List of glitches in Generation VI

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This is a list of glitches that occur in the Generation VI core series Pokémon games.

X and Y

All versions

Backward sign-reading glitch

If the player interacts with a sign and simultaneously moves away from it, the sign's text will display despite the player character looking away from it.

Bad Egg/Mystery Egg occurrence

BoEANSprite.png This glitch is in need of research.
Reason: What is the cause and trigger? What about the Mystery Zone? Do Mystery Eggs duplicate?
You can discuss this on the talk page.

Occasionally, a player will randomly find an Egg that appears in the Pokémon Storage System, this is also a issue with the Wonder Trade function in the game, in which that it can come via Wonder Trade. This egg has it's data set as being obtained from the Mystery Zone at 0/0/2000.[1][2] These Eggs appear as an anti-cheating measure. The cause can either be caused by bad data that is built in (an internal flaw); Or The checksum data from the game becomes corrupted and causes the glitch to occur. These Eggs duplicate after an unspecified amount of time, and will also replace Pokémon in the box until the entire box is filled with these Mystery Eggs, much like the Bad Eggs of previous generations. If the Eggs are selected, the player's save file can become corrupted or deleted; This egg is rare. The lost Pokémon are not retrievable either.

 Procedures for dealing with this egg
 -----------------------------------------
 1. DO NOT touch the egg, so no summary page,      also DO NOT attempt to retrieve the item it may have
 2. Remove pokemon in box with egg As SOON as possble
 3. Do NOT attempt to withdraw the egg. And especially Do NOT attempt to hatch the egg.
 
By Bishopped
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Day Care signpost oversight

BoEANSprite.png This glitch is in need of research.
Reason: Is this the only sign or are there more? Is the sign programmed differently or was a flag not added?
You can discuss this on the talk page.

When walking parallel to a signpost, the player's head will turn towards the sign and allow the player to read the sign if they choose to do so. However, the player's head will not turn if they walk past the sign for the Pokémon Day Care on Route 7.

Flabébé cry glitch

In the Battle Chateau, Baroness Francine's Flabébé has the cry of a Floette.

Graphics cache flushing oversight

BoEANSprite.png This glitch is in need of research.
Reason: What is the cause and trigger?
You can discuss this on the talk page.

An irregular behavior occurs when turning off the 3D effect while in an area that uses it, then re-enabling the effect in the same area during the use of in-game functions that use 2D (such as triggering a field move). Probably due to an oversight in the garbage collection algorithm, the 3D graphics data will remain in cache (stay visible) until the 2D graphics are cleared.

By FCoFix
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Invisible Poké Ball glitch

During the fifth chapter of the Looker Bureau missions, the player is required to enter the room containing the stolen Poké Balls that are held within the Secret Lab of Lysandre Labs. In the upper-left corner, there is a table with a chair and two of the stolen Poké Balls nearby surrounding a second chair. If the player interacts with the table on its right or while sitting down, the game will trigger the "It's someone's Poké Ball." message despite there being no Poké Ball on the table. Returning to the room after the chapter is over will not display the message if the table is interacted with again.

By FCoFix
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Language icon glitch

In the Pokémon summary view, if the player selects a Pokémon from a game in the player's native language, switches to the second page (with nature, capture data, and ribbons), selects a foreign language Pokémon and then the first Pokémon again, and switches back to the first page, the foreign Pokémon's language icon will show up in the first Pokémon's details on the top screen.

By Pika250
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Pokémon-Amie reaction glitch

This glitch is triggered the first time a player interacts with a given Pokémon in Pokémon-Amie. Petting the Pokémon will produce the same reaction regardless of whether it is being petted on a favored or disliked spot, although the difference in the "rubbing" sound effect—higher pitch for a liked spot, lower pitch for a disliked spot—can still be heard.

A workaround that results in a permanent solution for that specific Pokémon is for the player to take an action that causes the Pokémon's affection to rise. This could be feeding it a Poké Puff or petting it after either playing a game or exiting and reopening Pokémon-Amie.

Pokémon cloning

Main article: Cloning glitches#Generation VI

PSS Save Glitch

Whenever a player connects to the games' online function or services through the PSS menu, the player will be asked to save the current game before preceding. Among the data recorded and logged in this save is the system's current time and date. Should the player repeatedly connect to online services which require saving the game each time, the time and date recorded will fail to update. This will remain the case until the PSS menu has been exited out completely by the player. Data such as the game's current play time is unaffected, and will continue to update with each new save.

Save corruption

BoEANSprite.png This glitch is in need of research.
Reason: All known info is based on reports. And does it also occur on the retail copies?
You can discuss this on the talk page.

It has been reported that some save files of digitally downloaded copies of the games have become corrupted. This issue has affected other games downloadable on the Nintendo eShop such as Mario Kart 7 and Mario & Luigi: Dream Team.

By TrevorNickell
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Sky Trainer interaction glitch

If the player has a battle with a Sky Trainer, then the Sky Trainer cannot be interacted with and will not speak to the player when the game returns to the overworld. Should the player reload the area by moving to a different area and back, he or she will be allowed to interact again and speak to the Sky Trainer.

This glitch appears to be caused by an improperly set flag that is corrected upon reloading the area into memory.

Stalactite model oversight

In the area of Glittering Cave where Team Flare is first found, a stalactite above the smashable rock in the northwestern corner will pass through the player's head.

Super Training menu triggering glitch

If the player taps the icon on the touchscreen to open the Super Training menu, then immediately interacts with an object in the overworld by pressing the A button of the 3DS, the sound effect will play but the menu will not open.

Sylveon Pokédex entry glitch

If the player has not yet obtained a Pokédex entry, obtaining the Pokémon or evolving a Pokémon obtained from any previous generation game will register a Pokédex entry with a Poké Ball sign. However, evolving an Eevee which was obtained from any previous generation game into a Sylveon will fail to register any Pokédex entry.

Version 1.0 and 1.1 only

Trainer PR Videos glitch

Occasionally, the player would be unable to unlock specific captions in the Trainer PR Studio, despite meeting the requirements to unlock the captions.[3] The specific captions are not known at this moment.

Wonder Trade evolution learnset glitch

If a Pokémon evolves by trading during Wonder Trade and learns a new move, both the new move and the old move will disappear.[4]

On December 12, 2013, the Version 1.2 patch was released fixes the glitch. This patch is required to use all online features, including Wonder Trade.

Version 1.0 only

Lumiose City save glitch

Main article: Lumiose City save glitch
The map released by Nintendo.

When saving in the North and South Boulevards of Lumiose City, the game may become unresponsive when it is reloaded. Some textures will not load properly and it is impossible to move or use the touchscreen even though the background music still plays normally.

This glitch was officially acknowledged by Nintendo, that revealed a fix was being planned. The company also released a map that marked the areas in which the player should not save the game.[5][6]

On October 25, 2013, the Version 1.1 patch was released, which fixes the issue even if the game has been afflicted by it. The patch also fixes the GTS filter glitch.

By OfficialNerdCubed
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


GTS filter error

Main article: Global Terminal#Glitches and manipulation
BoEANSprite.png This glitch is in need of research.
Reason: Do other filters cause communication errors?
You can discuss this on the talk page.

In the Global Trade Station, after seeking a Pokémon, it is possible to use a filter to narrow the results down to Trainers seeking for Pokémon that the player owns. Trying to initiate the trade can cause a communication error where the game will display the "A communication error has occurred. Press the Power button, and end the game" message, forcing a shutdown.

On October 25, 2013, the Version 1.1 patch was released, which fixes the glitch. The patch also fixes the Lumiose City save glitch.[7]

By Draco7876
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


References



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.