Talk:Sturdy (Ability)

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Revision as of 05:45, 29 January 2022 by Force Fire (talk | contribs) (Undo revision 3465179 by Shrewstur (talk)Don't remove talk page comments, een your own)
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Explosion & Selfdestruct

These two moves cause the user to faint upon using them, but, does the user's Sturdy prevent it from fully fainting? JetanHertz13 19:02, 11 December 2009 (UTC)

No, Pokémon with Sturdy will still faint if their HP is reduced to 0 by means other than OHKO moves. Damp is the ability that negates explosive moves. —darklordtrom 22:18, 13 December 2009 (UTC)

Question

I have a question. Does Sturdy still give an immunity to moves like Fissure and Sheer Cold in Black and White? Pokemon champ 08:58, 8 January 2011 (UTC)

Never mind I found out myself, sorry for the stupid question. Pokemon champ 09:01, 8 January 2011 (UTC)

Potential Trivia

Is it worth mentioning that 23 out of the 32 Pokémon that can have this ability (I think i counted correctly) are at least part Rock-type? I see this as being a blatant reference to a rock's strength and resilience ie sturdiness. Oshawhat? 17:41, 20 February 2011 (UTC)

Recoil

If someone with Sturdy does enough damage with a move like Head Smash to OHKO themself, will they still faint or will Sturdy kick in? Example, it an Aggron uses Head Smash and OHKOs a Blissey with 700 HP, the recoil Aggron takes will always be enough to OHKO itself; will Sturdy kick in or will Aggron go down anyway? Dimenticare (talk) 01:25, 29 October 2012 (UTC)

According to Smogon, it "Does not protect the holder from OHKOing itself from recoil damage." --Abcboy (talk) 01:29, 29 October 2012 (UTC)
All right, thanks. I see you've already added to the article already. Dimenticare (talk) 03:12, 29 October 2012 (UTC)

Multi-hit moves.

What about Shedinja? It always has max HP, so would they still ignore, or would it work? It says "activate for every attack", but is that implying like every hit or just the first hit, as the main section says? Marked +-+-+ (talk) 17:00, 6 April 2013 (UTC)

The main section also says "Sturdy will activate as long as a Pokémon has full HP", so yes, Sturdy Shedinja does survive every hit of a multi-hit move.--Den Zen 17:10, 6 April 2013 (UTC)

Additional trivia?

Is it worth noting that most Pokemon with this ability have one or more double weaknesses? --Terry152 (talk) 09:16, 13 September 2013 (UTC)

No. You can see it for yourself on the page. We try to avoid stating information in trivia when it's already present on the page. Plus, most is not notable in any regards. Crystal Talian 12:35, 13 September 2013 (UTC)

Sturdy Shedinja

Does Sturdy activate if the Pokémon only has a maximum of 1HP in the first place? Such as if Shedinja was Worry Seeded and then Skill Swapped? Regardless of the example, I think that information belongs on the page. Me, Hurray! (talk) 14:23, 30 May 2017 (UTC)

According to Shedinja (Pokémon)#1 HP trivia, yes, it does activate. As for whether it belongs on this page, eh... from a quick glance at some of the other things in that "1 HP trivia" section, it seems like we're inconsistent (Substitute mentions Shedinja's weird interaction, but Super Training and Focus Sash don't). I'm on the fence about whether it belongs on all the pages or none of them, but whatever we do, we should be consistent. Pumpkinking0192 (talk) 16:45, 30 May 2017 (UTC)
Um, guys, there's more than Trivia. It's right in the Effect section, and I think it's very sensible where it is. Nescientist (talk) 20:06, 30 May 2017 (UTC)
Ah, sorry, didn't mean to imply I was talking about adding it to any kind of trivia section. I just wasn't looking and trusted Me, Hurray when they implied it wasn't already in this page's effects section. Pumpkinking0192 (talk) 21:04, 30 May 2017 (UTC)

Most Common Ability

On both this page and on the page for Swift Swim, the Trivia explains that more Pokémon have this ability than any other. But only one of them can be true. Can someone find out which one it is? Thanks The IceCream (talk) 18:15, 6 January 2018 (UTC)

Sounds like a simple matter of counting the number of table entries, which you could have done on your own. This page has 41 entries and Swift Swim's has 39, so I'm removing the trivium from Swift Swim. Probably somebody just forgot to remove it from that page when Sturdy overtook it in Generation 7. Pumpkinking0192 (talk) 19:49, 6 January 2018 (UTC)
    • Thank you. Sorry for being lazy and not counting them up. I'll put the same comment on the Swift Swim Page. Thanks. The IceCream (talk) 20:14, 6 January 2018 (UTC)

Can Sturdy reactivate in BDSP?

I would like to request that it be looked into whether Sturdy can reactivate multiple times in BDSP. I was battling Roark in Round 2, and my Gallade's drain punch activated Probopass's Sturdy. Next turn, Roark used a full restore. I used drain punch again, and instead of surviving at 1 HP, Probopass directly fainted. It may be that the situation with healing items needs to be looked into separately from other methods of fully healing HP.

Shrewstur (talk) 01:56, 28 January 2022 (UTC)