Chroma Highlands
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Connecting locations | ||||
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North | Chroma Ruins | |||
South | None | |||
West | Chroma Road | |||
East | None |
Chroma Highlands (Japanese: ヌリエこうげん Nurie Plateau) is an area in Pokémon Ranger: Shadows of Almia.
Chroma Highlands are located in the north of Almia. When the player and Keith first arrive, they find Team Dim Sun creating a dark mist by using Murkrow hypnotized by a Miniremo. The dark mist damages a ranger's Capture Styler, and can be cleared through the use of the Demist Field move. The entrance to Chroma Ruins can be found at the top of the Highlands.
Pokémon
Altru Ruins
The Altru Ruins is a long-forgotten building northeast of Chroma Highlands. it can be accessed by going through Chroma Ruins. It is here where Doyle M. Hall, the founder of Altur Inc., began prospecting for oil. Brighton Hall left his diary here as well, only to found by the Ranger several years later. Ponte spends most of his time here after quitting Team Dim Sun. He sets off to Vientown after a quest, leaving this place empty.
Quests
These are the quests which can be found in the Chroma Highlands:
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Trivia
- Chroma Ruins is very similar to Stonehenge: both are mysterious rocks and nobody knows when or why they were created.
Almia | |||||||
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This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively. |