Strong winds
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It has been suggested that this article be moved to Mysterious air current. Please discuss whether or not to move it on its talk page. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: checking effect on the power of Weather Ball and Solar Beam; checking effect on Moonlight, Synthesis, and Morning Sun |
Strong winds 謎の乱気流 Mysterious turbulence | |
Move | Ability |
---|---|
None | Delta Stream |
Strong winds, also known as a mysterious air current (Japanese: 謎の乱気流 mysterious turbulence), are a weather condition introduced in Pokémon Omega Ruby and Alpha Sapphire. They do not appear in the overworld.
Strong winds are created by Delta Stream and last until the summoner is removed from the field (and no other Pokémon with Delta Stream remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Delta Stream suppressed or replaced, or extremely harsh sunlight or heavy rain is created by Desolate Land or Primordial Sea respectively.
Description
Event | Gen VI | |||
---|---|---|---|---|
Delta Stream activated | "A mysterious air current is protecting Flying-type Pokémon!" | |||
Preventing changing weather | "The mysterious air current blows on regardless!" | |||
Weakening an attack | "The mysterious air current weakened the attack!" | |||
When strong winds end | "The mysterious air current has dissipated!" |
Effects
In battle
- Strong winds cause moves that would be super effective against pure Flying-type Pokémon to deal half damage to all Flying-type Pokémon.
- Outside of Inverse Battles, this causes Electric-, Ice-, and Rock-type moves to deal neutral damage to Flying-type Pokémon.
- During Inverse Battles, this causes Bug-, Fighting-, Grass-, and Ground-type moves to deal neutral damage to Flying-type Pokémon.
- If a move is not super effective against the Pokémon's other type (for dual-typed Pokémon), this no longer counts as a super effective hit (for the purposes of damage-reducing Berries, etc.).
- This has no effect on Stealth Rock and Anticipation.
- Causes the moves Sunny Day, Rain Dance, Sandstorm, and Hail to fail if used. This cannot be subverted even with Cloud Nine or Air Lock.
- Causes the Abilities Drought, Drizzle, Sand Stream, and Snow Warning to fail. This cannot be subverted even with Cloud Nine or Air Lock.
- Strong winds do not change the type of Weather Ball; as such, it remains a Normal-type move.
In other languages
|
Weather conditions | |
---|---|
Harsh sunlight • Rain • Sandstorm • Hail • Snow • Shadowy aura • Fog Extremely harsh sunlight • Heavy rain • Strong winds |