Machop (Pokémon)/Generation III learnset: Difference between revisions

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{{tutor|fighting|fighting|3|1|Machop}}
{{tutor|fighting|fighting|3|1|Machop}}
{{mtentry3|Counter|Fighting|—|100|20|Tough|2|0|||yes|yes|no}}
{{mtentry3|Counter|Fighting|—|100|20|Tough|2|0|||yes|yes|no}}
{{mtentry3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|no}}
{{mtentry3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{mtentry3|DynamicPunch|Fighting|100|50|5|Cool|2|1||'''|no|yes|no}}
{{mtentry3|DynamicPunch|Fighting|100|50|5|Cool|2|1||'''|no|yes|no}}
{{mtentry3|Endure|Normal|—|—|10|Tough|2|0|||no|yes|no}}
{{mtentry3|Endure|Normal|—|—|10|Tough|2|0|||no|yes|no}}
Line 65: Line 65:
{{mtentry3|Mega Punch|Normal|80|85|20|Tough|4|0|||yes|yes|no}}
{{mtentry3|Mega Punch|Normal|80|85|20|Tough|4|0|||yes|yes|no}}
{{mtentry3|Metronome|Normal|—|—|10|Cute|3|0|||yes|yes|no}}
{{mtentry3|Metronome|Normal|—|—|10|Cute|3|0|||yes|yes|no}}
{{mtentry3|Mimic|Normal|—|—|10|Cute|1|0|||yes|yes|no}}
{{mtentry3|Mimic|Normal|—|—|10|Cute|1|0|||yes|yes|yes}}
{{mtentry3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{mtentry3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{mtentry3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{mtentry3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{mtentry3|Seismic Toss|Fighting|—|100|20|Tough|2|1|||yes|yes|no}}
{{mtentry3|Seismic Toss|Fighting|—|100|20|Tough|2|1|||yes|yes|yes}}
{{mtentry3|Sleep Talk|Normal|—|—|10|Cute|3|0|||no|yes|no}}
{{mtentry3|Sleep Talk|Normal|—|—|10|Cute|3|0|||no|yes|no}}
{{mtentry3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{mtentry3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{mtentry3|Substitute|Normal|—|—|10|Smart|2|0|||yes|yes|no}}
{{mtentry3|Substitute|Normal|—|—|10|Smart|2|0|||yes|yes|yes}}
{{mtentry3|Swagger|Normal|—|90|15|Cute|2|0|||no|yes|no}}
{{mtentry3|Swagger|Normal|—|90|15|Cute|2|0|||no|yes|yes}}
{{mtentry3|ThunderPunch|Electric|75|100|15|Cool|4|0|||no|yes|no}}
{{mtentry3|ThunderPunch|Electric|75|100|15|Cool|4|0|||no|yes|no}}
{{tutor/note|3|fighting}}
{{tutor/note|3|fighting}}

Revision as of 02:52, 27 December 2008

← Machop Machop

By leveling up

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#FF8000" |  fighting 

| style=" background:#FFF" | 3 | style=" background:#FFF" | 1 | style=" background:#FFF" | Machop | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Movelist/note

By TM/HM

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#FF8000" |  fighting 

| style=" background:#FFF" | 3 | style=" background:#FFF" | 1 | style=" background:#FFF" | Machop | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Mlentry3 Template:Eggmoves/note


By tutoring

Template:Tutor Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3 Template:Mtentry3


|- style="background:#FFAC59" | colspan="12" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}