'Ng'Mp: Difference between revisions
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[[Image:Ngmp.png|thumb|frame|right|'Ng'Mp's sprite]]''''Ng'Mp''' is a dual-type {{t|Normal}}/{{t|Flying}} [[Glitch Pokémon]]. | [[Image:Ngmp.png|thumb|frame|right|'Ng'Mp's sprite]]''''Ng'Mp''' is a dual-type {{t|Normal}}/{{t|Flying}} [[Glitch Pokémon]]. | ||
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[[Category:Glitch Pokémon]] | [[Category:Glitch Pokémon]] | ||
{{Project Glitchdex notice}} |
Revision as of 11:52, 13 June 2009
This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions. |
'Ng'Mp is a dual-type Normal/Flying Glitch Pokémon.
'Ng'Mp is not obtainable by using any in-game trick such as the Mew glitch, and can only be caught by using a cheating device. It is sometimes seen in the party of Glitch trainers. It occupies hex F7 (247) (see [1]) and will become PkMn (F7) if traded to the Yellow version.
Biology
Habitat
'Ng'Mp has no specific habitat because it was never programmed to be in a specific area, nor was it ever programmed for the player to find it. Since it only exists in Generation I, it must exist in the Kanto region. It has no habitat relating to the Mew glitch. Theoretically, it could also exist in some Glitch City-like location.
Game data
Game locations
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Type effectiveness
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This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |