Template talk:Evobox: Difference between revisions
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Hope this is clear enough, its getting late here, I'd love to see comments on this.--[[User:MisterE13|<span style="color:#0000FF">Mister</span>]][[User talk:MisterE13|<span style="color:#008000">'''E'''</span>]][[Special:Contributions/MisterE13|<span style="color:#800080">13</span>]] 03:25, 17 October 2009 (UTC) | Hope this is clear enough, its getting late here, I'd love to see comments on this.--[[User:MisterE13|<span style="color:#0000FF">Mister</span>]][[User talk:MisterE13|<span style="color:#008000">'''E'''</span>]][[Special:Contributions/MisterE13|<span style="color:#800080">13</span>]] 03:25, 17 October 2009 (UTC) | ||
== 4+ family evolutions == | |||
Is there any way to edit this so that 4 family evolutions like for glitches can appear? [[User:1ted59|<span style="color: #9DC1B7;">1t</span>]][[User talk:1ted59|<span style="color: #9DC1B7;">ed</span>]][[Glitch Pokémon|<span style="color: #87c2ec;">59</span>]] 19:07, 15 December 2009 (UTC) |
Revision as of 19:07, 15 December 2009
Please note: THIS DOES NOT WORK WITH MULTIFORMS, EEVEE, TYROGUE, OR BURMY YET. Please do not touch them. The others, go for it. TTEchidna 17:16, 9 September 2009 (UTC)
Problem
The evolutionary items are redirects... ht14 02:22, 11 September 2009 (UTC)
- And you linked to Beauty for Feebas/Milotic instead of the contest (somewhat important).--MisterE13 20:28, 13 September 2009 (UTC)
Max beauty vs high beauty
See this, which would require this template to be edited. Myles (talk - contrib) 01:43, 23 September 2009 (UTC)
Complicated stuff
Although the coding for most of these will be murder but I, for one, am willing to help with some of the simpler stuff at least. Here are some of my ideas for the complicated evoboxes and could serve as a checklist:
Branchers
- Eevee (7 evolutions; 3 stones, 2 hapinness/time, 2 location/levels)
- Tyrogue (baby, 3 evolutions; all dependant on stats)
Formes
- Pichu (IMHO, add a second non-categorizing evobox beneath its real one with only Notchie, no trigger image though)
- Unown (28 rotating formes, I can work on this one, no trigger images?)
Spinda(ah ha ha!!!!!!)- Castform (4 formes; maybe in a square?, triggers: /, /, /?)
- Deoxys (4 formes; maybe in a square?, triggers: // + //, , , and Green Orb.
- Cherrim (2 formes after 1 evo, I can work on this one, trigger:/?)
- Shellos/Gastrodon (2 formes each, neither one can change so we could do this with 2 tables, or maybe as a trigger.
- Rotom (6 formes, triggers: the appliances sprites?
- Giratina (2 formes, triggers: +).
- Shaymin (2 formes, trigger: ),
- Arceus 18 rotating formes, I can work on this one, trigger: Plates)
Both
- Burmy (3 Formes; 2 evos, 1 w/ formes, 1 w/o, trigger: )
- Wormadam (3 Formes; evolve from 1 forme each, maybe 3 tables, perhaps a larger table around which demonstrates that Burmy can change with .)
- Mothim (evolves from 1 w/ formes that changes with .)
Hope this is clear enough, its getting late here, I'd love to see comments on this.--MisterE13 03:25, 17 October 2009 (UTC)
4+ family evolutions
Is there any way to edit this so that 4 family evolutions like for glitches can appear? 1ted59 19:07, 15 December 2009 (UTC)