'M (00)

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Revision as of 16:52, 6 November 2023 by CyberDragonM (talk | contribs) (→‎Evolution: Added note)
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'M
ィ゙ゃゾ┛ Iyazo
Missingno RB.png
RBGlitchName00.png's sprite
Types Category
 Bird  Normal  ゥ R p ゥ R h Pokémon
Hexadecimal identifier Exp. at Lv. 100
00 Unknown
Pokédex
National
#000
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A ?????
Equivalent in Yellow
3TrainerPoké $
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 3
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchName00.png is a dual-type Bird/Normal glitch Pokémon.

RBGlitchName00.png is often called the "sister" glitch counterpart to MissingNo., due to sharing a sprite and Pokédex number, and is found exclusively in Pokémon Red and Blue. If RBGlitchName00.png is traded to Pokémon Yellow, it will become a 3TrainerPoké $.

Although similar to MissingNo. at first glance, the two are separate glitch Pokémon with many differences. They have different index numbers, causing differences such as RBGlitchName00.png having the ability to evolve into Kangaskhan and Clefairy while MissingNo. cannot. The similarities that they have are a result of coincidentally sharing a Pokédex number.

RBGlitchName00.png cannot be obtained by the Mew glitch because when a Special of any multiple of 256 is used the game will only display a blank text box. RBGlitchName00.png can be encountered via the old man glitch with any name other than a default name. This is because it is encountered due to the wild encounter data being read from past the end-name marker. RBGlitchName00.png does not appear for a default name like 'RED' chosen directly from the new game interface because these are actually extended 7+ character names using multiple end name characters to hide additional data. The 'absolute name-space' is filled from one of these default names, so invalid symbol 0x00 is not withdrawn. RBGlitchName00.png can always appear at level 0 as long as the player's name is not a default name, but can also appear at level 80 if the player's name is a non-default name with an odd number of characters. This is because the game reads the end-name marker (which has an index number of 80) as the level.

RBGlitchName00.png's cry while in battle appears to be a slightly different version of Zapdos's cry, having a higher pitch, while its cry when viewing its stats is Rhydon's cry.

Name

It is most commonly known as 'M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called 'M Block due to either the glitchy blocks next to its name or the Pokémon's boxy shape.

The first two tiles in RBGlitchName00.png's name depend on which sprite is occupying the spot where the player's Pokémon appears. In battle, the tiles on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player's Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent's Pokémon). Out of battle, the blocks in its name will change depending on the player's location.

Glitches caused

The encounter flag for MissingNo. and RBGlitchName00.png is the highest bit of the 6th item quantity; therefore, encountering MissingNo. or RBGlitchName00.png causes the player to get 128 of the 6th item of their Bag if they have less than 128 of that item (this is known as the item duplication glitch). Also, if the player has Hall of Fame data, encountering RBGlitchName00.png corrupts it.

Game data

Pokédex entry

RBGlitchName00.png's Pokédex entry

Game locations

Generation I
Red Blue
Old man glitch (non-default name)
Yellow
Trade from Red/Blue (becomes 3TrainerPoké $)


Base stats

Stat Range
At Lv. 50 At Lv. 100
33
93 - 139 176 - 269
137
142 - 188 279 - 372
0
5 - 51 5 - 98
6
11 - 57 17 - 110
29
34 - 80 63 - 156
Total:
205
(234 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure  Normal-type  Pokémon.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Water Gun Water 04040 100}}100% 25
00Start Water Gun Water 04040 100}}100% 25
00Start Sky Attack Flying 140140 090}}90% 5
136136 Pound Normal 04040 100}}100% 35
  • Bold indicates a move that gets STAB when used by RBGlitchName00.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchName00.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 75% 10
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 90% 5
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Electric Sprite.png TM45 Thunder Wave Electric 100% 20
Bag TM Normal Sprite.png TM49 Tri Attack Normal 80 100% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15
  • Bold indicates a move that gets STAB when used by RBGlitchName00.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchName00.png

Evolution

Note: Please make this into a single template; I cannot figure out how to do it without cutting out Clefable

Spr 1b 081.png
Unevolved
File:RBGlitchNameFC.png
 Electric 
Rare Candy
Level 56


Missingno RB.png
First Evolution
'M (00)
 Bird  Normal 


Missingno RB.png
Unevolved
'M
 Bird  Normal 
Rare Candy
Level 0


Spr 1b 115.png
First Evolution
Kangaskhan
 Normal 
Rare Candy
Level 128


Spr 1b 035.png
First Evolution
Clefairy
 Normal 
Moon Stone
Moon Stone


Spr 1b 036.png
Second Evolution
Clefable
 Normal 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
Missingno RB.png 000.png 000.png RBGlitchMissingno. b.png AniMS Missingno I.png

In Pokémon Stadium

RBGlitchName00.png and MissingNo. can be uploaded to Pokémon Stadium, and (if the game doesn't freeze) will look like Substitute dolls (small Rhydon-like figures that appear when a Pokémon uses Substitute). RBGlitchName00.png's graphic is blue and MissingNo.'s is purple. When viewed in the Pokémon Center, all of RBGlitchName00.png's stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify RBGlitchName00.png and MissingNo. as #000). However, RBGlitchName00.png will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken.

If RBGlitchName00.png or any other glitch Pokémon is selected in the "see list", the game will freeze, playing the music without the bass track in the background. If a player tries to view RBGlitchName00.png's stats, the game will also freeze on occasion.[1]

RBGlitchName00.png can only be used in battle if it is given a nickname. Pokémon Stadium can also allow the player to transfer RBGlitchName00.png to Pokémon Yellow, where it will become a 3TrainerPoké $.

In Generation II

RBGlitchName00.png cannot be traded to Generation II games because it does not exist in the second generation. In the trade center, RBGlitchName00.png appears as a Slowpoke or Tyrogue. When the players try to trade RBGlitchName00.png, a message appears stating "Your friend's (RBGlitchName00.png's name) appears to be abnormal." and the trade is canceled automatically. Less often, RBGlitchName00.png can be traded, in which case it turns into the Pokémon it was displayed as.[2] RBGlitchName00.png can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that RBGlitchName00.png originally has, or Fly that can be taught). For example, RBGlitchName00.png could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver. However, the Kangaskhan will hold a Carbos instead of a Bitter Berry.

Similar problems present themselves when attempting to transfer RBGlitchName00.png or MissingNo. to Pokémon Stadium 2. If successfully transferred, RBGlitchName00.png and MissingNo. will become a Ditto.[3]

Trivia

  • RBGlitchName00.png's height is 23'0''. If it were compared to all other regular Pokémon in terms of height, it would be the 11th tallest Pokémon, tied with Rayquaza. RBGlitchName00.png's height is more than twice of MissingNo.'s height.
  • RBGlitchName00.png's weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the 24th heaviest Pokémon. RBGlitchName00.png's weight is only about 25% of MissingNo.'s.
  • RBGlitchName00.png's sprite, movepool, and stats are identical to MissingNo.'s, but with two move differences: MissingNo. cannot learn Pound, and RBGlitchName00.png is incompatible with TM50 (Substitute).
  • When the player captures an RBGlitchName00.png, the battle will continue with no enemy sprite visible. Capturing "RBGlitchName00.png" again will result in capturing a level 0 or 80 Ditto. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As RBGlitchName00.png's number is outside the usual range, it sets the "transformed" memory address to the incorrect value.
  • If a level 0 RBGlitchName00.png is captured and sent to the PC, the game will freeze if the player tries to withdraw it due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of RBGlitchName00.png and other glitch Pokémon being horribly dangerous to the saved game file if captured.
    • Once RBGlitchName00.png gains a level, it will be able to be stored and withdrawn from the PC without freezing the game.
    • Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1. This is due to Ditto being in the "Medium Fast" growth algorithm group.
  • In the party, RBGlitchName00.png will appear as the glitched sprite of a person in the area where the player currently is.
  • Before RBGlitchName00.png is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid Hall of Fame data is saved in the background, though notably not with other glitch Pokémon because they don't actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a 'saved' message is only visible in Pokémon Stadium's GB Tower.
  • RBGlitchName00.png's cry is the cry of Zapdos, but it is slightly higher in pitch.
  • RBGlitchName00.png's Japanese name is "ィ゙ゃゾ┛" in the battle screen, "ィ゙ゃゾ┛A" in the player's party, and "ィ゙ゃゾ▔m" in the Pokédex entry.

References

  1. Pokémon Stadium Cheats Console Cheats URL Accessed July 23, 2006
  2. Code Pok Prodigy.net URL Accessed July 23, 2006
  3. Pokémon Red, Blue and Yellow Fun Trivia URL Accessed July 23, 2006

External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.