ゥ' B

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 16:33, 30 October 2013 by Selvah (talk | contribs)
Jump to navigationJump to search
ゥ' B
YGlitch250.png
ゥ' B's sprite
Types Category
 Glitch  Normal  Unknown Pokémon
Hexadecimal identifier Exp. at Lv. 100
DB Unknown
Pokédex
National
#250
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Flaaffy
Equivalent in Red and Blue
Glitch (DB)
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

ゥ' B is a dual-type Glitch/Normal glitch Pokémon found in Pokémon Yellow. It occupies hexadecimal slot DB and will become Glitch (DB) if traded to Red and Blue. ゥ' B's front sprite will eventually crash the game. It shares the same sprite, and thus also this trait with two other glitch Pokémon, 4 4 and 8B 4 8. Its cry is the nudge of a moving Poké Ball.

ゥ' B has a glitch screen, particularly the black box variant. This glitch screen blocks ゥ' B's back sprite, as well as the battle menu from view when it is used in battle by the player.

ゥ' B's name is long and spans over the length of a row of text, which results in additional button presses every time its name is viewed, as well as various graphical issues, such as visually replacing moves in its summary. This can be confused with viewing the name of a Super Glitch move (which ゥ' B learns starting from level 33), but is harmless. These name issues can be avoided by renaming ゥ' B.

Game data

Pokédex entry

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Becomes Glitch (DB) in Red and Blue
Yellow
Trade Johto guard glitch with Flaaffy


Base stats

Stat Range
At Lv. 50 At Lv. 100
14
74 - 120 138 - 231
116
121 - 167 237 - 330
108
113 - 159 221 - 314
0
5 - 51 5 - 98
18
23 - 69 41 - 134
Total:
256
(274 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure  Normal-type  Pokémon.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Whirlwind Normal 0000 100}}100% 20
00Start Blizzard Ice 120120 090}}90% 5
00Start Blizzard Ice 120120 090}}90% 5
00Start Meditate Psychic 0000 —}}—% 40
099 Pin Missile Bug 01414 085}}85% 20
3333 Super Glitch Glitch 0000 —}}—%
4343 Super Glitch Glitch 0000 —}}—%
5050 Fire Blast Fire 120120 085}}85% 20
7171 Stun Spore Grass 0000 075}}75% 30
126126 Crabhammer Water 09090 085}}85% 10
136136 Mirror Move Flying 0000 —}}—% 20
145145 Sleep Powder Grass 0000 075}}75% 15
153153 TM07 Glitch 131131 020}}20% 0
205205 Super Glitch Glitch 0000 —}}—%
207207 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by ゥ' B
  • Italic indicates a move that gets STAB only when used by an Evolution of ゥ' B
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by TM.
  • Bold indicates a move that gets STAB when used by ゥ' B
  • Italic indicates a move that gets STAB only when used by an Evolution of ゥ' B
  • Click on the generation numbers at the top to see TM moves from other generations

Evolution

YGlitch250.png
Does not evolve
ゥ' B
 Glitch  Normal 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
YGlitch250.png 000.png 000.png None.png YGlitchMenu250.png
Note: YGlitchNameBF.png's backsprite is covered by a solid black glitch screen, it cannot be seen.

External links

On Glitch City Laboratories


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.