Ability variations
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Ability variations are abilites that are identical to each other in general, but are slightly different in some ways. Below are the various ability archetypes and the abilities that fall into their categories.
Ability archetypes are listed in alphabetical order. Within each archetype table, abilities are listed by generation. Within each generation, abilities are listed alphabetically.
Variations of Air lock
Eliminates weather effects | |||
---|---|---|---|
Name | Generation | ||
Air Lock | III | ||
Cloud Nine | III |
Variations of Battle Armor
Prevents critical hits | |||
---|---|---|---|
Name | Generation | ||
Battle Armor | III | ||
Shell Armor | III |
Variations of Blaze
Boosts a certain type in a pinch | |||
---|---|---|---|
Name | Type Boosted | Generation | |
Blaze | Fire | III | |
Overgrow | Grass | III | |
Swarm | Bug | III | |
Torrent | Water | III |
Variations of Chlorophyll
Doubles speed in a weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Chlorophyll | Sun | III | |
Swift Swim | Rain | III |
Variations of Drizzle
Activates a never ending weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Drizzle | Rain | III | |
Drought | Sun | III | |
Sand Stream | Sandstorm | III | |
Snow Warning | Hail | IV |
Variations of Effect Spore
Contact moves may cause a non-votaltile status | |||
---|---|---|---|
Name | Status Ailment | Generation | |
Effect Spore | Paralysis, Poison, or Sleep | III | |
Flame Body | Burn | III | |
Poison Point | Poison | III | |
Static | Paralysis | IV |
Variations of Guts
Boosts a stat by 50% when suffering | |||
---|---|---|---|
Name | Stat Boosted | Generation | |
Guts | Attack | III | |
Marvel Scale | Defense | III | |
Quick Feet | Speed | IV |
Variations of Huge Power
Doubles Attack | |||
---|---|---|---|
Name | Generation | ||
Huge Power | III | ||
Pure Power | III |