Seven Island

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 02:03, 11 April 2007 by BulbaBot (talk | contribs) (robot Adding: de:Eiland Sieben)
Jump to navigationJump to search

Quest Island is the seventh island in the Sevii Islands archipelago. It is south of Floe Island and west of Fortune Island.

Quest Island, like the other Sevii Islands, has a town on it, named Seven Island, however, also like them, this town is small compared to the island's explorable area.

Quest Island does not have as many inhabitants as the other Sevii Islands. It has been left virtually untouched in its natural state; it is difficult to hike across.

In the port town, there is a wireless battle house that opens up for battles when special data is transmitted through Mystery Gift. The old lady in its charge is eager to watch battles as to reminisce about her past, much like the old man in Mossdeep City in Hoenn.

North of the port is the Trainer Tower. The sign outside of it proclaims "Rise to the Challenge, Trainers!" Trainers from all over come to challenge others in the eight floors of the tower.

South of the port is a Move Tutor who will teach Swords Dance. Further to the south, over a bridge is the entrance to Sevault Canyon.

In the canyon is a small cave called the Tanoby Key. Solving the puzzle inside will unlock the ruins.

South of the canyon is a small house in which a man and his Chansey will heal Pokémon by making them do a dance.

South of that are the Tanoby Ruins, a series of seven small islands containing strange chambers. The chambers are home to the peculiar Pokémon, Unown, which will awaken if the Tanoby Key is unlocked.


Locations on Quest Island

Template:SeviiPrevNext