Seven Island: Difference between revisions

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North of the port is the [[Trainer Tower]].  The sign outside of it proclaims "Rise to the Challenge, Trainers!"  Trainers from all over come to challenge others in the eight floors of the tower.  
North of the port is the [[Trainer Tower]].  The sign outside of it proclaims "Rise to the Challenge, Trainers!"  Trainers from all over come to challenge others in the eight floors of the tower.  


South of the port is a Move Tutor who will teach {{m|Swords Dance}}. Further to the south, over a bridge is the entrance to [[Seavault Canyon]].   
South of the port is a Move Tutor who will teach {{m|Swords Dance}}. Further to the south, over a bridge is the entrance to [[Sevault Canyon]].   


In the canyon is a small cave called the [[Tanoby Key]].  Solving the puzzle inside will unlock the ruins.
In the canyon is a small cave called the [[Tanoby Key]].  Solving the puzzle inside will unlock the ruins.

Revision as of 05:22, 11 August 2006

Quest Island is the seventh island in the Sevii Islands archipelago. It is south of Floe Island and west of Fortune Island.

Quest Island is also known as "Seven Island". The island's motto is "Quest Island of Infinity".

Quest Island does not have as many inhabitants as the other Sevii Islands. It has been left virtually untouched in its natural state; it is difficult to hike across.

In the port town, there is a wireless battle house that opens up for battles when special data is transmitted through Mystery Gift. The old lady in its charge is eager to watch battles as to reminisce about her past.

North of the port is the Trainer Tower. The sign outside of it proclaims "Rise to the Challenge, Trainers!" Trainers from all over come to challenge others in the eight floors of the tower.

South of the port is a Move Tutor who will teach Swords Dance. Further to the south, over a bridge is the entrance to Sevault Canyon.

In the canyon is a small cave called the Tanoby Key. Solving the puzzle inside will unlock the ruins.

South of the canyon is a small house in which a man and his Chansey will heal Pokémon by making them do a dance.

South of that are the Tanoby Ruins, a series of seven small islands containing strange chambers. The chambers are home to the peculiar Pokémon, Unown, which will awaken if the Tanoby Key is unlocked.


Pokémon that Appear on Quest Island