork of many Pokémon released along with these cards: {{TCG|Blue Shock}} focused on Pokémon from the "nature" world and {{TCG|Red Flash}} focused on Pokémon from the "technology world". {{TCG|Rage of the Broken Heavens}} focused on both worlds outside of the urban areas, and {{TCG|Awakening Psychic King}} featured Pokémon in the merged worlds. Two {{TCG ID|XY Promo|Mewtwo|100}} promo cards with artwork from each opposing world were also printed. | These locations were also featured on the artwork of many Pokémon released along with these cards: {{TCG|Blue Shock}} focused on Pokémon from the "nature" world and {{TCG|Red Flash}} focused on Pokémon from the "technology world". {{TCG|Rage of the Broken Heavens}} focused on both worlds outside of the urban areas, and {{TCG|Awakening Psychic King}} featured Pokémon in the merged worlds. Two {{TCG ID|XY Promo|Mewtwo|100}} promo cards with artwork from each opposing world were also printed. | ||
<!--nope too much work for now to put them in a list--> | <!--nope too much work for now to put them in a list--> | ||
==Gallery== <!--table needs better colors--> | ==Gallery== <!--table needs better colors--> | ||
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| Artwork for Awakening ''Psychic King'' | | Artwork for Awakening ''Psychic King'' | ||
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==Trivia== | ==Trivia== | ||
*The concept of a modern and a rustic city from different worlds slightly resembles [[Black City]] and [[White Forest]] from the [[Generation V]] games. | *The concept of a modern and a rustic city from different worlds slightly resembles [[Black City]] and [[White Forest]] from the [[Generation V]] games. | ||
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{{Project TCG notice}} | {{Project TCG notice}} | ||
{{Project Locations notice}} | {{Project Locations notice}} | ||
==See also== | ==See also== | ||
* {{TCG|Narrative illustration}} | * {{TCG|Narrative illustration}} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:TCG Regions]] | [[Category:TCG Regions]] | ||
[[Category:Pokémon world]] | [[Category:Pokémon world]] |
Revision as of 17:14, 13 August 2023
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The Parallel Worlds (as named in booster pack descriptions) are a pair of worlds introduced and explored exclusively in the Pokémon Trading Card Game during the XY Series.
Backstory
From various pieces of information and artwork in TCG products and game director Atsushi Nagashima[1][2], it can be determined that these areas are similar due to being from separate timelines. At some point, several rifts in space revealed the existence of the opposing worlds to eachother: the "nature" and "technology" sides as seen in the BREAKthrough, BREAKpoint and Fates Collide expansions. These worlds were not only at a close view but also at the brink of merging against eachother, creating a struggle between Pokémon from both sides. This could be related to Giovanni, as the Giovanni's Scheme card has the two colour schemes of the Parallel City card. In Fates Collide however, the struggle is replaced with themes of unification through Mega Alakazam's future vision widsom and the enforcement of order along with other Pokémon.
Geography
While one world's lifestyle focused on ruralism and rustic architecture, the other focused in urbanism and the foundation of modern buildings, even expanding to previously arid lands. There is a similar city in these worlds on the shore of an ocean, both having an island portion connected to the mainland by a series of bridges. A giant tree exists in the "nature" world's island, while a group of skyscrapers is in its place on the "urban" counterpart. After the rifts, some areas of these worlds featured portals which could be crossed through, the regions artistically seen on the Stadium cards as being upside down from the opposing world's point of view. The Chaos Tower in Fates Collide appears to be the fallout of the merged areas: a single world/city where buildings and nature blended on eachother, creating a mix of the two worlds' styles.
Cards
This listing is of Stadium cards featuring the parallel worlds.
Parallel Worlds Cards listed with a blue background are only legal to use in the current Expanded format. Cards listed with a green background are legal to use in both the current Standard and Expanded formats. | |||||||
---|---|---|---|---|---|---|---|
Card | Type | English Expansion |
Rarity | # | Japanese Expansion |
Rarity | # |
Parallel City | St | BREAKthrough | 145/162 | Blue Shock | 058/059 | ||
The Best of XY | 159/171 | ||||||
Reverse Valley | St | BREAKpoint | 110/122 | Rage of the Broken Heavens | 079/080 | ||
The Best of XY | 161/171 | ||||||
Chaos Tower | St | Fates Collide | 94/124 | Awakening Psychic King | 078/078 | ||
These locations were also featured on the artwork of many Pokémon released along with these cards: Blue Shock focused on Pokémon from the "nature" world and Red Flash focused on Pokémon from the "technology world". Rage of the Broken Heavens focused on both worlds outside of the urban areas, and Awakening Psychic King featured Pokémon in the merged worlds. Two Mewtwo promo cards with artwork from each opposing world were also printed.
Gallery
Aerial view of the "nature" world | Close view at the "nature" world's buildings | Aerial view of the "technology" world | Marowak witnesses a clash between Mewtwo |
A portal between the twin worlds | Aerial view of the merged worlds | A river that has been merged with a roadway | Artwork for Awakening Psychic King |
Trivia
- The concept of a modern and a rustic city from different worlds slightly resembles Black City and White Forest from the Generation V games.
Regions in the Pokémon world | ||
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This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |