From Bulbapedia, the community-driven Pokémon encyclopedia.
9
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9's sprite
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Equivalent in Red and Blue
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- -
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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9 is a dual-type Normal/Normal glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes - - if traded to Red and Blue.
9's cry is actually that of 94 h, but louder.
Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is not, as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.
Game data
Pokédex entry
Game locations
This Pokémon was unavailable prior to Generation I.
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Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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4
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64 - 110
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118 - 211
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40
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45 - 91
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85 - 178
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6
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11 - 57
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17 - 110
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62
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67 - 113
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129 - 222
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78
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83 - 129
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161 - 254
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Total: 190
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(268 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Notes:
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- As its type is one of the glitch types, which do not have any weaknesses or resistances, it lacks them.
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Learnset
Evolution
Sprites
External links