Talk:In-battle effect item: Difference between revisions
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Oh, it just seems like a pointless object. Never mind. [[User:Tesh|Tesh]] 19:48, 15 August 2007 (UTC) | Oh, it just seems like a pointless object. Never mind. [[User:Tesh|Tesh]] 19:48, 15 August 2007 (UTC) | ||
:Tesh, you're only thinking of beneficial effects from holding an item. Several held items that were added in Generation IV don't actually benefit the Pokémon holding it, but are eant to be used with other strategies that weren't possible with the previous Generations. Examples: | :Tesh, you're only thinking of beneficial effects from holding an item. Several held items that were added in Generation IV don't actually benefit the Pokémon holding it, but are eant to be used with other strategies that weren't possible with the previous Generations. Examples: | ||
* Toxic Orb/Flame Orb- These items don't benefit the Pokémon that holds it, but they are useful when combined with certain moves (Fling, Trick, and Switcheroo in particular) and Abilities (Guts (with Toxic Orb at least), Magic Guard (the Pokémon won't take damage from the effect, so they can use a powered-up Facade without taking excessive damage), and Klutz). | |||
* Iron Ball- Iron Ball can be Flung to cause massive damage, or it can be Switcheroo'd/Tricked onto an opponent in order to weaken them (especially helpful against a Flying-type or a Levitating opponent). A Lopunny or Buneary with Klutz can make the most of these tricks, since they won't suffer from the reduced speed. | |||
* Lagging Tail- Trick or Switcheroo will put this on your opponent, making them move last every turn. Very helpful if your Pokémon is extremely slow. | |||
:Don't judge an item just by what it does; judge it by what you can do with it. [[User:Diachronos|Diachronos]] 16:07, 17 September 2008 (UTC) | :Don't judge an item just by what it does; judge it by what you can do with it. [[User:Diachronos|Diachronos]] 16:07, 17 September 2008 (UTC) | ||
Revision as of 16:08, 17 September 2008
Iron Ball
Why is there a point of having an Iron Ball? The only thing that makes it useful is that it gives the most power on the move Fling... Tesh 12:26, 12 August 2007 (UTC)
- Trick also combos nicely with it. --DarkfireTaimatsu 19:28, 12 August 2007 (UTC)
- You could have the Pokémon holding it use Trick Room and then the Speed cut would become a good thing. Shiny Noctowl 19:39, 12 August 2007 (UTC)
Oh, it just seems like a pointless object. Never mind. Tesh 19:48, 15 August 2007 (UTC)
- Tesh, you're only thinking of beneficial effects from holding an item. Several held items that were added in Generation IV don't actually benefit the Pokémon holding it, but are eant to be used with other strategies that weren't possible with the previous Generations. Examples:
- Toxic Orb/Flame Orb- These items don't benefit the Pokémon that holds it, but they are useful when combined with certain moves (Fling, Trick, and Switcheroo in particular) and Abilities (Guts (with Toxic Orb at least), Magic Guard (the Pokémon won't take damage from the effect, so they can use a powered-up Facade without taking excessive damage), and Klutz).
- Iron Ball- Iron Ball can be Flung to cause massive damage, or it can be Switcheroo'd/Tricked onto an opponent in order to weaken them (especially helpful against a Flying-type or a Levitating opponent). A Lopunny or Buneary with Klutz can make the most of these tricks, since they won't suffer from the reduced speed.
- Lagging Tail- Trick or Switcheroo will put this on your opponent, making them move last every turn. Very helpful if your Pokémon is extremely slow.
- Don't judge an item just by what it does; judge it by what you can do with it. Diachronos 16:07, 17 September 2008 (UTC)
Black Sludge
I've always wondered, is there any advantage to using Black Sludge on a Poison-type Pokémon as opposed to Leftovers? Blink 17:37 16 August 2007 (GMT)
- You could use Trick or Switcheroo. Or, if the opponent uses Thief, Covet, Trick, or Switcheroo on the first turn because they don't know what you're holding, and they aren't a Poison-type, they will get hurt. --Shiny Noctowl 16:48, 16 August 2007 (UTC)
- Or, if you're required to give each Pokémon a different hold item, it's the equivalent of being able to use 2 Leftovers. Zurqoxn 00:04, 17 August 2007 (UTC)
- I see. I thought it might restore a little more health or something.
- Or, if you're required to give each Pokémon a different hold item, it's the equivalent of being able to use 2 Leftovers. Zurqoxn 00:04, 17 August 2007 (UTC)
Choice Specs
...the man gives out the Choice Specs during the morning, right? Because I just went to him and he talked about BlackGlasses instead. Is 10:35 REALLY not considered morning, or does the time period for BlackGlasses-giveaway happens to be at 10? ...on the other hand, when does the Specs giveaway start and end? Tina☆♥♫δ 16:40, 18 November 2007 (UTC)
- The Choice Specs are from 8:00 PM to 3:59 AM, so at night. File:164sMS.pngShiny?! 13:37, 24 November 2007 (UTC)
Focus Band/Focus Sash
Do they let you have 1HP left even if you're hit by a OHKO attack, such as Sheer Cold? File:164sMS.pngShiny?! 13:38, 24 November 2007 (UTC)
Wide Lens
How much does it raise accuracy by? 20%? 30%? TTEchidnaGSDS! 22:17, 20 January 2008 (UTC)
20% TESHIGIGAS 22:21, 20 January 2008 (UTC)
Nope, 60% . It's a 20% increase. (50 / 10 = 5. 5 × 2 = 10. 50 + 10 = 60%) TESHIGIGAS 16:13, 21 January 2008 (UTC)
- Is that taken into account before or after an ability?(i.e. Compoundeyes)
- I'm not sure about that, but I'm guessing that it is done before an ability. TESHIGIGAS 16:56, 25 March 2008 (UTC)
White Herb
Does a white herb, after curing status, get consumed, or is it reusable? Zapdos 18:04, 3 February 2008 (UTC)
- It is consumed. TESHIGIGAS 18:05, 3 February 2008 (UTC)
Leftovers under sleeping Snorlax in FR/LG.
Do you need to find this before the Snorlax wakes up?
I've also heard of items being under certain key people in the game, but I've never found them in FR or LG. And I'm an Itemfinder fiend, running it nearly constantly. Machinedramon 19:15, 8 May 2008 (UTC) There's a Soothe Bell under where Mr. Fuji was in Pokémon Tower, and a Macho Brace where Giovanni was standing in the gym. And a Sacred Ash under where Ho-Oh perched. I'm Missingno. Master, and I approve this message. 19:47, 8 May 2008 (UTC)
If you have 2 exp.shares in your party do they get 1/3 of the exp or do they both get 1/2? ie. would it be practical to have 5 exp.share's if your first one can ohko almost all? Keirou 01:47, 3 June 2008 (UTC)
- If two Pokémon are holding Exp. Shares, the experience is divided in thirds, then distributed 1/3 to one holder, 1/3 to the other, and the remaining 1/3 is distributed among whoever battled. Having 5 of your Pokémon hold Exp. Shares would be the equivalent of having an Exp. All. TTEchidna 07:56, 3 June 2008 (UTC)
Smoke Ball
Does it work on Pokémon with ability such as shadow tag or arena trap or of the Pokémon used mean look before you decide to press run? TheBlazikenMaster 03:25, 3 August 2008 (UTC)