Recall: Difference between revisions

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'''Recalling''' a [[Pokémon]] is taking it out of {{pkmn|battle}}. It is also referred to as '''switching out''' or '''retreating'''. A Pokémon is automatically recalled if it [[faint]]s or is otherwise [[unable to battle]].
'''Recalling''' a [[Pokémon]] is taking it out of {{pkmn|battle}}. It is also referred to as '''switching out''' or '''retreating'''. A Pokémon is automatically recalled if it [[faint]]s or is otherwise [[unable to battle]].
The original Pokémon, if it wasn't knocked out, is still eligible to battle later. {{m|Mean Look}}, {{m|Spider Web}}, and {{m|Block}} prevent a Pokémon from being recalled. {{a|Shadow Tag}} and {{a|Arena Trap}} have the same effect. There are three ways to recall Pokémon. The most common one is {{pkmn|Trainer}}s recalling their Pokémon at any time during the match. If a trainer chooses to send out another Pokémon in its place during a turn, the new one loses a turn. If it is done after a Pokémon [[faint]]s, it doesn't. This is mostly done because of [[type]] disadvantage.
The original Pokémon, if it wasn't knocked out, is still eligible to battle later. {{m|Mean Look}}, {{m|Spider Web}}, and {{m|Block}} prevent a Pokémon from being recalled. {{a|Shadow Tag}} and {{a|Arena Trap}} have the same effect. These traps can be countered by {{m|Baton Pass}} in a {{pkmn|Trainer}} battle, and {{m|Roar}} and {{m|Whirlwind}} (which forcibly recall the opponent) in the [[Wild Pokémon|wild]]. One of the most common ways to recall a Pokémon is at any time during the match. If a trainer chooses to send out another Pokémon in its place during a turn, the new one loses a turn. If it is done after a Pokémon [[faint]]s, it doesn't. This is mostly done because of [[type]] disadvantage.
By use of {{m|Baton Pass}}, a Pokémon can pass all of its [[stat]] changes, such as raised Defense, to another. The newly sent out Pokémon still loses a turn, however. This method is used mostly in competitive battling.
By use of {{m|Baton Pass}}, a Pokémon can pass all of its [[stat]] changes, such as raised Defense, to another. It is the only way to escape trapping [[move]]s and [[Ability|abilities]] in a Trainer battle without knocking out the trapper. The newly sent out Pokémon still loses a turn and is affected by the trap. This method is used mostly in competitive battling.
The last reason is choosing a Pokémon once another is knocked out.
The last reason is choosing a Pokémon once another is knocked out.
In the anime, if the trainer does not send out a replacement Pokémon, he must forfeit the match (although running from trainer battles is illegal in the [[games]]).
In the anime, if the trainer does not send out a replacement Pokémon, he must forfeit the match (although running from trainer battles is illegal in the [[games]]).
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[[Category:Terminology]]
[[Category:Terminology]]

Revision as of 20:31, 4 August 2009

Recalling a Pokémon is taking it out of battle. It is also referred to as switching out or retreating. A Pokémon is automatically recalled if it faints or is otherwise unable to battle. The original Pokémon, if it wasn't knocked out, is still eligible to battle later. Mean Look, Spider Web, and Block prevent a Pokémon from being recalled. Shadow Tag and Arena Trap have the same effect. These traps can be countered by Baton Pass in a Trainer battle, and Roar and Whirlwind (which forcibly recall the opponent) in the wild. One of the most common ways to recall a Pokémon is at any time during the match. If a trainer chooses to send out another Pokémon in its place during a turn, the new one loses a turn. If it is done after a Pokémon faints, it doesn't. This is mostly done because of type disadvantage. By use of Baton Pass, a Pokémon can pass all of its stat changes, such as raised Defense, to another. It is the only way to escape trapping moves and abilities in a Trainer battle without knocking out the trapper. The newly sent out Pokémon still loses a turn and is affected by the trap. This method is used mostly in competitive battling. The last reason is choosing a Pokémon once another is knocked out. In the anime, if the trainer does not send out a replacement Pokémon, he must forfeit the match (although running from trainer battles is illegal in the games).

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