Pokémon Shuffle event cycle: Difference between revisions

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(→‎24-week schedule: bulleted list might work better)
(might be better to direct weekly/monthly section to the resource event page instead)
Line 41: Line 41:
* Week 24: [[User:Boblers/Shuffle Event Cycle/Week 24]]
* Week 24: [[User:Boblers/Shuffle Event Cycle/Week 24]]


==Weekly events==
==Weekly and monthly resource events==
These events occur every week, independent of the 24-week schedule.
{{main|Resource event}}
===Skill Booster M Stage!===
[[File:Shuffle Skill Booster M Stage.png|thumb|right|The resource event featuring Eevee.]]
'''Skill Booster M Stage!''' (Japanese: '''スキルパワーMゲットステージ''' ''Skill Power M GET Stage'') (previously "Skill Booster S Stage!" until December 18, 2016) is a special stage featuring {{p|Eevee}} which, if cleared, will allow the player to obtain one or more Skill Booster {{DL|List of items (Shuffle)|Enhancements}}.


This stage is available from Tuesday to Thursday of every week.
Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.
 
It is guaranteed to drop at least one [[File:Skill Booster SML.png|20px|link=]] Skill Booster M, and has a chance to drop up to two more per play:
* 100% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
* 25% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
* 12.5% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
 
Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items (Shuffle)|Special Shop}}.
 
:''See also: [[Drop (Shuffle)]]''
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
| 100% || 25% || 12.5% || 1.375 [[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
| 100% || 43.75% || {{tt|23.44|23.4375}}% || {{tt|1.672|1.671875}} [[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|}
{{Flexfooter}}
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||133|Eevee|Normal|1,806|7|100%|1%|100|-|Items cannot be used.|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
{{-}}
 
===A Chance for Coins===
[[File:Shuffle weekend Meowth.png|thumb|right|The resource event featuring Meowth.]]
'''A Chance for Coins''', also known as '''Meowth's Coin Mania''' (Japanese: '''ニャース{{tt|で|の is also seen}}コインゲット''' ''{{tt|Nyarth|Meowth}}'s Coin GET'') is a special stage that allows the player to obtain a large number of [[File:Coin Shuffle.png|20px|link=]] {{DL|Disruption|Coin}}s in a single stage. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught, nor does it grant any experience.
 
This stage is available from Friday to Sunday of every week.
 
Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other {{DL|Pokémon Shuffle|Support Pokémon}} on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 may be spent to unlock 3 more plays for the stage for the week, and the stage will disappear after the 4th attempt.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | Cost
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||052|Meowth|Normal|10|0|-|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Mega Start.png|20px|link=]] Mega Start are the only items that may be used.<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.<br>Continues cannot be bought.|cols=4}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="7" |
|}
 
{{-}}
 
===Tons of Exp. Points===
[[File:Shuffle exp Victini.png|thumb|right|The resource event featuring Victini.]]
'''Tons of Exp. Points''' (Japanese: '''ビクティニで経験値ゲット''' ''Victini's Experience Points GET'') is a special stage that allows a player to obtain a large amount of experience points in a single stage, as well as a chance to catch the Mythical Pokémon {{p|Victini}}.
 
This stage is available from Friday to Monday of every week.
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||494|Victini|Psychic|2,016|7|2%|2%|1,000|-|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5 are the only items that may be used.|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
{{-}}
 
==Monthly events==
These events occur on specific days of each month, independent of the 24-week cycle.
 
===Start-of-Month Challenge===
[[File:Shuffle start of month challenge.png|thumb|right|The start-of-month resource event.]]
'''Start-of-Month Challenge''' (Japanese: '''月初めチャレンジ''' ''Start-of-Month Challenge'') is a type of special stage that runs from the 1st to 3rd of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|List of items (Shuffle)|Enhancements}}, [[File:Coin Shuffle.png|20px|link=]] Coins, or extra [[File:Heart Shuffle.png|20px|link=]] Hearts as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||677|Espurr|Psychic|20%|600|5|100%|0%|5|[[File:Heart Shuffle.png|20px|link=]] Hearts ×10|N/A|cols=8}}
{{ShufflePoké||001|Bulbasaur|Grass|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1|N/A|cols=8}}
{{ShufflePoké||004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×2|N/A|cols=8}}
{{ShufflePoké||007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Coin Shuffle.png|20px|link=]] Coins ×5,000|N/A|cols=8}}
{{ShufflePoké||531|Audino|Normal|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×3|N/A|cols=8}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
{{-}}
 
===Mid-Month Challenge===
'''Mid-month Challenge''' (Japanese: '''月中チャレンジ''' ''Mid-month Challenge'') is a type of special stage that runs from the 15th to 17th of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|List of items (Shuffle)|Enhancements}} as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewels ×2 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||677|Espurr|Psychic|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×2|N/A|cols=8}}
{{ShufflePoké||001|Bulbasaur|Grass|20%|800|5|100%|0%|5|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1|N/A|cols=8}}
{{ShufflePoké||004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster Ls ×2|N/A|cols=8}}
{{ShufflePoké||007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×3|N/A|cols=8}}
{{ShufflePoké||531|Audino|Normal|20%|1,000|5|100%|0%|5|[[File:Level Up.png|20px|link=]] Level Ups ×3|N/A|cols=8}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}


==Yearly events==
==Yearly events==

Revision as of 04:46, 16 October 2023

As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most special stages run on an automated 24-week schedule, set to repeat through 2037.

Overview

The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The week increments every Tuesday at 6:00 AM UTC.

However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.

This week

Currently, it is week 19 in the cycle.

This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.

Template:/Week 19

24-week schedule

Each week in the schedule has a dedicated subpage. Click the links below to view them.

Weekly and monthly resource events

Main article: Resource event

Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.

Yearly events

These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.

One Chance a Day

Enamored Pikachu

Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating Valentine's Day.

If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Heart Shuffle.png Hearts ×3
  • 50% chance to drop Coin Shuffle.png Coins ×1,000
  • 25% chance to drop Raise Max Level.png Raise Max Level ×1
Default rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 50% 25%
  • 3 Heart Shuffle.png Hearts
  • 500 Coin Shuffle.png Coins
  • 0.25 Raise Max Level.png RML
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 75% 43.75%
  • 3 Heart Shuffle.png Hearts
  • 750 Coin Shuffle.png Coins
  • 0.438 Raise Max Level.png RML

On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.

Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Pikachu Pikachu
Enamored
Electric 3,939 10 20% 3% 5 Cannot use Disruption Delay.png Disruption Delay.
Three Coin Shuffle.png Coin icons appear in skyfall if the middle column on the initial board is matched.

Shaymin Land Forme

Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.

If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 12.5% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 6.25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
25% 12.5% 6.25% 0.438 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
43.75% 23.44% 12.11% 0.793 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Shaymin Shaymin
Land Forme
Grass 12,237 22 20% 3% 5 N/A

Jirachi

Jirachi's stage is available for the following date ranges each year:

  • January 6th to 8th
  • July 6th to 8th (commemorating Tanabata)

If Jirachi has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 25% 25% 1.5 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 43.75% 43.75% 1.875 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Jirachi Jirachi Steel 4,326 14 7% 3% 5 N/A

Daily Pokémon

Halloween

Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating Halloween.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Sableye Sableye
Spooky
Ghost 12,300 17 18% 6% 5 Mondays during event period N/A
Pikachu Pikachu
Spooky
Electric 159 1 36% 1% 5 Tuesdays during event period 3-Pokémon stage
Pumpkaboo Pumpkaboo
Spooky
Ghost 7,260 8 16% 3% 5 Wednesdays during event period 3-Pokémon stage
Gourgeist Gourgeist
Spooky
Ghost 11,616 12 15% 2% 5 Thursdays during event period 3-Pokémon stage
Gengar Gengar
Spooky
Poison 12,800 16 24% 2% 5 Fridays during event period N/A

Holiday

Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating Christmas.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Delibird Delibird
Holiday
Ice 5,460 10 18% 3% 5 Mondays during event period N/A
Pikachu Pikachu
Holiday
Electric 400 2 13% 13% 5 Tuesdays during event period 3-Pokémon stage
Vanillite Vanillite
Holiday
Ice 3,045 7 12% 2% 5 Wednesdays during event period 3-Pokémon stage
Snover Snover
Holiday
Ice 1,000 4 14% 3% 5 Thursdays during event period 3-Pokémon stage
Coin Shuffle.png Coins appear on board intially and as disruptions.
Cubchoo Cubchoo
Holiday
Ice 3,045 7 12% 4% 5 Fridays during event period 3-Pokémon stage