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Each biscuit provides the amount of friendship points indicated on their item descriptions, although there is a rare chance for each biscuit to have a 3× multiplier applied to its friendship point yield. Sometimes, a Pokémon arrives hungry, indicated by the "Hungry" (Japanese: '''チャンス''' ''Chance'') notice above the Pokémon, which guarantees that the next biscuit fed to it will have its friendship point yield multiplied by 3, these Pokémon also have an increased chance of having their meter completely filled when fed. [[Shiny Pokémon]] encountered during sleep research will always be hungry, and its friendship points gauge will max out instantly if fed, regardless of the type of biscuit used. | Each biscuit provides the amount of friendship points indicated on their item descriptions, although there is a rare chance for each biscuit to have a 3× multiplier applied to its friendship point yield. Sometimes, a Pokémon arrives hungry, indicated by the "Hungry" (Japanese: '''チャンス''' ''Chance'') notice above the Pokémon, which guarantees that the next biscuit fed to it will have its friendship point yield multiplied by 3, these Pokémon also have an increased chance of having their meter completely filled when fed. [[Shiny Pokémon]] encountered during sleep research will always be hungry, and its friendship points gauge will max out instantly if fed, regardless of the type of biscuit used. | ||
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Revision as of 06:08, 25 August 2024
A biscuit (Japanese: サブレ Shala Sable) is a type of item in Pokémon Sleep used to befriend Pokémon during the Sleep Research. The main obtainable biscuits have designs based on the different types of Poké Balls. Special events unique biscuit designs are released to help player's befriend specific Pokémon, these are generally stronger then your average biscuit. By feeding Pokémon biscuits and befriending them, that specific species friendship level with increase which allows the player to befriend stronger Pokémon of that species in future.
Uses
After the player finishes tracking their sleep and completed the sleep research, the game will proceed to "Snack Time", in which the player is allowed to give biscuits to the Pokémon that have gathered around Snorlax. Each Pokémon has a friendship points gauge, which is filled by giving them biscuits. If a Pokémon's friendship points gauge is completely filled, the prompt "Max Friendship Points!" will appear, and the Pokémon will be added to the player's Pokémon Box.
Each biscuit provides the amount of friendship points indicated on their item descriptions, although there is a rare chance for each biscuit to have a 3× multiplier applied to its friendship point yield. Sometimes, a Pokémon arrives hungry, indicated by the "Hungry" (Japanese: チャンス Chance) notice above the Pokémon, which guarantees that the next biscuit fed to it will have its friendship point yield multiplied by 3, these Pokémon also have an increased chance of having their meter completely filled when fed. Shiny Pokémon encountered during sleep research will always be hungry, and its friendship points gauge will max out instantly if fed, regardless of the type of biscuit used.
Biscuit | Points filled | Points filled (Hungry) |
---|---|---|
Poké Biscuit | 1 | 3 |
Great Biscuit | 3 | 9 |
Ultra Biscuit | 5 | 15 |
Master Biscuit | All | All |
Bonus Biscuit | 3 | 9 |
Premium Bonus Biscuit | 4 | 12 |
Event-exclusive Biscuit | 6 | 18 |
There is no limit to the number of biscuits that can be fed to a Pokémon each day. However, there is a chance for each Pokémon to be full (indicated by the "All Full!" notice above the Pokémon) after the second biscuit fed to it, indicating that the Pokémon can no longer be fed biscuits.
Once a friendship points gauge is filled for a Pokémon, it will be reset for other Pokémon of its kind. If a biscuit overfills the gauge, any leftover points will not be carried over to the next gauge. Multiples of the same Pokémon appearing during Snack Time share the same friendship points gauge; thus, if a player feeds a biscuit to one of them, the others will have their gauges filled as well. This mechanic may be exploited by the player to befriend a Pokémon if another of its kind is already full.
[gallery goes here: "Feeding a Pokemon", "Friendship Max", "All Full!"]
The friendship points required to befriend each Pokémon is as follows:
Points to befriend | Pokémon |
---|---|
5 points | |
7 points | |
12 points | |
15 points | |
16 points | |
18 points | |
20 points | |
22 points | |
25 points | |
30 points |
Bonus Biscuit Mechanics
Every day during the first sleep research, the player is given one Bonus Biscuit, which gives 3 friendship points when fed to a Pokémon. If the player has the Premium Pass active, the Bonus Biscuit will be replaced by the visually identical Premium Bonus Biscuit, which gives 4 friendship points instead. No Bonus Biscuits are given for the second sleep research of the day.
If a player forgets to track their sleep during a day, the player may log their sleep manually from the menu. If they do, they are eligible to receive an extra Bonus Biscuit on the next day they do sleep research, making them receive two Bonus Biscuits. However, if the player then tracks their sleep on the same day they manually log their sleep (effectively making it a second sleep research), the extra Bonus Biscuit will be voided. (A day in Pokémon Sleep is a 24-hour period of time from 4:00 a.m. to 3:59 a.m.)
Bonus Biscuits cannot be stored in the inventory. If a player finishes a Snack Time session without using their Bonus Biscuit, the game will automatically feed it to one of the encountered Pokémon at random.
Event-exclusive biscuits
Event-exclusive are named after specific Pokémon, and can only be fed to those Pokémon. These event-exclusive biscuits give 6 friendship points when fed to this species. Event-exclusive biscuits are stored in the inventory only for the duration of the event; any event-exclusive biscuits left in the inventory when the event finishes will be automatically converted to Great Biscuits. As of present these biscuits have only been used during legendary research events.
Biscuit Types
Biscuit | Description | Acquisition | Notes | |
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Poké Biscuit ポケサブレ Poké Sablé |
A treat that will make a Pokémon a little more friendly toward you. This biscuit gives one friendship point. |
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Great Biscuit スーパーサブレ Super Sablé |
A nice treat that will make a Pokémon quite a bit more friendly toward you. This biscuit gives three friendship points. |
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Ultra Biscuit ハイパーサブレ Hyper Sablé |
A nice treat that will make a Pokémon much more friendly toward you. This biscuit gives 5 friendship points. |
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Master Biscuit マスターサブレ Master Sablé |
A special treat that will make a Pokémon as friendly as can be. This biscuit maxes out friendship points. |
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Bonus Biscuit ボーナスサブレ Bonus Sablé |
To check |
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Raikou Biscuit ライコウスサブレ Raikou Sablé |
A special treat only for Raikou that will make it a lot more friendly toward you. This biscuit increases Raikou's friendship points by 6. | Raikou event exchange |
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Entei Biscuit エンテイスサブレ Entei Sablé |
A special treat only for Entei that will make it a lot more friendly toward you. This biscuit increases Entei's friendship points by 6. | Entei event exchange |
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In other languages
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See also
This article is part of both Project Sidegames and Project ItemDex, Bulbapedia projects that, together, aim to write comprehensive articles on items in the sidegames. |
[[es:Galleta (Pokémon Sleep)]] [[zh:沙布蕾]]