Damage calculation: Difference between revisions
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=====Example===== | =====Example===== | ||
Let's say our [[level]] 75 | Let's say our [[level]] 75 {{p|Glaceon}} has the following [[stats]]: | ||
''HP:'' 201<br> | ''HP:'' 201<br> | ||
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''Defense:'' 181 | ''Defense:'' 181 | ||
It uses the move | It uses the move {{m|Ice Fang}} ({{t|Ice}}, physical, base damage 65) against [[Cynthia]]'s level 78 {{p|Garchomp}}: | ||
''HP:'' 270<br> | ''HP:'' 270<br> | ||
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''(stats do not represent the actual Garchomp used by Cynthia)'' | ''(stats do not represent the actual Garchomp used by Cynthia)'' | ||
Garchomp is | Garchomp is {{t|Dragon}}/{{t|Ground}}, so it has a double weakness to {{t|Ice}}. Thus, ''modifier'' = 4. Additionally, Glaceon receives a [[STAB]]-bonus, so ''stabbonus'' = 1.5. We insert the relevant values and stats in the parameters of ''damage'' and get: | ||
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[[Image:Damageformula-example.png]] | [[Image:Damageformula-example.png]] | ||
Depending on luck, | Depending on luck, {{p|Glaceon}} will do damage in the range 170-200 HP. Despite {{p|Garchomp}}'s double weakness to {{t|Ice}}, Glaceon's {{m|Ice Fang}} will not kill it off in a single hit. | ||
Garchomp is up next. ''Garchomp used | Garchomp is up next. ''Garchomp used {{m|Earthquake}}!'' A physical {{t|Ground}} move at 100 base damage. With its Ice-type, Glaceon is weak to Garchomp's attack, so ''modifier'' = 2. Garchomp is dragon/'''ground''', so it receives STAB-bonus at ''stabbonus'' = 1.5. We insert the stats and values in the formula and get: | ||
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''Glaceon fainted! Red whited out!'' | ''Glaceon fainted! Red whited out!'' | ||
[[Category:Game mechanics]] |
Revision as of 22:35, 14 April 2009
The damage dealt when a Pokémon uses a damaging move depends on its Attack or Special Attack-stat, the opponent's corresponding Defense-stat, the move's base damage. In addition, various circumstances, such as type-weaknesses, STAB-bonus, will intensify or weaken the damage of the move.
The damage formula is, from Serebii.net, the following:
level is the level of the damaging Pokémon; stabbonus is 1.5 if the Pokémon is the same type as the attack, 1 otherwise; modifier is the type advantage/disadvantage (Super effective, Not very effective) modifier; and finally rand is a number between 0.85 and 1.00 inclusive. If the move is a physical move, attack is the working Attack-stat of the damaging Pokémon, and defense is the working Defense-stat of the victim; if the move is special, attack is the special attack stat, and defense is the special defense stat.
Example
Let's say our level 75 Glaceon has the following stats:
HP: 201
Attack: 123
Defense: 181
It uses the move Ice Fang (Ice, physical, base damage 65) against Cynthia's level 78 Garchomp:
HP: 270
Attack: 210
Defense: 163
(stats do not represent the actual Garchomp used by Cynthia)
Garchomp is Dragon/Ground, so it has a double weakness to Ice. Thus, modifier = 4. Additionally, Glaceon receives a STAB-bonus, so stabbonus = 1.5. We insert the relevant values and stats in the parameters of damage and get:
File:Damageformula-example.png
Depending on luck, Glaceon will do damage in the range 170-200 HP. Despite Garchomp's double weakness to Ice, Glaceon's Ice Fang will not kill it off in a single hit.
Garchomp is up next. Garchomp used Earthquake! A physical Ground move at 100 base damage. With its Ice-type, Glaceon is weak to Garchomp's attack, so modifier = 2. Garchomp is dragon/ground, so it receives STAB-bonus at stabbonus = 1.5. We insert the stats and values in the formula and get:
File:Damageformula-example2.png
Glaceon fainted! Red whited out!