Glitch Trainer

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File:GlitchTrainer3.PNG
One of the various Glitch Trainers which can be encountered by Method #3 of the Mew glitch.

Glitch Trainers are a glitch Trainer class that can be battled by using the Old man glitch; or the Mew glitch with special stats ranging from 201-255 in the Red/Blue versions and 201-253 in the Yellow version. Depending on the player's name, during the Old man glitch a player can run into Black Belts, Gentlemen, Rival, and Pokémon Prof., among others.

When battling a glitch Trainer, the music begins as normal wild Pokémon music. Unlike other Trainers, the Glitch Trainer says nothing before or after the battle. Glitch Trainers have been known to use glitch Pokémon such as Glitchy Nidorino, Missingno., and Charizard 'M, as well as many non-obtainable glitch Pokémon such as 8 and PkMn n. Many of the Pokémon they use cannot be caught by the player through any currently known method.

If Method #3 is used and a Glitch Trainer is encountered, they will a different team corresponding to the "attack level" number. This is affected by how may stages the Pokémon's attack stat has been raised or lowered, with 7 being default, 1 being lowest possible and 13 being highest posssible. Usually the game will attempt to load their 7th team in memory. Most Trainers only have one set team, causing glitchy teams if Growl is not used to lower the "level" to 1 (since they do not have a 2nd, 3rd, etc. team). The only exception is Prof. Oak and the Rival, who have three different teams based on the player's starter. This is the only way to face Prof. Oak with his original team.

Pokémon Prof.

Pokémon Prof redirects here. For Professors specializing in Pokémon, see Pokémon Professor.
File:Wild Prof Oak.jpg
Professor Oak, who does not normally battle during Generation I gameplay, appears as a Glitch Trainer

Pokémon Prof. can be battled by performing the Mew glitch with a special stat of 226 or by performing the old man glitch with the character MN in the third, fifth or seventh slot of the player's name.

In the Generation I games there is unused Trainer data for a Trainer class known as Pokémon Prof., which uses the sprite of Professor Oak. This implies that Oak was originally going to be able to be battled. In the data, Oak normally has a Level 66 Tauros, Level 67 Exeggutor, Level 68 Arcanine, Level 70 Gyarados and one of the Kanto starters at Level 69. This places his strength on-par with Blue, who is the Pokémon League Champion and grandson of Professor Oak. As well, four of his Pokémon are identical to the ones used by Blue, only at a higher level, so originally Oak may have been intended to be in the game as the champion, or at least another high-ranking Trainer. This is supported by an email on the PC in Oak's lab, from the Pokémon League issuing a challenge to all Trainers, then specifically requesting Oak to come visit them.

When battling Pokémon Prof. via the Mew glitch, the attack of the wild Ditto must be lowered by 4, 5 or 6 stages for Professor Oak to have the Blastoise team, the Charizard team or the Venusaur team, respectively.

Professor Oak will always use a glitch team if encountered via the old man glitch. This is because a character with a hexadecimal identifier of 01, 02 or 03 would be required in the player's name for a preset team, but there are no characters of these hexadecimal identifiers.

Pokémon Red/Green/Blue/Yellow


Appearance

Pokémon Prof. sprites
File:RB oak.png File:Y Oak.png
Image from
Red and Blue
Image from
Yellow

Chief

Chief is an unused beta Trainer class that is found in Generation I. "Chief" can be battled through the use of the Old man glitch when the player's name contains a dash in the third, fifth, or seventh letter slot. Chief's sprite is identical to that of a Scientist. The only time the word is said in the game is in Celadon City, by one of the Team Rocket grunts, perhaps indicating that "Chief" might have appeared in other places and been able to battle the player. Unlike Pokémon Professor, however, there is no team programmed for Chief.

Appearance

Chief sprite
File:GenIScientist.png
align="center" style="background: #Template:Unknown「 color light; -moz-border-radius-bottomright: 15px; -moz-border-radius-bottomleft: 15px;" | Image from
Red and Blue

Jacred

File:Jacred.jpg
The player encounters Jacred

Jacred is a glitch Trainer class which can only found in Generation I, its name may vary based on the name of the player and his or her rival's name, or sometimes other in-game variables. The only way to fight 'Jacred' is by performing the Mew Trick with a Special stat of 200. Unlike several Glitch Trainers Jacred has no defined sprite and can instantly crash the game when it is about to send out the first Pokémon.


Trainers which trigger ZZAZZ glitch

Main article: ZZAZZ glitch

If the player performs Method #3 of the Mew glitch and uses a Special stat of either 251, 252, 254, or 255 he or she can encounter a glitch Trainer which will always trigger a unique glitch known as the ZZAZZ glitch. This glitch changes most in-game bytes to have a value of 153, hence the players name will be changed to consist of multiple amounts of the letter Z. Most of the player's Pokémon will be changed to level 153 Bulbasaur.

Template:Gen I trainers

Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.
Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.