Pokémon Global: Difference between revisions
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Pokemon Global is a fan-made Massive Multiplayer Online Roleplaying Game (MMORPG) coded using Java. Started in August 2007 by former members of PDoA, the game has been coded by Pivot, ZombieBear, Ryan and (in recent times) Sienide. The Development Team consists of many members but regular members make most of the contribution by posting suggestions, maps they've made, game effects they've made and opening discussions about the game. | Pokemon Global is a fan-made Massive Multiplayer Online Roleplaying Game (MMORPG) coded using Java. Started in August 2007 by former members of PDoA, the game has been coded by Pivot, ZombieBear, Ryan and (in recent times) Sienide. The Development Team consists of many members but regular members make most of the contribution by posting suggestions, maps they've made, game effects they've made and opening discussions about the game. | ||
[[Image:PGPlaying.png| | [[Image:PGPlaying.png|right|frame|Poké Global members chatting and battling with one another.]] | ||
== History == | == History == | ||
Pokemon Global was set up in August 2007 when members of PDoA left PDoA to form their own MMORPG. Since then the team have been coding Pokemon Global using Java and the Eclipse Development Environment. The first demo surfaced in early 2008, showing of the Player versus Player (PvP) engine based on ShoddyBattle. In April 2008, Pokemon Global merged with Pokemon Online Revolution and has since then gone to produce Beta Version 0.15. Since the game is open-source, members can also access the latest build via SVN. | Pokemon Global was set up in August 2007 when members of PDoA left PDoA to form their own MMORPG. Since then the team have been coding Pokemon Global using Java and the Eclipse Development Environment. The first demo surfaced in early 2008, showing of the Player versus Player (PvP) engine based on ShoddyBattle. In April 2008, Pokemon Global merged with Pokemon Online Revolution and has since then gone to produce Beta Version 0.15. Since the game is open-source, members can also access the latest build via SVN. |
Revision as of 00:19, 23 September 2008
Pokemon Global is a fan-made Massive Multiplayer Online Roleplaying Game (MMORPG) coded using Java. Started in August 2007 by former members of PDoA, the game has been coded by Pivot, ZombieBear, Ryan and (in recent times) Sienide. The Development Team consists of many members but regular members make most of the contribution by posting suggestions, maps they've made, game effects they've made and opening discussions about the game.
History
Pokemon Global was set up in August 2007 when members of PDoA left PDoA to form their own MMORPG. Since then the team have been coding Pokemon Global using Java and the Eclipse Development Environment. The first demo surfaced in early 2008, showing of the Player versus Player (PvP) engine based on ShoddyBattle. In April 2008, Pokemon Global merged with Pokemon Online Revolution and has since then gone to produce Beta Version 0.15. Since the game is open-source, members can also access the latest build via SVN.
Features
Beta 0.15
This beta features:
- Login/Registration
- Starter Pokémon Selection
- Chat
- Wild Pokémon
- Catching (including Boxes)
- Leveling/Evolution
- Pokémon Center and Pokemart
- Johto (currently mapped up to Route 31, more still to be added for the next release)
Beta 0.2
This beta was due in early July. It featured all of 0.15's features along with:
- Player vs. Player Battles (wagers can be placed on battles also)
- Trading (Items/Pokémon/Money)
- Team Creation / Joining
- NPC Battles (including Gym Leaders)
- Private Chat
Beta 0.22
This is the current Beta being used. It features:
- New Chat
- No Teams
- New Maps
- New NPCs
NPC System
NPC Trainers in-game will always use Pokémon equal or greater to your current level of skill. This is done by evaluating Pokémon in your party and retrieving an average level. Once the average level is calculated, if the NPC is weaker than you, they'll receive a level boost. The same will go for Gym Leaders until badges can be obtained.
Pokézine
The Pokézine is Pokemon Global's Official Magazine. All the articles are submitted by members and include interviews with the staff, latest news from Nintendo, information about various Pokémon Games, Pokémon of the Issue and more. The Lead Designer of the Pokezine, Psycho, designs everything using Adobe Flash and releases a new issue every few weeks.
Chatroom
To contact the staff immediatly, talk to them in a chatroom. Simply download an IRC client such as mIRC. Once you've downloaded that, run it and type: /server irc.quakenet.org. Once the connection is up, type: /join #pokeglobal. If you need immediate help or just have a question, type: /join #pokeglobalhelp instead of /join #pokeglobal.
Development Team
Pivot - Developer
Sienide - Developer
ZombieBear - Lead Programmer
Mewtwo - Staff Member
Dragina - Lead Graphics Designer
Phantazy - Moderator
Psycho - Pokézine Leader
TMKCodes - Developer
Oblivion - Lead Storyliner
Pruv - Storyline Co-Ordinator
Viride - Administrator
XLR8 - Global Moderator
Ryan - Administrator
Fshy94 - Administrator
Arisugawa Rei - Moderator
Lastplacer - Co-Lead Mapper
Martijn - Co-Lead Mapper
Balmung - Lead Modeller
Xkendrickx - Modeller
Troy - Mapper
Firefly17 - Mapper
Eevee - Mapper
GaMa - Mapper
Thanatos - Mapper
PokeRyan106 - PG Contributor
Grifstar - PG Contributor
PhoenixClaw - PG Contributor
Rukario - Storyline Co-Ordinator
Garyvice - PG Contributor
Pkmn_knight - PG Contributor
Latias - PG Contributor
DarthSenorQueso - Pokézine Team
NeoTrainer - Pokézine Team
Kira - Pokézine Team
Flare - Pokézine Team
Infusion - Pokézine Team