Ability variations
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Ability variations are abilites that are identical to each other in general, but are slightly different in some ways. Below are the various ability archetypes and the abilities that fall into their categories.
Ability archetypes are listed in alphabetical order. Within each archetype table, abilities are listed by generation. Within each generation, abilities are listed alphabetically.
List of variations
Variations of Air Lock
Eliminates weather effects | |||
---|---|---|---|
Name | Generation | ||
Air Lock | III | ||
Cloud Nine | III |
Variations of Arena Trap
Prevents the foe from escaping the battle | |||
---|---|---|---|
Name | Generation | ||
Arena Trap* | III | ||
Shadow Tag* | III |
Variations of Battle Armor
Prevents critical hits | |||
---|---|---|---|
Name | Generation | ||
Battle Armor | III | ||
Shell Armor | III |
Variations of Blaze
Boosts a certain type in a pinch | |||
---|---|---|---|
Name | Type Boosted | Generation | |
Blaze | Fire | III | |
Overgrow | Grass | III | |
Swarm | Bug | III | |
Torrent | Water | III |
Variations of Chlorophyll
Doubles speed in a weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Chlorophyll | Sun | III | |
Swift Swim | Rain | III | |
Sand Paddle* | Sandstorm | V |
Variations of Clear Body
Prevents all stats from being lowered | |||
---|---|---|---|
Name | Generation | ||
Clear Body | III | ||
White Smoke | III |
Variations of Cute Charm
Contact moves may cause a non-volatile status | |||
---|---|---|---|
Name | Status Ailment | Generation | |
Cute Charm | Infatuation | III | |
Effect Spore | Paralysis, Poison, or Sleep | III | |
Flame Body | Burn | III | |
Poison Point | Poison | III | |
Static | Paralysis | III | |
Underhanded | Poison | V |
Variations of Drizzle
Activates a permanent weather effect | |||
---|---|---|---|
Name | Weather effect | Generation | |
Drizzle | Rain | III | |
Drought | Sun | III | |
Sand Stream | Sandstorm | III | |
Snow Warning | Hail | IV |
Variations of Filter
Weakens power of certain types of moves | |||
---|---|---|---|
Name | Type | Generation | |
Filter | Super-effective moves | IV | |
Solid Rock | Super-effective moves | IV | |
Heatproof | Template:Type2 moves | IV |
Variations of Guts
Boosts a stat by 50% when suffering | |||
---|---|---|---|
Name | Stat Boosted | Generation | |
Guts | Attack | III | |
Marvel Scale | Defense | III | |
Quick Feet | Speed | IV |
Variations of Huge Power
Doubles Attack | |||
---|---|---|---|
Name | Generation | ||
Huge Power | III | ||
Pure Power | III |
Variations of Hyper Cutter
Prevents a certain stat from being lowered. | |||
---|---|---|---|
Name | Stat | Generation | |
Hyper Cutter | Attack | III | |
Keen Eye | Accuracy | III | |
Pigeon Breast | Defense | V |
Variations of Immunity
Prevents a certain status condition from occuring | |||
---|---|---|---|
Name | Status Condition Prevented | Generation | |
Immunity | Poison | III | |
Inner Focus | Flinch | III | |
Insomnia | Sleep | III | |
Vital Spirit | Sleep | III | |
Limber | Paralysis | III | |
Magma Armor | Frozen | III | |
Own Tempo | Confusion | III | |
Oblivious | Infatuation | III | |
Water Veil | Burn | III |
Variations of Lightningrod
Raises a certain stat if hit by a certain type | |||
---|---|---|---|
Name | Type | Stat | Generation |
Lightningrod* | Template:Type2 moves | Sp. Attack | III |
Motor Drive | Template:Type2 moves | Speed | IV |
Storm Drain* | Template:Type2 moves | Sp. Attack | IV |
Righteous Heart | Template:Type2 moves | Attack | V |
Herbivorous | Template:Type2 moves | Attack | V |
Variations of Mold Breaker
Allow moves to strikes through opposing abilities | |||
---|---|---|---|
Name | Generation | ||
Mold Breaker | IV | ||
Teravolt | V | ||
Turboblaze | V |
Variations of Natural Cure
Restores a stat(us) when switched out | |||
---|---|---|---|
Name | Restored Status | Generation | |
Natural Cure | Status condition | III | |
Regeneration | HP | V |
Variations of Overload
Boosts a stat by 50% when affected by a Status condition | |||
---|---|---|---|
Name | Status condition | Stat Boosted | Generation |
Overload | Burn | Sp. Attack | V |
Poison Rampage | Poison | Attack | V |
Variations of Rain Dish
Slight HP recovery in weather | |||
---|---|---|---|
Name | Weather Effect | Generation | |
Rain Dish | Rain | III | |
Dry Skin | Rain* | IV | |
Ice Body* | Hail | IV |
Variations of Sand Veil
Lowers opponents' Accuracy during certain weather conditions | |||
---|---|---|---|
Name | Weather Effect | Generation | |
Sand Veil | Sandstorm | III | |
Snow Cloak | Hail | IV |
Variations of Volt Absorb
Absorbs an attack of a certain type as HP | |||
---|---|---|---|
Name | Type | Generation | |
Volt Absorb | Template:Type2 moves | III | |
Water Absorb | Template:Type2 moves | III |
See also
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |