Vermilion Gym: Difference between revisions
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*[[Sailor]]: {{p|Pikachu}} (21), {{p|Pikachu}} (21) | *[[Sailor]]: {{p|Pikachu}} (21), {{p|Pikachu}} (21) | ||
*[[Gentleman]]: {{p|Pikachu}} (23) | *[[Gentleman]]: {{p|Pikachu}} (23) | ||
{{PartyHeader|color={{electric color}}|sprite=LtSurgeBlue.PNG|prize={{pdollar}} | {{PartyHeader|color={{electric color}}|sprite=LtSurgeBlue.PNG|prize={{pdollar}}2376|class=[[Leader]]|name=Lt. Surge|game={{3v2|Red|Green|Blue}}|location=[[Vermilion Gym]]}} | ||
{{PartyBody13|color={{electric color}}| | {{PartyBody13|color={{electric color}}| | ||
sprite1=Spr 1b 100.png|p1=Voltorb|level1=21|types1=1|type11=Electric|p1m1=Tackle|p1m1t=Normal|p1m2=Screech|p1m2t=Normal | sprite1=Spr 1b 100.png|p1=Voltorb|level1=21|types1=1|type11=Electric|p1m1=Tackle|p1m1t=Normal|p1m2=Screech|p1m2t=Normal |
Revision as of 22:10, 12 November 2008
Vermilion Gym クチバジム Kuchiba Gym | |
File:VermilionGym.jpg | |
Location | Vermilion City |
Gym Leader | Lt. Surge |
Badge | Thunder Badge |
Dominant Type | Electric |
Region | Kanto |
File:VermilionGymRange.jpg | |
Battlefield |
The Vermilion Gym (Japanese: クチバジム Kuchiba Gym) is the official gym of Vermilion City. It is based on Template:Type2 Pokémon. The Gym Leader is Lt. Surge. Trainers who defeat him receive the Thunder Badge.
In the anime
Vermilion Gym's only anime appearance came in Electric Shock Showdown. Its appearance is similar to a warehouse with lightning bolts painted on it, and the arena inside is a dimly-lit boxing ring. The battles are one on one.
Ash challenged Lt. Surge to a battle, hoping for his third badge. However, Surge just laughed when he saw Ash's Pikachu, claiming it could never beat his Raichu. Pikachu decided to prove Surge wrong, and went ahead battling it. However, its evolved form proved much more powerful, as it easily defeated Pikachu.
After some training, Ash and Pikachu returned to the gym. Surge once again felt that the battle was hopeless. What he didn't know was that in between the battles, Ash had taught Pikachu how to use Quick Attack and Agility. This gave Pikachu the advantage, and the victory.
Surge gave Ash his badge, and conceded that Ash knew what he was doing.
In the games
Vermilion Gym appears in all games set in the Kanto region, appearing much the same in each: the main room is filled with 15 trash cans, and trainers are scattered about this room. Beyond this room is another, guarded by electric doors in Generation I, and an electric fence in Generation III. The only way to get in the final room, where Lt. Surge is located, was to find two switches underneath the trash cans. If the first switch was found, but the player incorrectly guessed the second one, the traps would reset. In Generation II, these traps are not turned on.
A field based on the gym also appears in Pokémon Stadium's Gym Leader Castle.
Trainers
Pokémon Red and Blue
- Rocker: Voltorb (20), Magnemite (20), Voltorb (20)
- Sailor: Pikachu (21), Pikachu (21)
- Gentleman: Pikachu (23)
Template:PartyHeader Template:PartyBody13 Template:PartyFooter
Pokémon Yellow
- Jr. Trainer: Voltorb (20), Voltorb (20), Voltorb (20)
- Sailor: Magnemite (24)
- Gentleman: Magnemite (22), Voltorb (22)
Template:PartyHeader Template:PartyBody11 Template:PartyFooter
Pokémon Gold and Silver and Crystal
- Juggler Horton: Electrode (33), Electrode (33), Electrode (33), Electrode (33)
- Guitarist Vincent: Magnemite (27), Magnemite (32), Magnemite (32), Voltorb (33)
- Gentleman Gregory: Pikachu (37), Flaaffy (33)
Template:PartyHeader Template:PartyBody23 Template:PartyDiv Template:PartyBody22 Template:PartyFooter
- Japanese: ギタリストのジュンイチ, ジプシージャグラーのジョナサン, ジェントルマンのアンソニー, ジムリーダーのマチス.
- Italian: Giocoliere Berto, Gentiluomo Ivano, Chitarrista Eric, Capopalestra Lt.Surge.
Pokémon FireRed and LeafGreen
- Sailor Dwayne: Pikachu, (23)
- Engineer Baily: Voltorb (21) Magnemite (21)
- Gentleman Tucker: Pikachu (21), Pikachu (21)
Template:PartyHeader Template:PartyBody33 Template:PartyFooter
In the TCG
In the TCG, the inside of the Gym appears metallic and machine-like, and a series of dynamos surrounds the arena and produces an electrical current that converges in the center of it.